Player Matchup

Nemesis
Nemesis
Goon Fool 3
Nemesis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 60L
1,403 Elo+
Party 2
Chang'e
Chang'e
Katt_1802
Chang'e
Level 10
God Stats
6W - 12L
1,576 SR
Queue Stats
12W - 22L
1,378 Elo+
Party 3
Raijin
Raijin
RickyTickyTahvy
Raijin
Level 87
God Stats
14W - 18L
1,439 SR
Queue Stats
224W - 214L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
lukeduke4
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 105L
1,362 Elo+
Party 3
Chaac
Chaac
temp-153996
Chaac
Level 54
God Stats
0W - 2L
1,308 SR
Queue Stats
90W - 94L
1,422 Elo+
Party 3
Team Averages
Level 55
1,465 SR
1,407 Elo+

VS

Team Averages
Level 66
1,503 SR
1,423 Elo+
Fenrir
Fenrir
FH Apocalypse
Fenrir
Level 73
God Stats
92W - 75L
1,548 SR
Queue Stats
129W - 127L
1,472 Elo+
Party 1
Ra
Ra
FH Knowledge
Ra
Level 69
God Stats
12W - 13L
1,556 SR
Queue Stats
133W - 126L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Jugger_NAUGHT770
Gilgamesh
Level 58
God Stats
2W - 1L
1,493 SR
Queue Stats
18W - 22L
1,326 Elo+
Solo
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 68
God Stats
153W - 125L
1,488 SR
Queue Stats
388W - 392L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Zacklax99
Baron Samedi
Level 61
God Stats
6W - 4L
1,430 SR
Queue Stats
136W - 139L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Goon Fool 3
Nemesis
9
1 / 3 / 3
5,403
540
2,872
7,122
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Katt_1802
Chang'e
7
0 / 6 / 0
4,420
442
852
7,383
1,916
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 0
6,181
618
3,577
3,282
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
lukeduke4
Hou Yi
8
1 / 5 / 0
4,680
468
2,991
7,483
2,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,370
537
3,498
8,380
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,201
620
4,200
7,702
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 1
6,209
621
2,737
4,634
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
11
2 / 0 / 0
6,948
695
4,828
7,923
7,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
LordMarinus1
Danzaburou
10
5 / 3 / 5
7,022
702
6,149
6,551
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Zacklax99
Baron Samedi
10
4 / 0 / 5
6,435
644
3,486
5,079
3,827
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
17
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
2
1
1
2.5
L
Nemesis
Goon Fool 3
Nemesis
1
3
3
0.83
W
Gilgamesh
2
0
0
2
L
Chang'e
Katt_1802
Chang'e
0
6
0
0
W
Danzaburou
LordMarinus1
Danzaburou
5
3
5
2.5
L
3
1
0
3
W
Baron Samedi
Zacklax99
Baron Samedi
4
0
5
6.5
L
Hou Yi
lukeduke4
Hou Yi
1
5
0
0.2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,790
Damage
21,400
33,650
Taken
31,889
12,924
Mitigated
17,892
3,985
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,200
694
0
4,186
7,702
3,190
0
1,061
6,641
0
43,848
W
2,737
0
444
2,468
4,634
1,474
301
1,554
3,080
42,809
0
L
Nemesis
Goon Fool 3
Nemesis
2,872
1,284
0
31
7,122
2,390
0
875
6,247
0
28,541
W
Gilgamesh
4,828
1,131
0
1,358
7,923
7,113
595
0
7,443
0
45,075
L
Chang'e
Katt_1802
Chang'e
852
312
400
482
7,383
1,916
322
1,887
5,496
17,790
0
W
Danzaburou
LordMarinus1
Danzaburou
6,149
2,426
0
490
6,551
2,288
874
1,074
5,477
0
35,847
L
3,577
302
0
368
3,282
1,076
50
1,143
2,139
52,516
0
W
Baron Samedi
Zacklax99
Baron Samedi
3,486
870
231
2,282
5,079
3,827
277
1,139
3,940
20,478
0
L
Hou Yi
lukeduke4
Hou Yi
2,991
1,075
0
800
7,483
2,381
459
2,318
5,165
0
21,289
L
3,498
1,135
0
1,904
8,380
5,161
0
0
8,380
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
32,815
257
Minions Killed
303
0
Camps Cleared
0
871,804
Distance Traveled
983,733
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,201
620
68
7
0
245,774
0
W
Ra
6,209
621
79
8
0
208,330
0
L
Nemesis
5,403
540
52
5
0
216,563
0
W
Gilgamesh
6,948
695
71
7
0
179,358
0
L
Chang'e
4,420
442
32
3
0
159,101
0
W
Danzaburou
7,022
702
53
5
0
170,901
0
L
Raijin
6,181
618
82
8
0
193,737
2
W
Baron Samedi
6,435
644
32
3
0
179,370
2
L
Hou Yi
4,680
468
25
3
0
137,060
0
L
Chaac
5,370
537
66
7
0
165,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role