Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chrisbeamz
Morgan Le Fay
Level 154
God Stats
4W - 8L
1,353 SR
Queue Stats
163W - 165L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
MKchronic
Zhong Kui
Level 124
God Stats
1W - 0L
1,246 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
Xxelitenova420xX
Ratatoskr
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 200L
1,456 Elo+
Party 2
Charybdis
Charybdis
zenen39
Charybdis
Level 147
God Stats
3W - 2L
1,497 SR
Queue Stats
26W - 24L
1,506 Elo+
Solo
Team Averages
Level 124
1,419 SR
1,457 Elo+

VS

Team Averages
Level 116
1,591 SR
1,534 Elo+
Ra
Ra
Corazon_995
Ra
Level 134
God Stats
4W - 3L
1,652 SR
Queue Stats
80W - 65L
1,566 Elo+
Party 1
He Bo
He Bo
Loly-love
He Bo
Level 154
God Stats
0W - 2L
1,329 SR
Queue Stats
110W - 112L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
Reno-star2020
Ix Chel
Level 145
God Stats
4W - 3L
1,593 SR
Queue Stats
179W - 167L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
RickJames96
Sun Wukong
Level 118
God Stats
2W - 1L
1,802 SR
Queue Stats
583W - 519L
1,532 Elo+
Solo
Hera
Hera
stickman_gg12
Hera
Level 28
God Stats
41W - 32L
1,579 SR
Queue Stats
53W - 53L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 2 / 10
9,400
588
5,738
13,072
11,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Chrisbeamz
Morgan Le Fay
15
2 / 0 / 2
9,643
603
8,552
12,411
8,532
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MKchronic
Zhong Kui
15
6 / 2 / 3
9,605
600
9,447
13,972
11,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
15
7 / 1 / 6
9,533
596
8,881
11,397
4,793
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
zenen39
Charybdis
14
3 / 3 / 5
8,427
527
10,018
14,271
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,777
424
2,490
9,027
3,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Loly-love
He Bo
13
4 / 8 / 2
7,927
495
9,855
13,942
5,088
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
11
4 / 2 / 3
7,760
485
11,695
11,031
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
RickJames96
Sun Wukong
15
0 / 1 / 0
8,870
554
9,056
13,994
9,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 1
7,334
458
6,063
9,058
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
8
8
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
10
4
W
Morgan Le Fay
Chrisbeamz
Morgan Le Fay
2
0
2
3
L
0
4
3
0.38
L
He Bo
Loly-love
He Bo
4
8
2
0.63
W
Zhong Kui
MKchronic
Zhong Kui
6
2
3
3.75
L
Ix Chel
4
2
3
2.75
L
Sun Wukong
RickJames96
Sun Wukong
0
1
0
0
W
Ratatoskr
7
1
6
10
L
0
6
1
0.08
W
Charybdis
zenen39
Charybdis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,636
Damage
39,159
65,123
Taken
57,052
43,773
Mitigated
25,386
29,357
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,738
1,840
4,561
3,615
13,072
11,248
618
8,678
4,354
30,242
0
W
Morgan Le Fay
Chrisbeamz
Morgan Le Fay
8,552
1,758
0
7,615
12,411
8,532
44
405
12,006
80,421
0
L
2,490
302
262
3,536
9,027
3,325
0
1,841
7,186
45,787
0
L
He Bo
Loly-love
He Bo
9,855
113
0
3,240
13,942
5,088
0
5,760
8,182
45,451
0
W
Zhong Kui
MKchronic
Zhong Kui
9,447
647
112
5,355
13,972
11,921
774
7,248
6,338
64,148
0
L
Ix Chel
11,695
2,255
1,068
2,373
11,031
3,926
0
3,825
7,206
31,490
0
L
Sun Wukong
RickJames96
Sun Wukong
9,056
884
0
5,699
13,994
9,676
0
7,733
6,261
0
84,615
W
Ratatoskr
8,881
2,379
0
2,446
11,397
4,793
907
3,487
7,864
0
73,664
L
6,063
1,161
0
600
9,058
3,371
0
4,578
4,480
44,754
0
W
Charybdis
zenen39
Charybdis
10,018
5,206
0
5,653
14,271
7,279
2,463
10,089
4,102
0
65,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
38,668
459
Minions Killed
434
0
Camps Cleared
0
1,520,352
Distance Traveled
1,509,320
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,400
588
36
2
0
294,705
2
W
Morgan Le Fay
9,643
603
128
8
0
303,309
1
L
Ra
6,777
424
72
5
0
254,084
0
L
He Bo
7,927
495
72
5
0
300,428
0
W
Zhong Kui
9,605
600
109
7
0
292,769
0
L
Ix Chel
7,760
485
45
3
0
315,601
0
L
Sun Wukong
8,870
554
138
9
0
341,139
0
W
Ratatoskr
9,533
596
94
6
0
361,674
0
L
Hera
7,334
458
107
7
0
298,068
3
W
Charybdis
8,427
527
92
6
0
267,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role