Player Matchup

Sun Wukong
Sun Wukong
Abaddon764
Sun Wukong
Level 55
God Stats
76W - 57L
1,592 SR
Queue Stats
197W - 204L
1,487 Elo+
Party 2
Atlas
Atlas
IIYbrightII
Atlas
Level 147
God Stats
1W - 4L
1,321 SR
Queue Stats
139W - 130L
1,592 Elo+
Party 1
Chernobog
Chernobog
IIZeusJuiceII
Chernobog
Level 182
God Stats
5W - 4L
1,613 SR
Queue Stats
232W - 238L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
RadialBakeBake
Nu Wa
Level 96
God Stats
6W - 3L
1,688 SR
Queue Stats
308W - 300L
1,518 Elo+
Party 2
Thanatos
Thanatos
Topherstrudel
Thanatos
Level 88
God Stats
28W - 27L
1,550 SR
Queue Stats
282W - 300L
1,484 Elo+
Party 2
Team Averages
Level 114
1,553 SR
1,536 Elo+

VS

Team Averages
Level 140
1,585 SR
1,547 Elo+
Vamana
Vamana
Iangvalv
Vamana
Level 149
God Stats
3W - 0L
1,719 SR
Queue Stats
297W - 277L
1,553 Elo+
Party 3
Ravana
Ravana
KingDavidd
Ravana
Level 136
God Stats
22W - 24L
1,541 SR
Queue Stats
381W - 350L
1,501 Elo+
Solo
Discordia
Discordia
N7Fennreyck
Discordia
Level 117
God Stats
16W - 9L
1,637 SR
Queue Stats
221W - 228L
1,545 Elo+
Party 3
Fenrir
Fenrir
Zebssss
Fenrir
Level 144
God Stats
6W - 0L
1,517 SR
Queue Stats
132W - 129L
1,584 Elo+
Party 3
Sol
Sol
kevs115
Sol
Level 154
God Stats
7W - 9L
1,510 SR
Queue Stats
325W - 314L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abaddon764
Sun Wukong
9
0 / 1 / 0
5,107
511
4,770
11,237
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 1
4,863
486
1,766
8,238
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
IIZeusJuiceII
Chernobog
10
0 / 2 / 1
5,240
524
3,556
7,983
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 0
5,991
599
4,836
4,622
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Topherstrudel
Thanatos
8
0 / 3 / 0
4,740
474
3,231
7,831
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Iangvalv
Vamana
12
1 / 0 / 0
6,754
675
6,201
8,863
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
KingDavidd
Ravana
10
1 / 0 / 4
5,729
573
4,536
5,736
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
N7Fennreyck
Discordia
12
1 / 0 / 2
6,538
654
3,146
4,088
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zebssss
Fenrir
11
6 / 1 / 0
6,425
643
5,025
7,899
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
12
1 / 0 / 3
6,603
660
6,366
5,296
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abaddon764
Sun Wukong
0
1
0
0
L
0
3
1
0.17
L
Chernobog
IIZeusJuiceII
Chernobog
0
2
1
0.25
W
Vamana
Iangvalv
Vamana
1
0
0
1
W
Ravana
KingDavidd
Ravana
1
0
4
3
W
Discordia
N7Fennreyck
Discordia
1
0
2
2
L
1
1
0
1
L
Thanatos
Topherstrudel
Thanatos
0
3
0
0
W
Fenrir
Zebssss
Fenrir
6
1
0
6
W
Sol
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
25,274
39,911
Taken
31,882
18,059
Mitigated
13,462
13,763
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abaddon764
Sun Wukong
4,770
1,202
0
4,357
11,237
5,817
0
0
10,553
0
40,248
L
1,766
682
175
2,209
8,238
5,652
0
2,672
5,564
12,641
0
L
Chernobog
IIZeusJuiceII
Chernobog
3,556
2,282
0
3,305
7,983
2,770
0
3,966
4,017
0
38,412
W
Vamana
Iangvalv
Vamana
6,201
2,438
0
4,591
8,863
4,779
0
489
8,296
0
56,302
W
Ravana
KingDavidd
Ravana
4,536
1,094
0
1,718
5,736
2,338
0
1,577
4,092
0
32,751
W
Discordia
N7Fennreyck
Discordia
3,146
102
0
500
4,088
1,290
0
823
3,187
57,066
0
L
4,836
985
0
500
4,622
1,235
0
728
3,786
45,347
0
L
Thanatos
Topherstrudel
Thanatos
3,231
1,091
0
3,217
7,831
2,585
0
1,906
5,795
0
33,075
W
Fenrir
Zebssss
Fenrir
5,025
1,351
0
3,742
7,899
3,036
0
2,756
4,953
0
37,701
W
Sol
6,366
3,395
0
2,938
5,296
2,019
56
480
4,752
54,383
5,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
32,049
293
Minions Killed
410
0
Camps Cleared
0
1,030,096
Distance Traveled
1,065,345
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,107
511
58
6
0
193,187
0
L
Atlas
4,863
486
9
1
0
214,218
0
L
Chernobog
5,240
524
79
8
0
203,282
2
W
Vamana
6,754
675
88
9
0
193,906
0
W
Ravana
5,729
573
51
5
0
214,649
0
W
Discordia
6,538
654
114
11
0
210,073
0
L
Nu Wa
5,991
599
92
9
0
188,596
0
L
Thanatos
4,740
474
55
6
0
230,813
0
W
Fenrir
6,425
643
56
6
0
228,685
0
W
Sol
6,603
660
101
10
0
218,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role