Player Matchup

Fafnir
Fafnir
Gold II
AIexithymia
Fafnir
Gold II
Level 168
God Stats
0W - 2L
1,474 SR
Queue Stats
48W - 47L
1,675 MMR
Party 1
Chernobog
Chernobog
Gold II
Bxnnett
Chernobog
Gold II
Level 128
God Stats
6W - 5L
1,551 SR
Queue Stats
42W - 38L
1,742 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Heat Carbon
Guan Yu
Gold I
Level 125
God Stats
9W - 6L
1,681 SR
Queue Stats
270W - 286L
1,688 MMR
Solo
Hun Batz
Hun Batz
Gold I
Stealthkill21
Hun Batz
Gold I
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 78L
1,696 MMR
Solo
Raijin
Raijin
Platinum IV
satynut000
Raijin
Platinum IV
Level 82
God Stats
1W - 1L
1,847 SR
Queue Stats
160W - 151L
1,693 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,611 SR
1,699 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,598 SR
1,699 MMR
Chaac
Chaac
Gold I
ANGEL1424
Chaac
Gold I
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 86L
1,703 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
YunGxxGooN
Baron Samedi
Platinum IV
Level 187
God Stats
26W - 20L
1,620 SR
Queue Stats
189W - 189L
1,708 MMR
Solo
Izanami
Izanami
Platinum V
byebyemonkey
Izanami
Platinum V
Level 156
God Stats
3W - 1L
1,632 SR
Queue Stats
262W - 245L
1,694 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
fishinforkilz
Tsukuyomi
Platinum IV
Level 156
God Stats
2W - 0L
1,613 SR
Queue Stats
42W - 47L
1,714 MMR
Solo
Jormungandr
Jormungandr
Gold II
therlosntmin
Jormungandr
Gold II
Level 147
God Stats
186W - 140L
1,627 SR
Queue Stats
448W - 449L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 4 / 5
10,008
455
7,197
20,932
29,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Bxnnett
Chernobog
17
1 / 3 / 4
10,779
490
9,176
18,261
7,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Heat Carbon
Guan Yu
16
0 / 3 / 2
10,160
462
6,396
21,948
19,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Stealthkill21
Hun Batz
16
2 / 6 / 2
10,112
460
11,881
19,867
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
satynut000
Raijin
19
5 / 5 / 2
11,705
532
18,067
18,791
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaMaman BrigitteSusanoPoseidon

VS

Bans
Ao KuangAgniAh PuchArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ANGEL1424
Chaac
18
3 / 1 / 11
12,584
572
16,635
23,882
32,635
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
YunGxxGooN
Baron Samedi
18
3 / 1 / 10
12,047
548
13,674
11,978
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
byebyemonkey
Izanami
19
3 / 0 / 8
12,693
577
15,179
15,482
7,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
fishinforkilz
Tsukuyomi
19
10 / 4 / 4
13,185
599
18,457
20,639
9,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
therlosntmin
Jormungandr
19
2 / 2 / 11
13,655
621
12,938
21,862
26,898
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
8
Kills
21
21
Deaths
8
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
5
0.63
W
Chaac
ANGEL1424
Chaac
3
1
11
8.5
L
Chernobog
Bxnnett
Chernobog
1
3
4
1
L
Guan Yu
Heat Carbon
Guan Yu
0
3
2
0.33
L
Hun Batz
Stealthkill21
Hun Batz
2
6
2
0.5
W
Baron Samedi
YunGxxGooN
Baron Samedi
3
1
10
8
W
Izanami
byebyemonkey
Izanami
3
0
8
7
W
Tsukuyomi
fishinforkilz
Tsukuyomi
10
4
4
3
L
Raijin
satynut000
Raijin
5
5
2
1.2
W
Jormungandr
therlosntmin
Jormungandr
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,717
Damage
76,883
99,799
Taken
93,843
73,550
Mitigated
82,586
20,060
Healing
38,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,197
1,352
0
4,601
20,932
29,273
0
4,082
16,850
27,727
0
W
Chaac
ANGEL1424
Chaac
16,635
1,559
193
10,984
23,882
32,635
0
10,551
13,331
0
54,272
L
Chernobog
Bxnnett
Chernobog
9,176
6,639
0
4,404
18,261
7,863
759
2,256
16,005
0
93,131
L
Guan Yu
Heat Carbon
Guan Yu
6,396
537
1,009
4,657
21,948
19,000
0
8,812
13,136
0
71,734
L
Hun Batz
Stealthkill21
Hun Batz
11,881
2,281
0
1,156
19,867
8,564
0
5,012
14,855
0
80,759
W
Baron Samedi
YunGxxGooN
Baron Samedi
13,674
458
2,374
4,618
11,978
6,709
503
5,194
6,784
100,893
0
W
Izanami
byebyemonkey
Izanami
15,179
12,333
0
6,898
15,482
7,207
3,132
4,768
10,714
0
139,563
W
Tsukuyomi
fishinforkilz
Tsukuyomi
18,457
4,178
0
9,410
20,639
9,137
368
4,488
16,151
0
121,324
L
Raijin
satynut000
Raijin
18,067
1,517
0
4,233
18,791
8,850
0
6,561
12,230
97,313
0
W
Jormungandr
therlosntmin
Jormungandr
12,938
2,590
0
4,120
21,862
26,898
2,576
2,805
19,057
107,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,764
Gold Earned
64,164
553
Minions Killed
699
0
Camps Cleared
0
2,201,568
Distance Traveled
2,272,892
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,008
455
9
0
0
429,066
3
W
Chaac
12,584
572
45
2
0
475,262
2
L
Chernobog
10,779
490
159
7
0
410,120
0
L
Guan Yu
10,160
462
114
5
0
433,001
2
L
Hun Batz
10,112
460
103
5
0
501,914
2
W
Baron Samedi
12,047
548
164
7
0
426,181
8
W
Izanami
12,693
577
196
9
0
447,979
1
W
Tsukuyomi
13,185
599
127
6
0
493,919
0
L
Raijin
11,705
532
168
8
0
427,467
1
W
Jormungandr
13,655
621
167
8
0
429,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role