Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Equalizer
Hou Yi
Level 198
God Stats
1W - 1L
1,881 SR
Queue Stats
78W - 29L
1,704 Elo+
Party 2
Sol
Sol
NaDiLoo
Sol
Level 165
God Stats
15W - 3L
1,671 SR
Queue Stats
148W - 70L
1,705 Elo+
Party 2
Mercury
Mercury
PolHauch
Mercury
Level 226
God Stats
4W - 0L
1,696 SR
Queue Stats
192W - 102L
1,687 Elo+
Party 2
Poseidon
Poseidon
StarPawn
Poseidon
Level 268
God Stats
2W - 2L
1,636 SR
Queue Stats
44W - 41L
1,586 Elo+
Party 2
Team Averages
Level 203
1,677 SR
1,636 Elo+

VS

Team Averages
Level 60
1,389 SR
1,281 Elo+
Susano
Susano
Armaansachdeva
Susano
Level 159
God Stats
35W - 19L
1,688 SR
Queue Stats
562W - 521L
1,444 Elo+
Solo
Hades
Hades
DeathHunter-ALG
Hades
Level 18
God Stats
4W - 12L
1,225 SR
Queue Stats
21W - 41L
1,166 Elo+
Party 1
Bacchus
Bacchus
DeathSurgeon-ALG
Bacchus
Level 89
God Stats
4W - 4L
1,533 SR
Queue Stats
71W - 79L
1,367 Elo+
Party 1
Hachiman
Hachiman
Rafik-dz-
Hachiman
Level 22
God Stats
11W - 27L
1,209 SR
Queue Stats
16W - 38L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
Xx_Hatem_Du_16xX
Kukulkan
Level 12
God Stats
3W - 8L
1,289 SR
Queue Stats
4W - 14L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 8
6,397
640
2,253
7,075
6,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Equalizer
Hou Yi
12
9 / 1 / 2
7,807
781
8,310
5,799
1,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
12
6 / 2 / 1
8,198
820
8,243
8,161
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
PolHauch
Mercury
12
5 / 1 / 3
7,010
701
6,196
7,237
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
StarPawn
Poseidon
13
2 / 2 / 3
7,158
716
3,729
5,849
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
5,980
598
5,842
11,979
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 8 / 1
4,942
494
3,377
10,202
4,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 3 / 0
4,224
422
682
5,252
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Rafik-dz-
Hachiman
5
0 / 3 / 0
4,184
418
2,764
4,366
1,123
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 3
6,077
608
2,962
5,431
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
6
6
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
8
4
L
4
4
1
1.13
L
1
8
1
0.19
L
0
3
0
0
W
Hou Yi
Equalizer
Hou Yi
9
1
2
10
W
Sol
6
2
1
3.25
W
Mercury
PolHauch
Mercury
5
1
3
6.5
L
Hachiman
Rafik-dz-
Hachiman
0
3
0
0
W
Poseidon
StarPawn
Poseidon
2
2
3
1.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
15,627
34,121
Taken
37,230
14,848
Mitigated
15,012
10,536
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,253
420
0
2,708
7,075
6,225
120
1,543
5,410
13,538
0
L
5,842
2,017
0
1,643
11,979
4,755
0
4,398
7,581
0
23,670
L
3,377
270
40
1,488
10,202
4,297
0
6,420
3,782
18,390
0
L
682
29
0
622
5,252
2,956
0
711
4,541
4,723
0
W
Hou Yi
Equalizer
Hou Yi
8,310
5,387
0
1,476
5,799
1,938
3,048
464
5,297
0
50,093
W
Sol
8,243
4,856
0
4,472
8,161
2,225
67
2,254
5,907
51,122
1,609
W
Mercury
PolHauch
Mercury
6,196
4,175
0
1,170
7,237
2,616
730
1,819
5,366
0
46,191
L
Hachiman
Rafik-dz-
Hachiman
2,764
1,819
0
712
4,366
1,123
0
430
3,936
0
14,557
W
Poseidon
StarPawn
Poseidon
3,729
326
0
710
5,849
1,844
0
711
5,120
69,441
799
L
2,962
756
0
20
5,431
1,881
0
2,210
3,221
30,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
25,407
375
Minions Killed
189
0
Camps Cleared
0
1,034,588
Distance Traveled
836,898
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,397
640
10
1
0
215,672
0
L
Susano
5,980
598
46
5
0
224,135
0
L
Hades
4,942
494
27
3
0
186,433
0
L
Bacchus
4,224
422
10
1
0
124,027
1
W
Hou Yi
7,807
781
88
9
0
163,957
0
W
Sol
8,198
820
82
8
0
185,967
0
W
Mercury
7,010
701
84
8
0
255,720
0
L
Hachiman
4,184
418
29
3
0
113,046
0
W
Poseidon
7,158
716
111
11
0
213,272
0
L
Kukulkan
6,077
608
77
8
0
189,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role