Player Matchup

Sun Wukong
Sun Wukong
Concord
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,855 Elo+
Party 1
Chang'e
Chang'e
Pervasiveone
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,873 Elo+
Party 1
Ymir
Ymir
StealthArtz
Ymir
Level 40
God Stats
5W - 0L
1,760 SR
Queue Stats
20W - 5L
1,873 Elo+
Party 1
Team Averages
Level 35
1,587 SR
1,867 Elo+

VS

Team Averages
Level 61
1,469 SR
1,383 Elo+
Hades
Hades
CalIMeDaddy
Hades
Level 49
God Stats
5W - 2L
1,551 SR
Queue Stats
55W - 41L
1,472 Elo+
Party 2
Scylla
Scylla
Mistaaraya
Scylla
Level 116
God Stats
5W - 17L
1,310 SR
Queue Stats
141W - 177L
1,257 Elo+
Solo
Hercules
Hercules
ステイマッド
Hercules
Level 17
God Stats
2W - 3L
1,545 SR
Queue Stats
41W - 35L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Concord
Sun Wukong
13
10 / 0 / 7
9,961
996
11,757
10,879
8,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Pervasiveone
Chang'e
12
3 / 1 / 14
8,916
892
10,751
8,969
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 13
8,668
867
5,463
9,995
9,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,868
687
9,615
12,381
6,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Mistaaraya
Scylla
9
0 / 2 / 2
6,583
658
4,162
5,261
1,658
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 9 / 0
7,293
729
7,266
13,905
9,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
17
Kills
3
3
Deaths
17
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Sun Wukong
Concord
Sun Wukong
10
0
7
13.5
L
Scylla
Mistaaraya
Scylla
0
2
2
0.5
W
Chang'e
Pervasiveone
Chang'e
3
1
14
10
W
4
2
13
5.25
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
21,043
29,843
Taken
31,547
21,821
Mitigated
17,279
11,699
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,615
292
746
2,766
12,381
6,352
0
5,551
6,830
25,531
0
W
Sun Wukong
Concord
Sun Wukong
11,757
3,433
0
2,218
10,879
8,966
799
5,525
5,354
0
43,218
L
Scylla
Mistaaraya
Scylla
4,162
124
0
0
5,261
1,658
0
3,013
2,248
19,636
0
W
Chang'e
Pervasiveone
Chang'e
10,751
2,164
4,582
4,649
8,969
3,789
1,100
4,753
4,216
33,429
0
W
5,463
1,827
0
250
9,995
9,066
335
3,760
6,235
21,311
0
L
7,266
2,291
0
1,089
13,905
9,269
0
7,698
6,207
0
16,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
20,744
128
Minions Killed
67
0
Camps Cleared
0
544,223
Distance Traveled
411,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,868
687
32
3
0
148,987
0
W
Sun Wukong
9,961
996
62
6
0
196,636
0
L
Scylla
6,583
658
20
2
0
143,387
0
W
Chang'e
8,916
892
54
5
0
181,539
0
W
Ymir
8,668
867
12
1
0
166,048
0
L
Hercules
7,293
729
15
2
0
119,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role