Player Matchup

Achilles
Achilles
 
Achilles
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MisatoSimp
Persephone
Level 130
God Stats
6W - 7L
1,451 SR
Queue Stats
321W - 298L
1,552 Elo+
Solo
Hou Yi
Hou Yi
MrMadaraz
Hou Yi
Level 105
God Stats
11W - 4L
1,730 SR
Queue Stats
383W - 381L
1,539 Elo+
Party 1
Zeus
Zeus
SALVADOR-F-G
Zeus
Level 209
God Stats
3W - 2L
1,548 SR
Queue Stats
134W - 138L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Teton19182
Morgan Le Fay
Level 156
God Stats
3W - 1L
1,518 SR
Queue Stats
234W - 234L
1,435 Elo+
Solo
Team Averages
Level 155
1,549 SR
1,507 Elo+

VS

Team Averages
Level 148
1,539 SR
1,546 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BagofBricks93
Kukulkan
Level 137
God Stats
2W - 4L
1,565 SR
Queue Stats
475W - 499L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
Chubby Chumkins
Gilgamesh
Level 147
God Stats
3W - 5L
1,484 SR
Queue Stats
403W - 413L
1,550 Elo+
Solo
Awilix
Awilix
Pidofriend
Awilix
Level 159
God Stats
2W - 2L
1,823 SR
Queue Stats
346W - 326L
1,612 Elo+
Solo
Bacchus
Bacchus
TrapziIIa
Bacchus
Level 141
God Stats
0W - 2L
1,324 SR
Queue Stats
222W - 227L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
12 / 3 / 7
9,210
921
13,413
16,014
21,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
MisatoSimp
Persephone
15
2 / 0 / 16
8,122
812
11,563
5,083
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
MrMadaraz
Hou Yi
13
2 / 2 / 13
7,934
793
9,532
7,518
3,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 12
8,936
894
10,160
6,006
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Teton19182
Morgan Le Fay
15
1 / 2 / 17
8,818
882
8,063
12,867
13,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 6 / 3
6,662
666
4,434
9,379
4,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
BagofBricks93
Kukulkan
16
4 / 2 / 2
9,120
912
14,009
7,183
4,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Chubby Chumkins
Gilgamesh
12
0 / 7 / 3
7,009
701
5,836
13,952
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Pidofriend
Awilix
13
1 / 6 / 2
7,803
780
4,329
11,541
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TrapziIIa
Bacchus
14
1 / 2 / 3
8,042
804
4,197
13,475
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
23
Kills
6
8
Deaths
23
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
3
7
5.17
L
Jing Wei
 
Jing Wei
0
6
3
0.25
L
Kukulkan
BagofBricks93
Kukulkan
4
2
2
2.5
L
Gilgamesh
Chubby Chumkins
Gilgamesh
0
7
3
0.21
W
Persephone
MisatoSimp
Persephone
2
0
16
10
W
Hou Yi
MrMadaraz
Hou Yi
2
2
13
4.25
L
Awilix
Pidofriend
Awilix
1
6
2
0.33
W
6
1
12
12
W
Morgan Le Fay
Teton19182
Morgan Le Fay
1
2
17
4.75
L
Bacchus
TrapziIIa
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,731
Damage
32,805
47,488
Taken
55,530
43,434
Mitigated
42,085
19,832
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,413
1,000
2,219
4,714
16,014
21,781
0
5,041
10,632
2,796
18,138
L
Jing Wei
 
Jing Wei
4,434
2,384
514
437
9,379
4,356
510
5,420
3,722
0
11,842
L
Kukulkan
BagofBricks93
Kukulkan
14,009
1,275
599
987
7,183
4,235
0
5,721
1,421
27,655
0
L
Gilgamesh
Chubby Chumkins
Gilgamesh
5,836
364
325
1,072
13,952
11,706
324
6,504
7,236
0
9,439
W
Persephone
MisatoSimp
Persephone
11,563
97
631
1,643
5,083
2,231
783
1,406
3,638
23,246
0
W
Hou Yi
MrMadaraz
Hou Yi
9,532
3,867
1,411
552
7,518
3,436
993
3,230
4,288
0
17,917
L
Awilix
Pidofriend
Awilix
4,329
1,016
111
870
11,541
6,274
907
7,077
4,368
0
15,358
W
10,160
651
927
782
6,006
2,768
653
2,939
3,028
20,516
0
W
Morgan Le Fay
Teton19182
Morgan Le Fay
8,063
446
2,909
4,044
12,867
13,218
722
5,590
7,078
17,566
0
L
Bacchus
TrapziIIa
Bacchus
4,197
213
1,244
6,217
13,475
15,514
150
7,177
5,985
6,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
38,636
115
Minions Killed
86
0
Camps Cleared
0
1,048,819
Distance Traveled
948,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,210
921
12
1
0
211,351
0
L
Jing Wei
6,662
666
17
2
0
192,186
0
L
Kukulkan
9,120
912
32
3
0
210,413
0
L
Gilgamesh
7,009
701
12
1
0
157,266
0
W
Persephone
8,122
812
19
2
0
229,372
0
W
Hou Yi
7,934
793
22
2
0
199,607
0
L
Awilix
7,803
780
20
2
0
181,258
0
W
Zeus
8,936
894
37
4
0
197,495
0
W
Morgan Le Fay
8,818
882
25
3
0
210,994
0
L
Bacchus
8,042
804
5
1
0
207,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role