Player Matchup

Hachiman
Hachiman
AlphaLawless
Hachiman
Level 25
God Stats
9W - 14L
1,429 SR
Queue Stats
83W - 70L
1,447 Elo+
Party 1
Agni
Agni
Koorst
Agni
Level 54
God Stats
17W - 17L
1,445 SR
Queue Stats
210W - 200L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
Luizfelzz
Ix Chel
Level 21
God Stats
13W - 11L
1,451 SR
Queue Stats
55W - 47L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Mertias
Cthulhu
Level 21
God Stats
12W - 4L
1,573 SR
Queue Stats
31W - 24L
1,425 Elo+
Party 1
Bellona
Bellona
Reminiscingaming
Bellona
Level 49
God Stats
10W - 11L
1,625 SR
Queue Stats
165W - 158L
1,528 Elo+
Solo
Team Averages
Level 34
1,504 SR
1,454 Elo+

VS

Team Averages
Level 33
1,349 SR
1,231 Elo+
Thor
Thor
IVedrfolnirI
Thor
Level 42
God Stats
18W - 16L
1,350 SR
Queue Stats
41W - 65L
1,404 Elo+
Solo
Ishtar
Ishtar
Jdkdaman
Ishtar
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 22L
1,392 Elo+
Party 2
Ymir
Ymir
Ruin Earl
Ymir
Level 5
God Stats
0W - 3L
1,147 SR
Queue Stats
0W - 4L
1,018 Elo+
Party 2
Baron Samedi
Baron Samedi
Ruin Kamii
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,323 Elo+
Party 2
Yemoja
Yemoja
luhgeekem
Yemoja
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 8L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlphaLawless
Hachiman
17
12 / 1 / 18
11,116
1,235
22,049
10,744
5,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Koorst
Agni
17
13 / 1 / 12
11,503
1,278
21,102
5,978
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Luizfelzz
Ix Chel
17
7 / 1 / 20
11,181
1,242
18,140
5,346
2,722
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mertias
Cthulhu
17
2 / 0 / 31
10,348
1,150
10,637
7,545
9,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 0 / 24
10,757
1,195
12,713
9,007
10,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
9,319
1,035
9,381
17,998
6,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Jdkdaman
Ishtar
14
1 / 4 / 1
9,035
1,004
10,140
15,245
4,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 10 / 2
8,604
956
3,696
24,727
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Ruin Kamii
Baron Samedi
13
0 / 9 / 1
8,280
920
5,940
14,358
7,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
luhgeekem
Yemoja
14
0 / 9 / 1
8,491
943
3,975
18,322
8,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
9
40
Kills
3
3
Deaths
40
105
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlphaLawless
Hachiman
12
1
18
21
L
2
8
1
0.31
L
Ishtar
Jdkdaman
Ishtar
1
4
1
0.38
W
Agni
Koorst
Agni
13
1
12
19
W
Ix Chel
Luizfelzz
Ix Chel
7
1
20
17
W
Cthulhu
Mertias
Cthulhu
2
0
31
17.5
W
6
0
24
18
L
Ymir
0
10
2
0.1
L
Baron Samedi
Ruin Kamii
Baron Samedi
0
9
1
0.06
L
Yemoja
luhgeekem
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,641
Damage
33,132
38,620
Taken
90,650
30,413
Mitigated
39,747
9,809
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlphaLawless
Hachiman
22,049
18,416
0
4,523
10,744
5,118
0
3,099
7,509
0
37,175
L
9,381
1,098
373
327
17,998
6,144
0
8,527
9,471
0
21,129
L
Ishtar
Jdkdaman
Ishtar
10,140
6,573
0
1,191
15,245
4,758
0
8,010
7,235
0
25,659
W
Agni
Koorst
Agni
21,102
1,127
0
454
5,978
3,006
0
1,835
4,029
40,411
0
W
Ix Chel
Luizfelzz
Ix Chel
18,140
2,120
1,348
713
5,346
2,722
0
2,098
3,174
45,902
0
W
Cthulhu
Mertias
Cthulhu
10,637
908
1,167
560
7,545
9,014
0
2,834
4,607
19,832
0
W
12,713
2,171
0
1,044
9,007
10,553
0
3,137
5,690
0
16,609
L
Ymir
3,696
801
0
342
24,727
12,707
0
14,508
10,219
7,158
0
L
Baron Samedi
Ruin Kamii
Baron Samedi
5,940
820
569
208
14,358
7,666
0
10,234
4,124
13,557
0
L
Yemoja
luhgeekem
Yemoja
3,975
463
661
130
18,322
8,472
0
8,600
9,722
13,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,905
Gold Earned
43,729
196
Minions Killed
118
7
Camps Cleared
4
893,645
Distance Traveled
712,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,116
1,235
63
7
2
158,055
0
L
Thor
9,319
1,035
26
3
0
164,485
0
L
Ishtar
9,035
1,004
38
4
2
177,457
0
W
Agni
11,503
1,278
43
5
2
182,270
0
W
Ix Chel
11,181
1,242
68
8
1
176,891
0
W
Cthulhu
10,348
1,150
13
1
1
184,758
0
W
Bellona
10,757
1,195
9
1
1
191,671
0
L
Ymir
8,604
956
10
1
1
120,348
0
L
Baron Samedi
8,280
920
18
2
0
126,114
0
L
Yemoja
8,491
943
26
3
1
123,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role