Player Matchup

Sol
Sol
Rennaye
Sol
Level 137
God Stats
2W - 0L
1,613 SR
Queue Stats
121W - 104L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
cezial
Cliodhna
Level 26
God Stats
5W - 6L
1,360 SR
Queue Stats
73W - 66L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
iikoro
Sun Wukong
Level 112
God Stats
3W - 3L
1,531 SR
Queue Stats
173W - 153L
1,497 Elo+
Party 2
Team Averages
Level 92
1,501 SR
1,510 Elo+

VS

Team Averages
Level 110
1,425 SR
1,536 Elo+
Xbalanque
Xbalanque
HekTiic B0Ba54
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IFOXIRIDER
Kukulkan
Level 61
God Stats
1W - 4L
1,261 SR
Queue Stats
9W - 14L
1,607 Elo+
Party 1
Chaac
Chaac
Revenant_TC
Chaac
Level 144
God Stats
2W - 3L
1,513 SR
Queue Stats
274W - 282L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 0 / 6
9,822
819
12,444
10,161
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
cezial
Cliodhna
14
6 / 0 / 3
10,508
876
13,057
11,670
5,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
iikoro
Sun Wukong
11
1 / 1 / 5
8,930
744
6,275
8,976
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HekTiic B0Ba54
Xbalanque
10
0 / 5 / 0
7,860
655
7,080
12,237
3,695
Kukulkan
IFOXIRIDER
Kukulkan
10
1 / 3 / 0
8,279
690
8,829
10,344
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
7,947
662
4,579
12,216
11,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
9
Kills
1
1
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
HekTiic B0Ba54
Xbalanque
0
5
0
0
L
Kukulkan
IFOXIRIDER
Kukulkan
1
3
0
0.33
W
Sol
2
0
6
5
L
0
1
0
0
W
Cliodhna
cezial
Cliodhna
6
0
3
7.5
W
Sun Wukong
iikoro
Sun Wukong
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
20,488
30,807
Taken
34,797
18,540
Mitigated
19,153
17,121
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
HekTiic B0Ba54
Xbalanque
7,080
2,003
0
1,686
12,237
3,695
0
3,358
8,636
0
37,367
L
Kukulkan
IFOXIRIDER
Kukulkan
8,829
291
0
18
10,344
3,470
0
4,277
5,496
36,262
0
W
Sol
12,444
4,182
0
6,539
10,161
4,223
1,839
2,721
7,440
59,250
0
L
4,579
794
0
3,803
12,216
11,988
0
5,206
6,894
0
14,925
W
Cliodhna
cezial
Cliodhna
13,057
1,921
0
6,719
11,670
5,858
0
3,603
8,067
0
45,723
W
Sun Wukong
iikoro
Sun Wukong
6,275
639
0
3,863
8,976
8,459
977
2,822
6,154
0
20,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
24,086
165
Minions Killed
118
0
Camps Cleared
0
731,867
Distance Traveled
644,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,860
655
46
4
0
186,632
0
L
Kukulkan
8,279
690
58
5
0
230,175
0
W
Sol
9,822
819
85
7
0
208,541
0
L
Chaac
7,947
662
14
1
0
227,337
2
W
Cliodhna
10,508
876
63
5
0
289,732
0
W
Sun Wukong
8,930
744
17
1
0
233,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role