Player Matchup

Apollo
Apollo
Dior x Hezi
Apollo
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 48L
1,515 Elo+
Party 2
Ganesha
Ganesha
ImCQ3
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 103L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
TheMickyD
Nu Wa
Level 82
God Stats
0W - 1L
1,783 SR
Queue Stats
68W - 76L
1,480 Elo+
Party 2
Vamana
Vamana
l am cartman
Vamana
Level 36
God Stats
4W - 4L
1,593 SR
Queue Stats
56W - 52L
1,558 Elo+
Party 2
Mercury
Mercury
reidw26
Mercury
Level 62
God Stats
2W - 4L
1,320 SR
Queue Stats
48W - 58L
1,454 Elo+
Party 2
Team Averages
Level 77
1,539 SR
1,505 Elo+

VS

Team Averages
Level 90
1,459 SR
1,518 Elo+
Surtr
Surtr
Anzark
Surtr
Level 27
God Stats
12W - 11L
1,665 SR
Queue Stats
86W - 69L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Frostypookey
Cthulhu
Level 107
God Stats
3W - 3L
1,308 SR
Queue Stats
280W - 235L
1,530 Elo+
Party 1
Charybdis
Charybdis
LethalCannoneer
Charybdis
Level 157
God Stats
1W - 3L
1,170 SR
Queue Stats
434W - 387L
1,533 Elo+
Party 1
Ix Chel
Ix Chel
PureTB
Ix Chel
Level 68
God Stats
5W - 1L
1,609 SR
Queue Stats
302W - 258L
1,556 Elo+
Solo
Arachne
Arachne
ztuNzeeDMD
Arachne
Level 91
God Stats
7W - 7L
1,545 SR
Queue Stats
44W - 45L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 2 / 0
7,782
599
6,185
11,101
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ImCQ3
Ganesha
10
0 / 5 / 2
6,667
513
5,469
15,152
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
TheMickyD
Nu Wa
11
0 / 2 / 1
6,518
501
8,243
6,228
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
10
0 / 4 / 0
6,252
481
6,474
14,871
16,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
reidw26
Mercury
11
0 / 4 / 0
6,211
478
3,436
11,242
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Anzark
Surtr
14
4 / 0 / 2
8,301
639
10,602
10,972
8,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Frostypookey
Cthulhu
12
4 / 0 / 9
8,054
620
8,438
10,971
10,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
LethalCannoneer
Charybdis
13
5 / 2 / 2
8,136
626
10,528
8,151
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
PureTB
Ix Chel
14
3 / 0 / 4
8,206
631
5,708
5,662
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ztuNzeeDMD
Arachne
12
1 / 1 / 5
6,891
530
4,905
10,770
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
17
17
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
Anzark
Surtr
4
0
2
5
L
Apollo
3
2
0
1.5
W
Cthulhu
Frostypookey
Cthulhu
4
0
9
8.5
L
Ganesha
ImCQ3
Ganesha
0
5
2
0.2
W
Charybdis
LethalCannoneer
Charybdis
5
2
2
3
W
Ix Chel
PureTB
Ix Chel
3
0
4
5
L
Nu Wa
TheMickyD
Nu Wa
0
2
1
0.25
L
Vamana
0
4
0
0
L
Mercury
reidw26
Mercury
0
4
0
0
W
Arachne
ztuNzeeDMD
Arachne
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
40,181
58,594
Taken
46,526
39,474
Mitigated
28,584
9,884
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Anzark
Surtr
10,602
4,520
0
2,620
10,972
8,372
29
657
10,197
2,674
54,541
L
Apollo
6,185
4,069
0
2,117
11,101
4,219
0
1,817
9,284
0
51,783
W
Cthulhu
Frostypookey
Cthulhu
8,438
1,422
2,086
2,610
10,971
10,138
0
4,492
6,251
29,008
0
L
Ganesha
ImCQ3
Ganesha
5,469
539
0
4,191
15,152
12,511
0
5,699
9,453
26,696
0
W
Charybdis
LethalCannoneer
Charybdis
10,528
7,438
0
1,567
8,151
3,106
539
2,055
6,032
0
64,772
W
Ix Chel
PureTB
Ix Chel
5,708
277
969
2,126
5,662
2,578
0
2,247
3,261
73,986
0
L
Nu Wa
TheMickyD
Nu Wa
8,243
1,793
0
500
6,228
2,451
0
2,202
4,026
54,641
0
L
Vamana
6,474
3,719
0
2,686
14,871
16,122
0
2,406
12,465
0
41,843
L
Mercury
reidw26
Mercury
3,436
1,326
0
390
11,242
4,171
0
3,177
8,065
0
48,627
W
Arachne
ztuNzeeDMD
Arachne
4,905
3,857
144
1,917
10,770
4,390
0
3,461
7,073
0
43,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
39,588
373
Minions Killed
445
0
Camps Cleared
0
1,364,306
Distance Traveled
1,344,531
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,301
639
91
7
0
250,433
1
L
Apollo
7,782
599
102
8
0
289,854
0
W
Cthulhu
8,054
620
36
3
0
273,595
2
L
Ganesha
6,667
513
7
1
0
265,525
2
W
Charybdis
8,136
626
112
9
0
248,323
5
W
Ix Chel
8,206
631
135
10
0
262,803
2
L
Nu Wa
6,518
501
114
9
0
247,655
3
L
Vamana
6,252
481
59
5
0
245,794
0
L
Mercury
6,211
478
91
7
0
315,478
0
W
Arachne
6,891
530
71
5
0
309,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role