Player Matchup

Ra
Ra
Beloved by Rukh
Ra
Level 109
God Stats
1W - 1L
1,601 SR
Queue Stats
6W - 4L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
C0CimusPrime
Danzaburou
Level 117
God Stats
0W - 1L
1,654 SR
Queue Stats
19W - 15L
1,585 Elo+
Party 2
Sol
Sol
Fast Aperature
Sol
Level 104
God Stats
0W - 1L
1,535 SR
Queue Stats
56W - 62L
1,428 Elo+
Party 2
Bastet
Bastet
Shadowking1122
Bastet
Level 142
God Stats
5W - 4L
1,479 SR
Queue Stats
62W - 50L
1,499 Elo+
Party 2
Atlas
Atlas
TrueDamianWayne
Atlas
Level 122
God Stats
4W - 4L
1,498 SR
Queue Stats
19W - 14L
1,566 Elo+
Party 2
Team Averages
Level 119
1,553 SR
1,533 Elo+

VS

Team Averages
Level 107
1,450 SR
1,400 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AOD Fenrir
Poseidon
Level 129
God Stats
5W - 3L
1,547 SR
Queue Stats
199W - 197L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
CAPOPS
Jormungandr
Level 105
God Stats
15W - 14L
1,342 SR
Queue Stats
132W - 119L
1,394 Elo+
Solo
Cernunnos
Cernunnos
Kindred_Kinder
Cernunnos
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 15L
1,133 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheFran118
Maman Brigitte
Level 128
God Stats
9W - 20L
1,360 SR
Queue Stats
455W - 451L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
6,129
438
2,161
3,413
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
C0CimusPrime
Danzaburou
12
2 / 2 / 1
7,321
523
5,949
8,272
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 3
6,622
473
7,722
12,691
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 3 / 4
7,160
511
6,764
15,178
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
6,279
449
4,415
12,391
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
0 / 1 / 3
8,376
598
5,776
10,981
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
AOD Fenrir
Poseidon
12
2 / 5 / 3
7,888
563
5,544
7,323
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CAPOPS
Jormungandr
12
4 / 2 / 3
7,638
546
8,017
10,476
10,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Kindred_Kinder
Cernunnos
11
0 / 1 / 4
6,874
491
3,501
7,024
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
TheFran118
Maman Brigitte
14
4 / 2 / 1
8,241
589
12,849
13,288
5,374
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
10
10
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
3
1.5
W
Poseidon
AOD Fenrir
Poseidon
2
5
3
0.7
L
2
0
2
3
L
Danzaburou
C0CimusPrime
Danzaburou
2
2
1
1.25
W
Jormungandr
CAPOPS
Jormungandr
4
2
3
2.75
L
0
2
3
0.75
W
Cernunnos
Kindred_Kinder
Cernunnos
0
1
4
2
L
4
3
4
2
W
Maman Brigitte
TheFran118
Maman Brigitte
4
2
1
2.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
35,687
51,945
Taken
49,092
23,105
Mitigated
26,064
18,528
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,776
3,868
0
5,482
10,981
5,441
849
1,940
8,955
0
80,677
W
Poseidon
AOD Fenrir
Poseidon
5,544
825
0
270
7,323
2,331
941
1,648
5,432
53,793
0
L
2,161
324
198
1,306
3,413
1,138
0
1,505
1,828
24,890
0
L
Danzaburou
C0CimusPrime
Danzaburou
5,949
2,900
0
3,128
8,272
3,121
0
2,792
5,420
0
58,590
W
Jormungandr
CAPOPS
Jormungandr
8,017
2,028
67
3,556
10,476
10,259
0
1,904
8,572
38,754
399
L
7,722
2,164
0
6,532
12,691
4,813
0
9,756
2,935
38,560
4,801
W
Cernunnos
Kindred_Kinder
Cernunnos
3,501
1,492
0
2,223
7,024
2,659
634
1,123
5,901
0
35,370
L
6,764
1,895
0
5,239
15,178
5,651
0
5,819
9,271
0
45,243
W
Maman Brigitte
TheFran118
Maman Brigitte
12,849
330
0
6,131
13,288
5,374
0
6,991
6,297
59,516
0
L
4,415
2,298
65
2,060
12,391
8,382
0
5,815
6,480
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
39,017
318
Minions Killed
415
0
Camps Cleared
0
1,204,876
Distance Traveled
1,430,644
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,376
598
124
9
0
332,142
0
W
Poseidon
7,888
563
99
7
0
288,729
2
L
Ra
6,129
438
52
4
0
163,952
5
L
Danzaburou
7,321
523
106
8
0
236,405
0
W
Jormungandr
7,638
546
54
4
0
276,020
4
L
Sol
6,622
473
70
5
0
272,873
6
W
Cernunnos
6,874
491
62
4
0
256,921
0
L
Bastet
7,160
511
68
5
0
270,933
1
W
Maman Brigitte
8,241
589
76
5
0
276,832
4
L
Atlas
6,279
449
22
2
0
260,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role