Player Matchup

Izanami
Izanami
Goocumber
Izanami
Level 146
God Stats
14W - 7L
1,492 SR
Queue Stats
439W - 411L
1,462 Elo+
Party 3
Arachne
Arachne
MR-WEEB-100
Arachne
Level 100
God Stats
8W - 5L
1,500 SR
Queue Stats
498W - 477L
1,462 Elo+
Party 1
Ares
Ares
SebSolis27
Ares
Level 67
God Stats
5W - 3L
1,427 SR
Queue Stats
134W - 123L
1,480 Elo+
Party 1
Surtr
Surtr
SoundedSauce23
Surtr
Level 33
God Stats
11W - 10L
1,553 SR
Queue Stats
173W - 174L
1,432 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ValexMonster
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,211 SR
Queue Stats
105W - 113L
1,402 Elo+
Solo
Team Averages
Level 99
1,437 SR
1,448 Elo+

VS

Team Averages
Level 33
1,421 SR
1,338 Elo+
He Bo
He Bo
Clevertag0
He Bo
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 54L
1,267 Elo+
Party 2
Izanami
Izanami
HomePlayer37664
Izanami
Level 15
God Stats
5W - 9L
1,303 SR
Queue Stats
6W - 11L
1,224 Elo+
Party 2
Sun Wukong
Sun Wukong
ObamaVsSp33dy
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,349 Elo+
Party 2
Surtr
Surtr
dank_cheese1895
Surtr
Level 35
God Stats
0W - 1L
1,341 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
zZz on Puma
Zhong Kui
Level 46
God Stats
4W - 5L
1,459 SR
Queue Stats
73W - 96L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goocumber
Izanami
18
9 / 0 / 3
11,108
653
15,169
10,283
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MR-WEEB-100
Arachne
16
10 / 1 / 2
10,054
591
10,981
16,524
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 9
9,167
539
6,492
17,621
21,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 1 / 3
9,516
560
12,085
17,402
11,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
ValexMonster
Morgan Le Fay
15
1 / 2 / 4
8,353
491
9,518
11,552
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 7 / 0
7,597
447
8,530
14,648
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 0
8,012
471
5,637
15,540
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ObamaVsSp33dy
Sun Wukong
12
1 / 4 / 0
7,164
421
11,269
18,807
14,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
5,959
351
2,258
9,337
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
zZz on Puma
Zhong Kui
14
1 / 2 / 1
8,079
475
17,250
17,169
15,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
23
Kills
3
4
Deaths
24
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
7
0
0.14
W
Izanami
Goocumber
Izanami
9
0
3
10.5
L
0
7
0
0
W
Arachne
MR-WEEB-100
Arachne
10
1
2
11
L
Sun Wukong
ObamaVsSp33dy
Sun Wukong
1
4
0
0.25
W
1
0
9
5.5
W
2
1
3
3.5
W
Morgan Le Fay
ValexMonster
Morgan Le Fay
1
2
4
1.5
L
0
4
0
0
L
Zhong Kui
zZz on Puma
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,245
Damage
44,944
73,382
Taken
75,501
52,287
Mitigated
45,492
28,306
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,530
1,210
0
3,711
14,648
5,020
0
2,140
12,508
62,511
0
W
Izanami
Goocumber
Izanami
15,169
11,232
0
4,451
10,283
4,524
3,757
629
9,654
0
112,914
L
5,637
4,613
0
1,972
15,540
4,406
0
1,380
14,160
0
65,635
W
Arachne
MR-WEEB-100
Arachne
10,981
7,747
0
5,680
16,524
7,870
0
6,812
9,712
0
66,508
L
Sun Wukong
ObamaVsSp33dy
Sun Wukong
11,269
3,551
0
3,752
18,807
14,649
0
1,947
16,860
0
59,843
W
6,492
543
0
3,828
17,621
21,218
425
7,824
9,797
28,730
0
W
12,085
4,620
0
8,388
17,402
11,559
105
2,679
14,723
1,805
66,846
W
Morgan Le Fay
ValexMonster
Morgan Le Fay
9,518
983
901
5,058
11,552
7,116
324
7,909
3,643
71,646
0
L
2,258
861
0
1,777
9,337
6,251
3
1,988
7,349
474
17,925
L
Zhong Kui
zZz on Puma
Zhong Kui
17,250
1,501
0
10,120
17,169
15,166
75
9,474
7,695
81,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
36,811
490
Minions Killed
440
0
Camps Cleared
0
1,661,675
Distance Traveled
1,365,319
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,597
447
93
5
0
311,016
0
W
Izanami
11,108
653
188
11
0
335,488
1
L
Izanami
8,012
471
128
8
0
307,180
0
W
Arachne
10,054
591
82
5
0
416,802
0
L
Sun Wukong
7,164
421
74
4
0
280,818
0
W
Ares
9,167
539
32
2
0
327,659
1
W
Surtr
9,516
560
88
5
0
292,145
0
W
Morgan Le Fay
8,353
491
100
6
0
289,581
0
L
Surtr
5,959
351
28
2
0
184,427
0
L
Zhong Kui
8,079
475
117
7
0
281,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role