Player Matchup

Lancelot
Lancelot
Chewwy69
Lancelot
Level 159
God Stats
5W - 10L
1,440 SR
Queue Stats
503W - 553L
1,517 Elo+
Party 3
Athena
Athena
CleanBanger
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 465L
1,482 Elo+
Party 3
Ra
Ra
Mercury560
Ra
Level 123
God Stats
9W - 10L
1,424 SR
Queue Stats
78W - 98L
1,511 Elo+
Party 3
Hou Yi
Hou Yi
TitaniumDucky
Hou Yi
Level 153
God Stats
40W - 51L
1,552 SR
Queue Stats
630W - 728L
1,467 Elo+
Party 3
Zeus
Zeus
hellboy2247
Zeus
Level 158
God Stats
4W - 5L
1,488 SR
Queue Stats
243W - 342L
1,507 Elo+
Party 3
Team Averages
Level 144
1,481 SR
1,497 Elo+

VS

Team Averages
Level 137
1,645 SR
1,599 Elo+
Cliodhna
Cliodhna
Jaybeuzzz
Cliodhna
Level 158
God Stats
1W - 1L
1,364 SR
Queue Stats
203W - 154L
1,543 Elo+
Party 2
Ares
Ares
KodiacH
Ares
Level 126
God Stats
6W - 3L
1,644 SR
Queue Stats
355W - 327L
1,577 Elo+
Party 1
Chiron
Chiron
ScarletRageX
Chiron
Level 106
God Stats
7W - 4L
1,909 SR
Queue Stats
98W - 83L
1,562 Elo+
Party 2
Anubis
Anubis
TheDawnHammer
Anubis
Level 138
God Stats
3W - 4L
1,453 SR
Queue Stats
383W - 352L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
WhoTookGumyum
Jormungandr
Level 157
God Stats
65W - 24L
1,856 SR
Queue Stats
69W - 26L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chewwy69
Lancelot
10
1 / 4 / 3
6,160
474
6,322
11,238
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
9
1 / 2 / 2
6,070
467
3,306
9,905
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 0
7,288
561
2,642
6,478
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
6,516
501
5,924
8,552
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 0
6,531
502
5,068
5,297
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jaybeuzzz
Cliodhna
13
7 / 2 / 2
7,868
605
10,502
10,181
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
KodiacH
Ares
10
1 / 2 / 6
6,641
511
5,523
12,315
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
11
0 / 2 / 3
6,350
488
3,704
8,143
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 1
8,760
674
2,495
7,797
3,998
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
WhoTookGumyum
Jormungandr
15
4 / 0 / 4
8,821
679
7,339
8,489
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
13
13
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Chewwy69
Lancelot
1
4
3
0.63
L
Athena
1
2
2
1
W
Cliodhna
Jaybeuzzz
Cliodhna
7
2
2
4
W
Ares
KodiacH
Ares
1
2
6
2
L
2
2
0
1
W
Chiron
0
2
3
0.75
W
1
1
1
1.5
L
2
2
1
1.25
W
Jormungandr
WhoTookGumyum
Jormungandr
4
0
4
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
29,563
41,470
Taken
46,925
18,672
Mitigated
27,523
8,332
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Chewwy69
Lancelot
6,322
1,606
0
405
11,238
4,256
0
3,606
7,632
0
42,701
L
Athena
3,306
1,047
249
2,894
9,905
6,048
0
2,970
6,935
9,661
0
W
Cliodhna
Jaybeuzzz
Cliodhna
10,502
2,237
0
5,005
10,181
4,404
0
2,043
8,022
0
65,812
W
Ares
KodiacH
Ares
5,523
544
0
3,304
12,315
10,544
0
2,395
9,699
20,769
0
L
2,642
193
416
2,024
6,478
2,735
0
3,983
2,495
47,389
0
W
Chiron
3,704
1,610
383
2,381
8,143
3,157
0
681
7,462
0
40,812
W
2,495
83
0
5,145
7,797
3,998
732
3,645
3,770
69,795
0
L
5,924
3,332
0
1,630
8,552
3,380
0
1,949
6,603
0
45,413
W
Jormungandr
WhoTookGumyum
Jormungandr
7,339
1,029
225
4,305
8,489
5,420
0
1,405
6,956
88,680
0
L
5,068
430
0
714
5,297
2,253
0
2,849
2,448
48,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
38,440
329
Minions Killed
466
0
Camps Cleared
0
1,312,878
Distance Traveled
1,372,654
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,160
474
51
4
0
300,220
0
L
Athena
6,070
467
10
1
0
269,937
6
W
Cliodhna
7,868
605
95
7
0
326,597
2
W
Ares
6,641
511
24
2
0
275,763
4
L
Ra
7,288
561
105
8
0
278,986
0
W
Chiron
6,350
488
61
5
0
244,854
0
W
Anubis
8,760
674
132
10
0
241,258
5
L
Hou Yi
6,516
501
81
6
0
238,216
1
W
Jormungandr
8,821
679
154
12
0
284,182
0
L
Zeus
6,531
502
82
6
0
225,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role