Player Matchup

Surtr
Surtr
Cheshire_2_
Surtr
Level 25
God Stats
4W - 2L
1,637 SR
Queue Stats
28W - 44L
1,294 Elo+
Party 2
Freya
Freya
Leon_Zombi
Freya
Level 80
God Stats
0W - 3L
1,088 SR
Queue Stats
57W - 94L
1,257 Elo+
Party 2
Da Ji
Da Ji
Wolf_DarkSword
Da Ji
Level 69
God Stats
3W - 8L
1,379 SR
Queue Stats
19W - 38L
1,272 Elo+
Party 2
Team Averages
Level 58
1,368 SR
1,274 Elo+

VS

Team Averages
Level 27
1,860 SR
1,879 Elo+
Anhur
Anhur
JaradHiggins
Anhur
Level 24
God Stats
3W - 0L
1,900 SR
Queue Stats
3W - 0L
1,870 Elo+
Party 1
Raijin
Raijin
NiеR
Raijin
Level 30
God Stats
3W - 0L
1,923 SR
Queue Stats
42W - 12L
1,836 Elo+
Party 1
Surtr
Surtr
NotYourCarry
Surtr
Level 26
God Stats
3W - 1L
1,757 SR
Queue Stats
78W - 10L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 1
7,649
765
6,157
17,996
10,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
8
0 / 7 / 1
6,774
677
7,890
11,254
2,646
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 8 / 2
8,189
819
7,206
14,242
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 2 / 8
10,387
1,039
16,284
10,914
6,029
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
NiеR
Raijin
12
4 / 2 / 15
9,149
915
13,710
8,829
3,236
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 10
9,566
957
9,161
12,763
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
23
23
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
12
2
8
8
L
Freya
0
7
1
0.07
W
Raijin
NiеR
Raijin
4
2
15
5.75
W
7
1
10
12
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
39,155
43,492
Taken
32,506
19,316
Mitigated
21,900
2,668
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,157
2,219
0
1,387
17,996
10,699
0
6,123
11,403
336
14,845
W
16,284
8,038
0
3,762
10,914
6,029
1,108
3,273
7,641
0
33,490
L
Freya
7,890
2,354
0
1,281
11,254
2,646
0
4,323
6,777
18,927
0
W
Raijin
NiеR
Raijin
13,710
2,225
0
4,091
8,829
3,236
995
1,406
7,423
50,561
0
W
9,161
3,898
0
6,368
12,763
12,635
622
3,540
8,957
1,245
26,355
L
7,206
1,734
0
0
14,242
5,971
0
4,397
9,602
0
19,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,612
Gold Earned
29,102
62
Minions Killed
132
0
Camps Cleared
0
461,334
Distance Traveled
524,751
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,649
765
14
1
0
159,774
0
W
Anhur
10,387
1,039
36
4
0
164,458
0
L
Freya
6,774
677
21
2
0
152,611
0
W
Raijin
9,149
915
68
7
0
167,166
1
W
Surtr
9,566
957
28
3
0
193,127
0
L
Da Ji
8,189
819
27
3
0
148,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role