Player Matchup

Agni
Agni
Goblin99
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Sylvanus
Sylvanus
MoNkEyBuTT11105
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,314 Elo+
Solo
Lancelot
Lancelot
TheSoyMilk_2
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,409 Elo+
Party 2
Skadi
Skadi
Wynnerscircle34
Skadi
Level 20
God Stats
1W - 1L
1,779 SR
Queue Stats
19W - 26L
1,400 Elo+
Party 2
Neith
Neith
rShigs88
Neith
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 51L
1,432 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,354 Elo+

VS

Team Averages
Level 66
1,440 SR
1,464 Elo+
Osiris
Osiris
DarkSpirit42
Osiris
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
IIvrodvII
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,339 Elo+
Party 1
Athena
Athena
LiberalTrash1
Athena
Level 24
God Stats
2W - 2L
1,512 SR
Queue Stats
156W - 160L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Quisenana
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,560 Elo+
Solo
Persephone
Persephone
Zeros_revolution
Persephone
Level 156
God Stats
1W - 2L
1,186 SR
Queue Stats
74W - 65L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 8 / 4
8,005
728
11,241
12,058
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
14
3 / 5 / 4
8,557
778
5,770
15,190
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
TheSoyMilk_2
Lancelot
15
2 / 6 / 6
8,131
739
6,416
11,558
6,060
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 7
7,646
695
10,395
12,391
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
rShigs88
Neith
14
3 / 4 / 2
8,063
733
11,014
11,987
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 3 / 14
9,933
903
7,809
14,312
17,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
IIvrodvII
Guan Yu
15
4 / 3 / 14
9,310
846
3,809
15,287
10,298
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 17
9,085
826
4,031
17,761
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Quisenana
Ah Muzen Cab
19
8 / 1 / 17
11,268
1,024
24,923
13,202
8,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Zeros_revolution
Persephone
18
9 / 2 / 18
10,897
991
19,278
11,626
4,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
10
Kills
28
28
Deaths
11
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
3
14
4.33
L
Agni
1
8
4
0.38
W
Guan Yu
IIvrodvII
Guan Yu
4
3
14
3.67
W
1
2
17
4.75
L
Sylvanus
3
5
4
1
W
Ah Muzen Cab
Quisenana
Ah Muzen Cab
8
1
17
16.5
L
Lancelot
TheSoyMilk_2
Lancelot
2
6
6
0.83
L
1
5
7
0.9
W
Persephone
Zeros_revolution
Persephone
9
2
18
9
L
Neith
rShigs88
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,836
Damage
59,850
63,184
Taken
72,188
38,576
Mitigated
52,428
12,403
Healing
33,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,809
1,055
301
530
14,312
17,482
970
3,668
10,644
0
15,068
L
Agni
11,241
878
0
571
12,058
5,869
0
3,509
8,549
23,851
0
W
Guan Yu
IIvrodvII
Guan Yu
3,809
363
7,370
5,731
15,287
10,298
488
3,606
11,681
0
9,473
W
4,031
922
2,417
6,670
17,761
11,002
466
2,596
15,165
6,084
0
L
Sylvanus
5,770
1,441
2,397
2,499
15,190
15,448
39
5,796
9,394
9,046
0
W
Ah Muzen Cab
Quisenana
Ah Muzen Cab
24,923
8,096
1,208
3,070
13,202
8,708
5,541
3,803
9,399
0
53,549
L
Lancelot
TheSoyMilk_2
Lancelot
6,416
1,304
742
658
11,558
6,060
0
4,863
6,695
0
8,743
L
10,395
4,160
501
1,090
12,391
5,524
0
4,712
7,679
0
21,191
W
Persephone
Zeros_revolution
Persephone
19,278
647
2,291
3,815
11,626
4,938
982
3,336
8,280
31,295
0
L
Neith
rShigs88
Neith
11,014
1,546
675
3,270
11,987
5,675
0
4,429
7,558
0
24,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
50,493
110
Minions Killed
136
0
Camps Cleared
0
892,119
Distance Traveled
1,134,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,933
903
16
1
0
214,138
0
L
Agni
8,005
728
40
4
0
169,955
0
W
Guan Yu
9,310
846
10
1
0
253,648
0
W
Athena
9,085
826
4
0
0
234,530
0
L
Sylvanus
8,557
778
9
1
0
142,246
0
W
Ah Muzen Cab
11,268
1,024
74
7
0
223,457
0
L
Lancelot
8,131
739
6
1
0
204,749
0
L
Skadi
7,646
695
25
2
0
182,549
0
W
Persephone
10,897
991
32
3
0
209,155
0
L
Neith
8,063
733
30
3
0
192,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role