Player Matchup

Anubis
Anubis
RETSAMEDOC27
Anubis
Level 116
God Stats
4W - 1L
1,768 SR
Queue Stats
258W - 116L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
Trismegistus
Amaterasu
Level 125
God Stats
6W - 4L
1,426 SR
Queue Stats
193W - 187L
1,534 Elo+
Solo
Chiron
Chiron
Weestals
Chiron
Level 156
God Stats
4W - 0L
1,916 SR
Queue Stats
174W - 183L
1,451 Elo+
Solo
Chaac
Chaac
lalo9705
Chaac
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 73L
1,463 Elo+
Solo
Surtr
Surtr
yeoldeburrito
Surtr
Level 124
God Stats
5W - 0L
1,902 SR
Queue Stats
266W - 128L
1,650 Elo+
Party 1
Team Averages
Level 124
1,703 SR
1,553 Elo+

VS

Team Averages
Level 128
1,579 SR
1,515 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
HeyyImBoo
Bastet
Level 118
God Stats
1W - 1L
1,693 SR
Queue Stats
135W - 114L
1,590 Elo+
Party 2
Chronos
Chronos
Jennittles
Chronos
Level 126
God Stats
0W - 2L
1,288 SR
Queue Stats
93W - 84L
1,549 Elo+
Party 2
Xing Tian
Xing Tian
RJA316
Xing Tian
Level 146
God Stats
1W - 1L
1,764 SR
Queue Stats
36W - 38L
1,441 Elo+
Solo
Chaac
Chaac
reptil-virgem8
Chaac
Level 141
God Stats
2W - 1L
1,649 SR
Queue Stats
57W - 65L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 8
8,071
1,009
12,352
6,636
3,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Trismegistus
Amaterasu
14
3 / 1 / 4
7,738
967
4,166
8,801
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Weestals
Chiron
13
3 / 2 / 9
7,756
970
7,321
7,627
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
lalo9705
Chaac
12
3 / 2 / 4
7,279
910
6,800
10,147
8,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 3 / 8
7,380
923
6,929
9,603
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 4 / 1
6,439
805
5,918
7,543
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
HeyyImBoo
Bastet
13
2 / 4 / 2
7,155
894
4,614
8,699
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Jennittles
Chronos
12
1 / 4 / 4
7,135
892
10,293
10,646
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
RJA316
Xing Tian
16
4 / 2 / 4
7,694
962
6,385
13,789
10,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,120
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
14
Kills
8
9
Deaths
14
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
L
Bastet
HeyyImBoo
Bastet
2
4
2
0.75
L
Chronos
Jennittles
Chronos
1
4
4
0.75
W
Anubis
3
1
8
7
L
Xing Tian
RJA316
Xing Tian
4
2
4
3
W
Amaterasu
Trismegistus
Amaterasu
3
1
4
5
W
Chiron
Weestals
Chiron
3
2
9
3.75
W
Chaac
lalo9705
Chaac
3
2
4
2.5
L
0
0
0
0
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,568
Damage
27,210
42,814
Taken
40,677
34,844
Mitigated
20,069
17,383
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,918
1,801
0
289
7,543
2,568
0
2,867
4,499
0
14,455
L
Bastet
HeyyImBoo
Bastet
4,614
1,243
719
2,411
8,699
3,031
0
3,010
5,475
0
8,888
L
Chronos
Jennittles
Chronos
10,293
3,066
317
2,294
10,646
4,213
0
2,127
8,170
22,895
0
W
Anubis
12,352
332
787
2,117
6,636
3,944
461
3,435
3,201
27,382
0
L
Xing Tian
RJA316
Xing Tian
6,385
341
41
3,817
13,789
10,257
0
4,707
8,512
15,300
102
W
Amaterasu
Trismegistus
Amaterasu
4,166
639
1,720
3,227
8,801
7,992
163
3,022
5,779
0
4,860
W
Chiron
Weestals
Chiron
7,321
1,722
832
2,032
7,627
3,504
1,504
3,868
3,759
0
19,933
W
Chaac
lalo9705
Chaac
6,800
639
1,104
1,372
10,147
8,912
333
3,167
6,980
0
14,610
L
0
0
0
0
0
0
0
0
0
0
0
W
6,929
1,724
1,802
2,390
9,603
10,492
73
3,084
6,519
359
7,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
30,543
91
Minions Killed
81
0
Camps Cleared
0
851,156
Distance Traveled
585,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,439
805
16
2
0
126,533
0
L
Bastet
7,155
894
16
2
0
148,166
0
L
Chronos
7,135
892
31
4
0
142,955
0
W
Anubis
8,071
1,009
34
4
0
144,062
0
L
Xing Tian
7,694
962
18
2
0
168,106
0
W
Amaterasu
7,738
967
4
1
0
195,473
0
W
Chiron
7,756
970
35
4
0
150,160
0
W
Chaac
7,279
910
11
1
0
174,017
0
L
Chaac
2,120
265
0
0
0
0
0
W
Surtr
7,380
923
7
1
0
187,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role