Player Matchup

Janus
Janus
Griffin2132907
Janus
Level 66
God Stats
14W - 14L
1,379 SR
Queue Stats
66W - 71L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
PlumpTortoise69
Danzaburou
Level 4
God Stats
2W - 8L
1,367 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 2
Cthulhu
Cthulhu
ZigzagFungus14
Cthulhu
Level 66
God Stats
1W - 4L
1,358 SR
Queue Stats
64W - 69L
1,341 Elo+
Party 2
Team Averages
Level 45
1,368 SR
1,297 Elo+

VS

Team Averages
Level 34
1,454 SR
1,298 Elo+
Bellona
Bellona
Bigkiefydoinks
Bellona
Level 37
God Stats
28W - 23L
1,500 SR
Queue Stats
154W - 161L
1,390 Elo+
Solo
Charybdis
Charybdis
MIKLO-_OG_-323-_
Charybdis
Level 34
God Stats
25W - 38L
1,397 SR
Queue Stats
26W - 41L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
lilgrim13
Kukulkan
Level 32
God Stats
23W - 27L
1,465 SR
Queue Stats
64W - 77L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
7,616
635
4,221
4,432
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PlumpTortoise69
Danzaburou
10
0 / 1 / 2
7,955
663
1,781
7,383
2,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
8,983
749
8,618
12,724
10,188
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
9,393
783
5,674
13,231
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
13
1 / 1 / 3
9,010
751
5,401
7,794
3,072
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
lilgrim13
Kukulkan
12
2 / 0 / 2
9,375
781
11,010
7,683
2,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
0
1
0.5
W
Charybdis
1
1
3
2.5
L
Danzaburou
PlumpTortoise69
Danzaburou
0
1
2
1
L
2
3
0
0.67
W
Kukulkan
lilgrim13
Kukulkan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,620
Damage
22,085
24,539
Taken
28,708
14,340
Mitigated
16,027
4,421
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,674
2,481
0
7,091
13,231
9,962
513
3,503
9,628
0
33,570
L
4,221
358
0
779
4,432
1,387
0
3,111
1,321
23,657
0
W
Charybdis
5,401
1,974
0
3,424
7,794
3,072
1,284
5,511
2,119
0
34,571
L
Danzaburou
PlumpTortoise69
Danzaburou
1,781
65
0
423
7,383
2,765
0
4,909
2,474
0
10,197
L
8,618
540
83
3,136
12,724
10,188
0
3,153
9,571
30,533
0
W
Kukulkan
lilgrim13
Kukulkan
11,010
1,216
0
616
7,683
2,993
580
4,322
3,285
46,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
27,778
81
Minions Killed
142
0
Camps Cleared
0
525,053
Distance Traveled
616,302
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,393
783
45
4
0
221,258
0
L
Janus
7,616
635
31
3
0
117,342
2
W
Charybdis
9,010
751
38
3
0
196,491
0
L
Danzaburou
7,955
663
13
1
0
175,508
0
L
Cthulhu
8,983
749
37
3
0
232,203
1
W
Kukulkan
9,375
781
59
5
0
198,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role