Player Matchup

Freya
Freya
Dacknick
Freya
Level 117
God Stats
6W - 2L
1,645 SR
Queue Stats
54W - 64L
1,432 Elo+
Solo
Terra
Terra
MissZombieFAIL
Terra
Level 156
God Stats
3W - 1L
1,313 SR
Queue Stats
64W - 72L
1,470 Elo+
Solo
Hades
Hades
REVENGE_RAID1342
Hades
Level 142
God Stats
5W - 0L
1,549 SR
Queue Stats
218W - 224L
1,503 Elo+
Solo
Thanatos
Thanatos
Soulshader
Thanatos
Level 141
God Stats
4W - 12L
1,421 SR
Queue Stats
444W - 464L
1,414 Elo+
Solo
Medusa
Medusa
UsaRubber
Medusa
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
433W - 420L
1,496 Elo+
Solo
Team Averages
Level 136
1,485 SR
1,463 Elo+

VS

Team Averages
Level 114
1,486 SR
1,424 Elo+
Fenrir
Fenrir
Carnage977
Fenrir
Level 115
God Stats
7W - 8L
1,543 SR
Queue Stats
351W - 374L
1,424 Elo+
Solo
Ares
Ares
InDubitubly
Ares
Level 103
God Stats
2W - 2L
1,471 SR
Queue Stats
100W - 98L
1,530 Elo+
Solo
Horus
Horus
STILLBSMOKEN420
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,447 Elo+
Solo
Charon
Charon
required
Charon
Level 109
God Stats
1W - 2L
1,415 SR
Queue Stats
381W - 393L
1,359 Elo+
Solo
Tiamat
Tiamat
santi381
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dacknick
Freya
20
10 / 0 / 11
12,456
779
19,022
17,035
9,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

19
2 / 1 / 13
10,610
663
8,262
18,810
22,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 2 / 19
10,847
678
17,987
18,741
11,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Soulshader
Thanatos
16
3 / 4 / 12
9,916
620
11,730
12,170
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
UsaRubber
Medusa
18
6 / 1 / 12
10,928
683
19,951
11,498
6,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Carnage977
Fenrir
15
1 / 3 / 3
8,689
543
4,942
11,973
8,536
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 4
10,543
659
12,634
22,063
28,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 5 / 4
9,511
594
8,814
19,986
22,322
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
required
Charon
16
0 / 7 / 4
9,245
578
15,621
15,657
13,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
santi381
Tiamat
18
1 / 4 / 6
10,054
628
16,150
14,882
10,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
24
Kills
7
8
Deaths
24
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Carnage977
Fenrir
1
3
3
0.83
W
Freya
Dacknick
Freya
10
0
11
15.5
L
3
5
4
1
W
2
1
13
8.5
W
3
2
19
6.25
L
2
5
4
0.8
W
Thanatos
Soulshader
Thanatos
3
4
12
2.25
W
Medusa
UsaRubber
Medusa
6
1
12
12
L
Charon
required
Charon
0
7
4
0.29
L
Tiamat
santi381
Tiamat
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,952
Damage
58,161
78,254
Taken
84,561
56,759
Mitigated
83,656
51,264
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Carnage977
Fenrir
4,942
823
837
1,369
11,973
8,536
0
7,314
4,659
0
9,107
W
Freya
Dacknick
Freya
19,022
6,190
2,388
8,700
17,035
9,748
336
11,265
5,770
55,353
0
L
12,634
1,380
1,910
2,300
22,063
28,622
46
11,432
10,631
18,241
0
W
8,262
1,267
7,363
5,061
18,810
22,753
0
10,128
8,682
15,771
596
W
17,987
1,131
3,614
8,726
18,741
11,540
749
11,088
7,653
35,524
0
L
8,814
2,979
6,002
6,550
19,986
22,322
0
10,282
9,704
3,520
16,920
W
Thanatos
Soulshader
Thanatos
11,730
1,322
941
4,688
12,170
6,319
39
7,048
5,122
0
16,127
W
Medusa
UsaRubber
Medusa
19,951
8,942
5,051
4,732
11,498
6,399
942
6,297
5,201
0
30,020
L
Charon
required
Charon
15,621
1,336
869
370
15,657
13,625
0
7,685
7,972
33,388
0
L
Tiamat
santi381
Tiamat
16,150
596
421
3,009
14,882
10,551
0
7,962
6,920
46,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,757
Gold Earned
48,042
165
Minions Killed
152
0
Camps Cleared
0
1,534,449
Distance Traveled
1,348,413
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,689
543
13
1
0
226,700
0
W
Freya
12,456
779
64
4
0
301,770
0
L
Ares
10,543
659
13
1
0
271,648
0
W
Terra
10,610
663
17
1
0
324,953
0
W
Hades
10,847
678
50
3
0
278,857
0
L
Horus
9,511
594
20
1
0
313,729
0
W
Thanatos
9,916
620
10
1
0
299,370
0
W
Medusa
10,928
683
24
2
0
329,499
0
L
Charon
9,245
578
33
2
0
267,934
0
L
Tiamat
10,054
628
73
5
0
268,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role