Player Matchup

Thanatos
Thanatos
HowCome7894851
Thanatos
Level 106
God Stats
9W - 7L
1,461 SR
Queue Stats
157W - 141L
1,469 Elo+
Solo
Neith
Neith
Nisbet92
Neith
Level 88
God Stats
415W - 414L
1,511 SR
Queue Stats
451W - 459L
1,461 Elo+
Solo
Fenrir
Fenrir
Snugggyyyy
Fenrir
Level 37
God Stats
4W - 9L
1,489 SR
Queue Stats
38W - 50L
1,409 Elo+
Solo
Hera
Hera
ZeroSlayer04
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 145L
1,333 Elo+
Solo
Heimdallr
Heimdallr
morte629
Heimdallr
Level 106
God Stats
18W - 21L
1,528 SR
Queue Stats
47W - 53L
1,350 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,404 Elo+

VS

Team Averages
Level 86
1,548 SR
1,399 Elo+
Lancelot
Lancelot
Animal
Lancelot
Level 220
God Stats
2W - 1L
1,318 SR
Queue Stats
53W - 47L
1,450 Elo+
Party 1
Merlin
Merlin
EvoG Busch
Merlin
Level 66
God Stats
3W - 3L
1,682 SR
Queue Stats
157W - 156L
1,366 Elo+
Solo
Maui
Maui
JustJair
Maui
Level 16
God Stats
2W - 3L
1,435 SR
Queue Stats
26W - 30L
1,316 Elo+
Party 1
Chaac
Chaac
jusDAFOX
Chaac
Level 97
God Stats
8W - 5L
1,567 SR
Queue Stats
514W - 516L
1,413 Elo+
Solo
Charybdis
Charybdis
kevineitor15
Charybdis
Level 29
God Stats
8W - 2L
1,740 SR
Queue Stats
46W - 36L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 3 / 0
5,910
537
6,846
10,885
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Nisbet92
Neith
9
1 / 3 / 2
5,335
485
4,246
7,288
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Snugggyyyy
Fenrir
8
0 / 1 / 3
5,327
484
3,339
8,715
5,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,542
504
3,370
7,519
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
morte629
Heimdallr
9
0 / 3 / 0
5,014
456
2,350
6,678
2,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Animal
Lancelot
12
7 / 1 / 2
7,046
641
9,677
10,246
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
EvoG Busch
Merlin
12
0 / 2 / 4
6,569
597
2,217
4,709
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
9
2 / 2 / 2
5,802
527
2,383
7,722
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
jusDAFOX
Chaac
12
3 / 0 / 0
7,745
704
4,904
8,708
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
kevineitor15
Charybdis
9
1 / 2 / 3
5,672
516
3,419
6,793
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
13
14
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Animal
Lancelot
7
1
2
8
W
Merlin
EvoG Busch
Merlin
0
2
4
1
L
Thanatos
5
3
0
1.67
W
Maui
2
2
2
1.5
L
Neith
Nisbet92
Neith
1
3
2
0.67
L
Fenrir
Snugggyyyy
Fenrir
0
1
3
1.5
L
0
4
1
0.13
W
Chaac
jusDAFOX
Chaac
3
0
0
3
W
Charybdis
kevineitor15
Charybdis
1
2
3
1.25
L
Heimdallr
morte629
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,151
Damage
22,600
41,085
Taken
38,178
16,989
Mitigated
19,565
13,861
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Animal
Lancelot
9,677
2,919
0
921
10,246
3,811
0
894
9,204
0
49,052
W
Merlin
EvoG Busch
Merlin
2,217
158
0
500
4,709
1,510
346
1,372
3,191
40,453
0
L
Thanatos
6,846
1,881
0
6,247
10,885
3,796
0
654
10,163
0
35,501
W
Maui
2,383
438
0
655
7,722
5,204
0
449
7,249
10,400
0
L
Neith
Nisbet92
Neith
4,246
1,943
0
1,430
7,288
2,554
0
1,171
6,083
0
36,440
L
Fenrir
Snugggyyyy
Fenrir
3,339
966
0
2,548
8,715
5,447
0
696
8,019
0
13,727
L
3,370
345
0
1,690
7,519
2,497
127
1,733
5,542
36,887
0
W
Chaac
jusDAFOX
Chaac
4,904
452
0
2,872
8,708
7,560
0
0
8,708
0
51,740
W
Charybdis
kevineitor15
Charybdis
3,419
2,261
0
2,063
6,793
1,480
0
337
6,456
0
30,295
L
Heimdallr
morte629
Heimdallr
2,350
825
0
1,946
6,678
2,695
0
0
6,678
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
32,834
217
Minions Killed
281
0
Camps Cleared
0
1,138,447
Distance Traveled
1,216,190
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,046
641
62
6
0
296,961
3
W
Merlin
6,569
597
78
7
0
238,608
0
L
Thanatos
5,910
537
51
5
0
268,957
0
W
Maui
5,802
527
14
1
0
227,738
0
L
Neith
5,335
485
52
5
0
187,388
7
L
Fenrir
5,327
484
18
2
0
266,342
0
L
Hera
5,542
504
67
6
0
223,168
7
W
Chaac
7,745
704
89
8
0
243,750
2
W
Charybdis
5,672
516
38
3
0
209,133
4
L
Heimdallr
5,014
456
29
3
0
192,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role