Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
JEREMYtheHUNN
Charon
Level 121
God Stats
4W - 1L
1,686 SR
Queue Stats
152W - 156L
1,374 Elo+
Party 1
Shiva
Shiva
Prchos_weed
Shiva
Level 82
God Stats
2W - 0L
1,750 SR
Queue Stats
47W - 44L
1,447 Elo+
Solo
Artemis
Artemis
ninjadomus03101
Artemis
Level 110
God Stats
2W - 3L
1,321 SR
Queue Stats
71W - 78L
1,372 Elo+
Party 1
Team Averages
Level 120
1,551 SR
1,439 Elo+

VS

Team Averages
Level 102
1,461 SR
1,459 Elo+
Hades
Hades
BENJAMIN_RIO
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 96L
1,387 Elo+
Solo
Xing Tian
Xing Tian
CptRedBeard3035
Xing Tian
Level 129
God Stats
5W - 4L
1,386 SR
Queue Stats
154W - 165L
1,431 Elo+
Solo
Geb
Geb
KayLew72
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,528 Elo+
Solo
Izanami
Izanami
Kuroi HiShinobi
Izanami
Level 128
God Stats
0W - 1L
1,724 SR
Queue Stats
67W - 78L
1,475 Elo+
Solo
Hercules
Hercules
MossOnTheRocks
Hercules
Level 80
God Stats
1W - 6L
1,197 SR
Queue Stats
447W - 483L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 1 / 12
12,238
765
11,282
7,614
6,124
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
 
Bastet
17
5 / 0 / 9
11,388
712
10,749
10,331
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 11
13,021
814
15,228
22,834
26,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 4 / 12
11,112
695
12,772
18,361
25,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
8 / 5 / 10
12,691
793
24,784
14,494
8,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 4
10,057
629
12,919
22,189
25,406
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
CptRedBeard3035
Xing Tian
2
0 / 3 / 0
4,135
258
0
2,694
765
19
2 / 6 / 4
10,365
648
6,211
22,884
23,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 7 / 1
10,932
683
16,077
17,764
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
17
1 / 4 / 4
9,598
600
8,218
19,776
21,638
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
29
Kills
12
12
Deaths
29
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
12
11
W
Bastet
 
Bastet
5
0
9
9.5
L
3
9
4
0.56
L
Xing Tian
CptRedBeard3035
Xing Tian
0
3
0
0
W
8
2
11
6.75
L
2
6
4
0.67
L
6
7
1
0.93
L
Hercules
1
4
4
0.75
W
3
4
12
2.25
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,815
Damage
43,425
73,634
Taken
85,307
71,140
Mitigated
80,967
27,316
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,282
430
435
1,694
7,614
6,124
0
1,572
6,042
32,514
0
W
Bastet
 
Bastet
10,749
2,225
1,146
4,007
10,331
4,712
357
1,732
7,723
0
23,920
L
12,919
1,151
749
2,026
22,189
25,406
0
6,827
14,939
24,839
0
L
Xing Tian
CptRedBeard3035
Xing Tian
0
0
0
0
2,694
765
0
220
2,474
0
0
W
15,228
1,666
1,067
8,778
22,834
26,294
1,182
6,664
16,170
27,799
0
L
6,211
182
819
4,753
22,884
23,970
0
7,172
15,572
17,506
0
L
16,077
7,179
605
3,045
17,764
9,188
0
6,025
11,438
0
46,513
L
Hercules
8,218
1,436
785
5,960
19,776
21,638
0
6,266
12,983
0
18,786
W
12,772
1,853
3,200
4,152
18,361
25,995
147
3,793
14,568
0
23,690
W
24,784
13,322
1,313
1,524
14,494
8,015
6,941
5,369
9,125
0
48,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,450
Gold Earned
45,087
163
Minions Killed
129
0
Camps Cleared
0
1,607,254
Distance Traveled
940,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,238
765
46
3
0
340,507
2
W
Bastet
11,388
712
34
2
0
406,561
0
L
Hades
10,057
629
27
2
0
235,314
0
L
Xing Tian
4,135
258
0
0
0
447
0
W
Charon
13,021
814
29
2
0
316,816
0
L
Geb
10,365
648
13
1
0
273,066
0
L
Izanami
10,932
683
64
4
0
180,750
0
L
Hercules
9,598
600
25
2
0
250,707
0
W
Shiva
11,112
695
12
1
0
326,014
0
W
Artemis
12,691
793
42
3
0
217,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role