Player Matchup

Baron Samedi
Baron Samedi
AzenAzazel
Baron Samedi
Level 141
God Stats
2W - 2L
1,646 SR
Queue Stats
19W - 27L
1,488 Elo+
Party 2
Horus
Horus
Xximway2rawxX
Horus
Level 178
God Stats
3W - 0L
1,947 SR
Queue Stats
120W - 113L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
bizuzi
Ne Zha
Level 124
God Stats
12W - 9L
1,629 SR
Queue Stats
44W - 40L
1,614 Elo+
Party 2
Team Averages
Level 148
1,740 SR
1,544 Elo+

VS

Team Averages
Level 87
1,423 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FrooTLoopS NoiR
Achilles
Level 29
God Stats
9W - 4L
1,628 SR
Queue Stats
132W - 141L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
lmNotCheez
Cabrakan
Level 67
God Stats
0W - 3L
1,141 SR
Queue Stats
149W - 143L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzenAzazel
Baron Samedi
10
0 / 1 / 13
7,764
776
8,104
5,977
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 7
8,666
867
7,349
9,315
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
bizuzi
Ne Zha
12
7 / 0 / 6
9,085
909
10,822
8,545
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 5 / 1
8,091
809
8,687
7,879
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
10
1 / 5 / 2
7,162
716
3,275
12,197
12,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
lmNotCheez
Cabrakan
8
0 / 3 / 2
6,675
668
1,415
8,878
8,587
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
3
3
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
W
Baron Samedi
AzenAzazel
Baron Samedi
0
1
13
6.5
L
Achilles
1
5
2
0.4
W
6
2
7
4.75
W
Ne Zha
bizuzi
Ne Zha
7
0
6
10
L
Cabrakan
lmNotCheez
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
13,377
23,837
Taken
28,954
13,290
Mitigated
23,699
9,701
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,687
300
0
865
7,879
2,622
0
1,339
6,379
37,597
0
W
Baron Samedi
AzenAzazel
Baron Samedi
8,104
822
1,777
2,172
5,977
2,688
646
2,398
3,464
33,567
0
L
Achilles
3,275
193
0
1,008
12,197
12,490
0
3,479
8,256
0
14,261
W
7,349
3,231
944
2,886
9,315
7,008
0
4,345
4,781
0
15,179
W
Ne Zha
bizuzi
Ne Zha
10,822
3,567
0
1,922
8,545
3,594
267
3,810
4,488
0
34,214
L
Cabrakan
lmNotCheez
Cabrakan
1,415
195
0
785
8,878
8,587
0
3,422
5,248
7,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
21,928
101
Minions Killed
86
0
Camps Cleared
0
550,818
Distance Traveled
438,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,091
809
57
6
0
163,783
0
W
Baron Samedi
7,764
776
46
5
0
175,250
0
L
Achilles
7,162
716
15
2
0
159,131
4
W
Horus
8,666
867
9
1
0
178,718
0
W
Ne Zha
9,085
909
46
5
0
196,850
0
L
Cabrakan
6,675
668
14
1
0
115,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role