Player Matchup

Merlin
Merlin
Calgara124
Merlin
Level 89
God Stats
3W - 5L
1,439 SR
Queue Stats
51W - 59L
1,330 Elo+
Party 1
Arachne
Arachne
Keylaw1
Arachne
Level 82
God Stats
1W - 0L
1,050 SR
Queue Stats
128W - 136L
1,348 Elo+
Party 1
Osiris
Osiris
zeropointhall
Osiris
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
18W - 21L
1,339 Elo+
Party 1
Team Averages
Level 63
1,244 SR
1,339 Elo+

VS

Team Averages
Level 76
1,548 SR
1,362 Elo+
Artemis
Artemis
GettinPaid3125
Artemis
Level 87
God Stats
3W - 1L
1,501 SR
Queue Stats
32W - 37L
1,429 Elo+
Solo
Raijin
Raijin
IFN x Sky
Raijin
Level 76
God Stats
4W - 3L
1,642 SR
Queue Stats
129W - 132L
1,390 Elo+
Solo
Sylvanus
Sylvanus
jmerlene
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Calgara124
Merlin
12
7 / 2 / 8
9,270
927
10,536
6,092
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Keylaw1
Arachne
11
7 / 1 / 7
9,307
931
9,860
11,174
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 12
8,564
856
8,917
11,907
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 2
8,365
837
9,955
12,768
3,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
IFN x Sky
Raijin
10
2 / 7 / 2
8,101
810
4,390
11,100
3,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
jmerlene
Sylvanus
10
0 / 2 / 3
6,848
685
4,761
9,289
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Calgara124
Merlin
7
2
8
5.5
L
4
8
2
0.63
L
Raijin
IFN x Sky
Raijin
2
7
2
0.43
W
Arachne
Keylaw1
Arachne
7
1
7
10.5
L
Sylvanus
jmerlene
Sylvanus
0
2
3
0.75
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
19,106
29,173
Taken
33,157
16,489
Mitigated
15,579
7,147
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Calgara124
Merlin
10,536
153
228
522
6,092
2,304
1,685
1,924
3,963
36,894
0
L
9,955
3,847
41
1,512
12,768
3,916
0
4,376
8,167
0
24,985
L
Raijin
IFN x Sky
Raijin
4,390
496
0
1,308
11,100
3,273
0
3,716
7,142
22,475
0
W
Arachne
Keylaw1
Arachne
9,860
7,516
40
4,335
11,174
6,194
713
2,885
8,177
0
29,670
L
Sylvanus
jmerlene
Sylvanus
4,761
1,504
539
2,140
9,289
8,390
0
2,937
5,977
10,032
0
W
8,917
3,183
196
1,826
11,907
7,991
87
4,108
7,401
0
19,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
23,314
94
Minions Killed
68
0
Camps Cleared
0
544,691
Distance Traveled
410,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,270
927
43
4
0
161,445
0
L
Artemis
8,365
837
27
3
0
130,859
0
L
Raijin
8,101
810
33
3
0
143,964
0
W
Arachne
9,307
931
32
3
0
190,774
0
L
Sylvanus
6,848
685
8
1
0
135,944
0
W
Osiris
8,564
856
19
2
0
192,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role