Player Matchup

Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ArcanjoGabrie212
Ao Kuang
Level 65
God Stats
0W - 1L
1,158 SR
Queue Stats
4W - 5L
1,477 Elo+
Solo
Ganesha
Ganesha
ChucaMeneghel
Ganesha
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 55L
1,111 Elo+
Party 1
Rama
Rama
LoKoOn
Rama
Level 68
God Stats
0W - 4L
1,272 SR
Queue Stats
110W - 108L
1,502 Elo+
Solo
Medusa
Medusa
Raf4Vinas
Medusa
Level 135
God Stats
1W - 2L
1,342 SR
Queue Stats
67W - 112L
1,369 Elo+
Party 1
Team Averages
Level 88
1,315 SR
1,392 Elo+

VS

Team Averages
Level 153
1,494 SR
1,523 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NollRaM
Ne Zha
Level 147
God Stats
2W - 0L
1,365 SR
Queue Stats
35W - 28L
1,514 Elo+
Solo
Hachiman
Hachiman
ThiagoNascimento
Hachiman
Level 139
God Stats
2W - 2L
1,407 SR
Queue Stats
380W - 389L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
pascutti3D
Kuzenbo
Level 157
God Stats
3W - 3L
1,698 SR
Queue Stats
371W - 350L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 5 / 2
7,775
778
6,041
12,521
12,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 7 / 1
6,907
691
4,390
11,290
6,521
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
14
0 / 3 / 3
6,757
676
2,371
9,313
8,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
LoKoOn
Rama
15
3 / 4 / 1
8,485
849
9,664
11,202
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Raf4Vinas
Medusa
13
1 / 6 / 1
7,637
764
13,014
13,424
6,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 0 / 15
9,852
985
16,472
8,318
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nu Wa
 
Nu Wa
16
7 / 2 / 13
9,492
949
7,003
8,373
3,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
NollRaM
Ne Zha
15
2 / 2 / 12
8,716
872
12,053
10,258
7,981
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 3 / 8
9,690
969
11,224
9,592
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
pascutti3D
Kuzenbo
14
1 / 2 / 18
9,246
925
8,449
11,035
17,477
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
7
Kills
25
25
Deaths
9
8
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
2
0.6
W
Ah Puch
 
Ah Puch
6
0
15
13.5
W
Nu Wa
 
Nu Wa
7
2
13
6.75
L
1
7
1
0.21
L
Ganesha
0
3
3
0.5
L
Rama
LoKoOn
Rama
3
4
1
0.88
W
Ne Zha
NollRaM
Ne Zha
2
2
12
4
L
Medusa
Raf4Vinas
Medusa
1
6
1
0.25
W
9
3
8
4.33
W
Kuzenbo
pascutti3D
Kuzenbo
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
55,201
57,750
Taken
47,576
38,256
Mitigated
38,897
11,846
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,041
665
1,024
2,161
12,521
12,662
0
6,155
5,986
1,119
10,592
W
Ah Puch
 
Ah Puch
16,472
1,052
1,187
3,452
8,318
5,437
1,589
1,043
7,275
25,862
0
W
Nu Wa
 
Nu Wa
7,003
2,112
518
815
8,373
3,740
1,772
1,173
7,200
20,012
0
L
4,390
1,160
132
858
11,290
6,521
0
5,643
5,301
8,051
0
L
Ganesha
2,371
231
644
978
9,313
8,429
0
5,914
3,010
6,152
0
L
Rama
LoKoOn
Rama
9,664
5,694
646
2,512
11,202
4,363
0
5,947
4,984
0
28,186
W
Ne Zha
NollRaM
Ne Zha
12,053
1,997
2,451
4,897
10,258
7,981
646
1,851
8,407
0
23,830
L
Medusa
Raf4Vinas
Medusa
13,014
4,272
581
2,310
13,424
6,281
0
6,636
6,545
0
37,120
W
11,224
7,722
953
1,002
9,592
4,262
2,700
536
9,056
0
17,749
W
Kuzenbo
pascutti3D
Kuzenbo
8,449
2,969
1,385
2,395
11,035
17,477
738
2,807
8,228
15,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
46,996
141
Minions Killed
120
0
Camps Cleared
0
878,786
Distance Traveled
947,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,775
778
11
1
0
159,302
0
W
Ah Puch
9,852
985
25
3
0
202,238
0
W
Nu Wa
9,492
949
36
4
0
178,783
0
L
Ao Kuang
6,907
691
10
1
0
172,925
0
L
Ganesha
6,757
676
0
0
0
195,376
0
L
Rama
8,485
849
59
6
0
166,836
0
W
Ne Zha
8,716
872
23
2
0
193,730
0
L
Medusa
7,637
764
61
6
0
184,347
0
W
Hachiman
9,690
969
21
2
0
179,726
0
W
Kuzenbo
9,246
925
15
2
0
193,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role