Player Matchup

Charon
Charon
 
Charon
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ebe27
Serqet
Level 107
God Stats
32W - 38L
1,551 SR
Queue Stats
108W - 92L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
FisherPrice541
Tsukuyomi
Level 104
God Stats
10W - 7L
1,489 SR
Queue Stats
428W - 425L
1,433 Elo+
Solo
Medusa
Medusa
WiskyTF
Medusa
Level 144
God Stats
3W - 3L
1,204 SR
Queue Stats
88W - 103L
1,390 Elo+
Solo
Ra
Ra
eragonfire
Ra
Level 105
God Stats
3W - 0L
1,668 SR
Queue Stats
21W - 15L
1,501 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,474 Elo+

VS

Team Averages
Level 76
1,515 SR
1,346 Elo+
Ix Chel
Ix Chel
AtomicKdog31
Ix Chel
Level 89
God Stats
0W - 1L
1,845 SR
Queue Stats
11W - 21L
1,299 Elo+
Party 1
Maui
Maui
ClappinUrMa
Maui
Level 43
God Stats
1W - 2L
1,540 SR
Queue Stats
6W - 8L
1,319 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cnellis1228
Cu Chulainn
Level 84
God Stats
3W - 7L
1,460 SR
Queue Stats
76W - 74L
1,510 Elo+
Party 1
Ishtar
Ishtar
Diabetic Terms
Ishtar
Level 58
God Stats
4W - 8L
1,506 SR
Queue Stats
8W - 16L
1,231 Elo+
Party 1
Set
Set
Vulcan CDI
Set
Level 107
God Stats
8W - 15L
1,223 SR
Queue Stats
660W - 704L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 1 / 4
8,120
541
3,619
6,228
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Ebe27
Serqet
15
8 / 1 / 3
8,698
580
10,054
12,954
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FisherPrice541
Tsukuyomi
14
0 / 3 / 3
8,165
544
5,687
13,445
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
WiskyTF
Medusa
11
0 / 3 / 4
7,014
468
6,790
10,496
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 2 / 7
8,261
551
9,781
7,794
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtomicKdog31
Ix Chel
11
4 / 5 / 0
7,006
467
9,985
10,908
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 1
6,592
439
1,626
14,334
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Cnellis1228
Cu Chulainn
14
3 / 1 / 0
8,539
569
9,235
14,673
13,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 2
7,585
506
6,819
9,466
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 2
7,495
500
5,503
15,804
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
9
10
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
4
4
L
Ix Chel
AtomicKdog31
Ix Chel
4
5
0
0.8
L
1
3
1
0.5
L
Cu Chulainn
Cnellis1228
Cu Chulainn
3
1
0
3
L
1
0
2
2
W
Serqet
Ebe27
Serqet
8
1
3
9.5
W
Tsukuyomi
FisherPrice541
Tsukuyomi
0
3
3
0.5
L
0
5
2
0.2
W
Medusa
WiskyTF
Medusa
0
3
4
0.67
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
33,168
50,917
Taken
65,185
24,911
Mitigated
37,939
13,809
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,619
373
318
1,635
6,228
4,537
266
1,843
4,385
24,797
0
L
Ix Chel
AtomicKdog31
Ix Chel
9,985
1,884
101
993
10,908
3,903
0
3,172
7,053
44,355
0
L
1,626
375
0
2,236
14,334
9,844
0
4,001
10,028
14,436
0
L
Cu Chulainn
Cnellis1228
Cu Chulainn
9,235
1,151
0
1,128
14,673
13,301
5
1,665
12,733
1,641
70,137
L
6,819
2,706
0
5,787
9,466
3,690
696
2,192
7,274
0
57,637
W
Serqet
Ebe27
Serqet
10,054
3,321
215
5,892
12,954
5,483
0
4,778
8,176
0
60,027
W
Tsukuyomi
FisherPrice541
Tsukuyomi
5,687
1,246
0
2,424
13,445
8,106
0
606
12,839
0
62,883
L
5,503
1,858
0
3,407
15,804
7,201
0
2,188
13,331
0
62,005
W
Medusa
WiskyTF
Medusa
6,790
2,648
0
750
10,496
3,699
1,234
1,270
9,226
0
45,729
W
9,781
892
730
1,845
7,794
3,086
0
3,766
4,028
57,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
37,217
373
Minions Killed
370
0
Camps Cleared
0
1,521,094
Distance Traveled
1,506,146
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,120
541
18
1
0
307,958
9
L
Ix Chel
7,006
467
55
4
0
300,473
0
L
Maui
6,592
439
21
1
0
327,358
2
L
Cu Chulainn
8,539
569
104
7
0
303,301
1
L
Ishtar
7,585
506
95
6
0
265,063
2
W
Serqet
8,698
580
87
6
0
331,994
0
W
Tsukuyomi
8,165
544
101
7
0
299,505
0
L
Set
7,495
500
95
6
0
309,951
0
W
Medusa
7,014
468
79
5
0
260,336
2
W
Ra
8,261
551
88
6
0
321,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role