Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BDubz-III
Janus
Level 23
God Stats
0W - 2L
1,340 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 2
Geb
Geb
StoneyLiam
Geb
Level 89
God Stats
0W - 1L
1,685 SR
Queue Stats
74W - 67L
1,522 Elo+
Party 2
Team Averages
Level 110
1,505 SR
1,471 Elo+

VS

Team Averages
Level 142
1,527 SR
1,496 Elo+
Nemesis
Nemesis
Haruda Makan
Nemesis
Level 139
God Stats
4W - 1L
1,857 SR
Queue Stats
114W - 124L
1,490 Elo+
Party 4
Gilgamesh
Gilgamesh
Kira_D_Seven
Gilgamesh
Level 158
God Stats
5W - 5L
1,357 SR
Queue Stats
317W - 306L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
OD2s
Cabrakan
Level 109
God Stats
1W - 2L
1,545 SR
Queue Stats
149W - 138L
1,494 Elo+
Party 4
Izanami
Izanami
PartialObject
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 156L
1,452 Elo+
Solo
Thoth
Thoth
lucifrere31
Thoth
Level 239
God Stats
2W - 3L
1,375 SR
Queue Stats
306W - 324L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
2 / 2 / 0
5,707
713
4,290
4,450
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
 
Cliodhna
8
2 / 3 / 1
4,900
613
3,386
5,791
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
 
Danzaburou
4
0 / 2 / 0
3,734
467
2,281
3,477
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
BDubz-III
Janus
9
3 / 5 / 0
5,281
660
2,581
6,052
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,081
510
1,719
9,121
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haruda Makan
Nemesis
12
8 / 1 / 3
7,289
911
5,761
5,834
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Kira_D_Seven
Gilgamesh
8
4 / 0 / 2
5,802
725
3,484
6,828
3,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
OD2s
Cabrakan
10
1 / 2 / 0
5,246
656
2,242
7,141
3,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
9
1 / 0 / 2
5,184
648
2,368
4,027
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 4 / 5
5,795
724
4,445
4,374
1,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
7
Kills
16
16
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
0
1
L
Cliodhna
 
Cliodhna
2
3
1
0.83
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Janus
BDubz-III
Janus
3
5
0
0.6
W
Nemesis
Haruda Makan
Nemesis
8
1
3
9.5
W
Gilgamesh
Kira_D_Seven
Gilgamesh
4
0
2
5
W
Cabrakan
OD2s
Cabrakan
1
2
0
0.5
W
Izanami
1
0
2
2
L
0
4
0
0
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,257
Damage
18,300
28,891
Taken
28,204
10,524
Mitigated
12,042
4,308
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,290
177
0
950
4,450
1,427
0
1,867
2,583
43,923
0
L
Cliodhna
 
Cliodhna
3,386
371
0
365
5,791
1,696
0
1,173
4,454
0
23,704
L
Danzaburou
 
Danzaburou
2,281
1,149
0
1,107
3,477
921
0
0
3,477
0
17,684
L
Janus
BDubz-III
Janus
2,581
309
0
150
6,052
1,791
0
2,168
3,704
26,804
0
W
Nemesis
Haruda Makan
Nemesis
5,761
3,214
0
1,020
5,834
2,030
0
804
5,024
0
55,608
W
Gilgamesh
Kira_D_Seven
Gilgamesh
3,484
1,114
125
2,185
6,828
3,765
0
1,358
5,414
0
18,666
W
Cabrakan
OD2s
Cabrakan
2,242
319
0
1,799
7,141
3,934
0
3,754
3,387
31,920
0
W
Izanami
2,368
1,715
0
1,813
4,027
1,130
189
880
3,115
0
31,507
L
1,719
298
0
1,736
9,121
4,689
0
1,063
7,986
11,042
0
W
4,445
219
0
171
4,374
1,183
0
1,580
2,674
27,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
29,316
208
Minions Killed
266
0
Camps Cleared
0
759,860
Distance Traveled
886,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,707
713
76
10
0
154,299
1
L
Cliodhna
4,900
613
39
5
0
196,785
2
L
Danzaburou
3,734
467
30
4
0
85,505
0
L
Janus
5,281
660
54
7
0
153,144
0
W
Nemesis
7,289
911
92
12
0
214,493
0
W
Gilgamesh
5,802
725
24
3
0
188,013
0
W
Cabrakan
5,246
656
45
6
0
163,040
0
W
Izanami
5,184
648
62
8
0
167,839
0
L
Geb
4,081
510
9
1
0
170,127
0
W
Thoth
5,795
724
43
5
0
152,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role