Player Matchup

Nu Wa
Nu Wa
Amerinoo
Nu Wa
Level 109
God Stats
2W - 1L
1,673 SR
Queue Stats
49W - 55L
1,422 Elo+
Party 1
Charon
Charon
BrainFail
Charon
Level 126
God Stats
1W - 1L
1,405 SR
Queue Stats
21W - 21L
1,460 Elo+
Party 1
Tyr
Tyr
FrozenYoghurt
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 1
Ra
Ra
david666Francia
Ra
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,323 Elo+
Solo
Ratatoskr
Ratatoskr
oOKarpik
Ratatoskr
Level 104
God Stats
2W - 7L
1,169 SR
Queue Stats
347W - 335L
1,493 Elo+
Solo
Team Averages
Level 115
1,449 SR
1,410 Elo+

VS

Team Averages
Level 96
1,538 SR
1,515 Elo+
Chang'e
Chang'e
HRIZALIM
Chang'e
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
113W - 131L
1,446 Elo+
Solo
Ares
Ares
KayakBeasty74
Ares
Level 124
God Stats
1W - 2L
1,553 SR
Queue Stats
59W - 54L
1,513 Elo+
Party 2
King Arthur
King Arthur
Naruhiko
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,639 Elo+
Solo
Thoth
Thoth
Serayo010
Thoth
Level 141
God Stats
8W - 10L
1,421 SR
Queue Stats
658W - 702L
1,445 Elo+
Solo
Bellona
Bellona
TurboSports
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amerinoo
Nu Wa
16
4 / 1 / 20
9,640
876
16,146
8,249
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
BrainFail
Charon
17
4 / 1 / 21
10,322
938
11,205
12,914
13,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 2 / 17
9,549
868
9,062
9,068
8,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 4 / 14
9,441
858
11,012
12,250
7,074
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ratatoskr
oOKarpik
Ratatoskr
16
7 / 2 / 19
9,715
883
12,210
12,520
12,141
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HRIZALIM
Chang'e
12
0 / 8 / 4
7,346
668
5,831
14,394
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,105
737
8,032
12,202
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
Naruhiko
King Arthur
12
1 / 8 / 2
7,299
664
5,282
15,351
12,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Serayo010
Thoth
16
4 / 4 / 1
9,265
842
12,469
8,555
3,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
TurboSports
Bellona
15
3 / 4 / 6
8,839
804
7,587
13,703
14,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
28
Kills
10
10
Deaths
28
91
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Amerinoo
Nu Wa
4
1
20
14
W
Charon
BrainFail
Charon
4
1
21
14.5
W
6
2
17
7.25
L
Chang'e
HRIZALIM
Chang'e
0
8
4
0.25
L
2
4
3
0.88
L
King Arthur
Naruhiko
King Arthur
1
8
2
0.25
L
Thoth
Serayo010
Thoth
4
4
1
1.13
L
Bellona
TurboSports
Bellona
3
4
6
1.5
W
7
4
14
3.5
W
Ratatoskr
oOKarpik
Ratatoskr
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,635
Damage
39,201
55,001
Taken
64,205
45,500
Mitigated
48,273
29,656
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Amerinoo
Nu Wa
16,146
4,182
868
1,700
8,249
4,063
4,508
4,208
3,759
27,374
0
W
Charon
BrainFail
Charon
11,205
2,285
1,526
3,489
12,914
13,516
845
5,881
6,799
26,194
0
W
9,062
915
0
594
9,068
8,706
855
3,557
5,334
3,661
10,138
L
Chang'e
HRIZALIM
Chang'e
5,831
1,213
3,513
1,907
14,394
5,614
0
8,405
5,568
17,709
0
L
8,032
544
322
1,183
12,202
11,833
0
8,493
3,580
12,117
569
L
King Arthur
Naruhiko
King Arthur
5,282
687
575
189
15,351
12,750
0
10,419
4,568
0
8,567
L
Thoth
Serayo010
Thoth
12,469
829
143
1,026
8,555
3,139
0
5,113
3,065
36,127
0
L
Bellona
TurboSports
Bellona
7,587
2,183
546
1,710
13,703
14,937
0
7,422
5,928
0
15,754
W
11,012
487
9,299
5,361
12,250
7,074
713
6,387
5,736
24,694
0
W
Ratatoskr
oOKarpik
Ratatoskr
12,210
2,063
3,164
3,655
12,520
12,141
388
4,780
7,610
0
16,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
40,854
106
Minions Killed
102
0
Camps Cleared
0
1,108,325
Distance Traveled
926,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,640
876
36
3
0
194,824
0
W
Charon
10,322
938
17
2
0
221,263
0
W
Tyr
9,549
868
10
1
0
237,379
0
L
Chang'e
7,346
668
25
2
0
163,114
0
L
Ares
8,105
737
9
1
0
188,759
0
L
King Arthur
7,299
664
5
0
0
181,301
0
L
Thoth
9,265
842
47
4
0
174,562
0
L
Bellona
8,839
804
16
1
0
218,626
0
W
Ra
9,441
858
36
3
0
215,582
0
W
Ratatoskr
9,715
883
7
1
0
239,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role