Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
BundudaMetida
Xing Tian
Platinum V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 20L
1,882 MMR
Solo
Kuzenbo
Kuzenbo
Masters
FrancoL3on
Kuzenbo
Masters
Level 240
God Stats
2W - 1L
1,593 SR
Queue Stats
875W - 894L
2,072 MMR
Solo
Achilles
Achilles
Platinum V
RyømenSukuna
Achilles
Platinum V
Level 156
God Stats
2W - 3L
1,697 SR
Queue Stats
132W - 137L
1,760 MMR
Solo
Jing Wei
Jing Wei
Masters
xohp
Jing Wei
Masters
Level 129
God Stats
84W - 55L
1,721 SR
Queue Stats
483W - 474L
2,400 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,602 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,628 SR
1,987 MMR
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum II
FakeStyle
Nox
Platinum II
Level 255
God Stats
3W - 4L
1,565 SR
Queue Stats
647W - 646L
1,744 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
JhonFINALBOSS
Tsukuyomi
Masters
Level 154
God Stats
13W - 3L
1,934 SR
Queue Stats
306W - 295L
2,744 MMR
Solo
Chernobog
Chernobog
Platinum II
Linxway
Chernobog
Platinum II
Level 52
God Stats
1W - 1L
1,860 SR
Queue Stats
66W - 60L
1,935 MMR
Solo
Ra
Ra
Platinum I
Negasubzero
Ra
Platinum I
Level 160
God Stats
1W - 7L
1,278 SR
Queue Stats
200W - 222L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 7
8,751
625
12,011
8,226
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
BundudaMetida
Xing Tian
14
1 / 1 / 4
7,861
562
7,092
15,345
9,559
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
FrancoL3on
Kuzenbo
11
0 / 1 / 12
7,591
542
4,965
13,260
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
RyømenSukuna
Achilles
15
10 / 1 / 4
9,289
664
15,587
12,025
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
xohp
Jing Wei
15
8 / 2 / 1
9,357
668
12,003
12,807
5,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaAwilixBacchusMaman Brigitte

VS

Bans
RaijinThorSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 2
7,378
527
4,683
12,912
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
6,541
467
3,825
12,489
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JhonFINALBOSS
Tsukuyomi
13
3 / 6 / 1
7,937
567
9,649
14,482
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Linxway
Chernobog
11
0 / 4 / 1
6,580
470
5,336
13,326
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 4 / 0
8,069
576
10,845
12,494
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
6
6
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
7
6.5
L
Rama
 
Rama
0
3
2
0.33
W
Xing Tian
BundudaMetida
Xing Tian
1
1
4
3
L
0
5
2
0.2
W
Kuzenbo
FrancoL3on
Kuzenbo
0
1
12
6
L
Tsukuyomi
JhonFINALBOSS
Tsukuyomi
3
6
1
0.58
L
Chernobog
Linxway
Chernobog
0
4
1
0.13
L
3
4
0
0.75
W
Achilles
RyømenSukuna
Achilles
10
1
4
12
W
Jing Wei
xohp
Jing Wei
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,658
Damage
34,338
61,663
Taken
65,703
42,609
Mitigated
29,823
20,877
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,011
501
667
3,577
8,226
4,824
1,550
1,607
6,619
73,612
0
L
Rama
 
Rama
4,683
3,545
0
3,268
12,912
4,618
821
6,303
6,609
0
61,422
W
Xing Tian
BundudaMetida
Xing Tian
7,092
637
0
6,894
15,345
9,559
0
8,022
7,323
62,448
0
L
3,825
784
0
2,042
12,489
8,686
0
5,585
6,904
20,918
0
W
Kuzenbo
FrancoL3on
Kuzenbo
4,965
1,648
0
2,443
13,260
16,675
156
1,936
11,225
19,442
0
L
Tsukuyomi
JhonFINALBOSS
Tsukuyomi
9,649
2,267
0
3,924
14,482
6,127
0
2,866
11,616
0
60,937
L
Chernobog
Linxway
Chernobog
5,336
3,788
0
3,580
13,326
4,787
0
1,947
11,379
0
47,744
L
10,845
1,568
6
5,616
12,494
5,605
0
7,367
5,127
63,708
0
W
Achilles
RyømenSukuna
Achilles
15,587
5,591
0
2,172
12,025
6,312
0
2,316
9,645
0
77,872
W
Jing Wei
xohp
Jing Wei
12,003
10,249
0
5,124
12,807
5,239
52
626
12,181
0
86,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
36,505
461
Minions Killed
430
0
Camps Cleared
0
1,523,400
Distance Traveled
1,431,282
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,751
625
118
8
0
281,841
0
L
Rama
7,378
527
128
9
0
263,856
0
W
Xing Tian
7,861
562
78
6
0
269,436
0
L
Nox
6,541
467
32
2
0
277,884
9
W
Kuzenbo
7,591
542
15
1
0
298,565
0
L
Tsukuyomi
7,937
567
84
6
0
317,411
0
L
Chernobog
6,580
470
89
6
0
286,893
1
L
Ra
8,069
576
97
7
0
285,238
7
W
Achilles
9,289
664
103
7
0
354,414
3
W
Jing Wei
9,357
668
147
11
0
319,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role