Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChaosCounty
Fenrir
Level 150
God Stats
11W - 6L
1,649 SR
Queue Stats
81W - 106L
1,497 Elo+
Party 1
Persephone
Persephone
DrAirrick
Persephone
Level 162
God Stats
1W - 2L
1,401 SR
Queue Stats
216W - 213L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dreaded Grim
Morgan Le Fay
Level 202
God Stats
5W - 3L
1,675 SR
Queue Stats
250W - 313L
1,504 Elo+
Party 1
Skadi
Skadi
Dreaded Rest
Skadi
Level 113
God Stats
2W - 2L
1,756 SR
Queue Stats
75W - 127L
1,424 Elo+
Party 1
Team Averages
Level 155
1,596 SR
1,496 Elo+

VS

Team Averages
Level 120
1,681 SR
1,563 Elo+
Neith
Neith
JORMUNTI
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Lagos420
Baron Samedi
Level 160
God Stats
6W - 1L
1,737 SR
Queue Stats
53W - 38L
1,587 Elo+
Solo
Ravana
Ravana
ManuRP
Ravana
Level 129
God Stats
2W - 3L
1,688 SR
Queue Stats
46W - 31L
1,538 Elo+
Solo
Olorun
Olorun
Mxlanie
Olorun
Level 144
God Stats
3W - 1L
1,883 SR
Queue Stats
345W - 332L
1,540 Elo+
Party 2
Osiris
Osiris
TurntFetuz
Osiris
Level 145
God Stats
2W - 0L
1,598 SR
Queue Stats
85W - 73L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 0
5,449
545
3,357
5,584
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
8
1 / 3 / 1
4,931
493
3,345
9,044
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
DrAirrick
Persephone
10
0 / 2 / 0
6,092
609
3,418
5,238
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Dreaded Grim
Morgan Le Fay
9
0 / 2 / 1
5,574
557
5,453
8,378
3,360
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
4,654
465
2,763
5,320
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JORMUNTI
Neith
11
0 / 0 / 2
5,803
580
1,982
5,320
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lagos420
Baron Samedi
9
1 / 0 / 2
6,034
603
3,040
5,147
3,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
ManuRP
Ravana
11
7 / 0 / 0
6,352
635
5,900
4,927
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Mxlanie
Olorun
10
0 / 1 / 2
5,393
539
5,093
4,853
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
TurntFetuz
Osiris
11
1 / 1 / 2
6,332
633
6,497
9,786
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
9
9
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
L
Fenrir
1
3
1
0.5
L
Persephone
DrAirrick
Persephone
0
2
0
0
L
Morgan Le Fay
Dreaded Grim
Morgan Le Fay
0
2
1
0.25
L
0
2
1
0.25
W
Neith
JORMUNTI
Neith
0
0
2
1
W
Baron Samedi
Lagos420
Baron Samedi
1
0
2
2
W
Ravana
ManuRP
Ravana
7
0
0
7
W
Olorun
Mxlanie
Olorun
0
1
2
1
W
Osiris
TurntFetuz
Osiris
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
22,512
33,564
Taken
30,033
14,985
Mitigated
14,766
12,551
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,357
362
0
2,541
5,584
5,250
0
2,902
2,682
18,810
0
L
Fenrir
3,345
1,498
0
2,395
9,044
3,231
0
1,476
7,568
0
34,545
L
Persephone
DrAirrick
Persephone
3,418
146
0
1,731
5,238
1,348
0
0
5,233
53,960
0
L
Morgan Le Fay
Dreaded Grim
Morgan Le Fay
5,453
466
0
5,031
8,378
3,360
0
0
8,378
40,003
0
L
2,763
684
0
853
5,320
1,796
0
3,460
1,860
0
28,315
W
Neith
JORMUNTI
Neith
1,982
425
0
942
5,320
2,040
0
3,211
2,109
0
41,814
W
Baron Samedi
Lagos420
Baron Samedi
3,040
389
177
2,011
5,147
3,199
112
1,208
3,939
25,901
0
W
Ravana
ManuRP
Ravana
5,900
1,854
0
1,636
4,927
1,892
0
799
4,128
0
38,078
W
Olorun
Mxlanie
Olorun
5,093
1,891
232
2,484
4,853
2,153
570
1,686
3,167
35,000
4,818
W
Osiris
TurntFetuz
Osiris
6,497
2,070
0
4,915
9,786
5,482
0
5,324
4,462
0
44,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
29,914
303
Minions Killed
321
0
Camps Cleared
0
1,012,261
Distance Traveled
1,022,754
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,449
545
28
3
0
201,456
5
L
Fenrir
4,931
493
54
5
0
231,557
0
L
Persephone
6,092
609
94
9
0
195,790
2
L
Morgan Le Fay
5,574
557
77
8
0
189,530
2
L
Skadi
4,654
465
50
5
0
193,928
2
W
Neith
5,803
580
86
9
0
192,359
0
W
Baron Samedi
6,034
603
19
2
0
202,204
4
W
Ravana
6,352
635
58
6
0
239,843
0
W
Olorun
5,393
539
86
9
0
175,457
0
W
Osiris
6,332
633
72
7
0
212,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role