Player Matchup

Fenrir
Fenrir
Galaxy_WeEEz
Fenrir
Level 125
God Stats
8W - 16L
1,355 SR
Queue Stats
32W - 62L
1,253 Elo+
Party 1
Neith
Neith
IFR-ZoRaE
Neith
Level 6
God Stats
3W - 11L
1,364 SR
Queue Stats
3W - 15L
1,185 Elo+
Party 1
Poseidon
Poseidon
SALAMIFLAKKO
Poseidon
Level 49
God Stats
11W - 3L
1,599 SR
Queue Stats
240W - 149L
1,577 Elo+
Solo
Team Averages
Level 60
1,439 SR
1,339 Elo+

VS

Team Averages
Level 92
1,554 SR
1,426 Elo+
Hun Batz
Hun Batz
Mr0starot
Hun Batz
Level 120
God Stats
11W - 14L
1,701 SR
Queue Stats
264W - 285L
1,320 Elo+
Solo
Scylla
Scylla
Veilhor
Scylla
Level 42
God Stats
0W - 1L
1,355 SR
Queue Stats
27W - 14L
1,549 Elo+
Solo
Cthulhu
Cthulhu
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Cthulhu
Level 113
God Stats
6W - 5L
1,606 SR
Queue Stats
259W - 261L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 1 / 6
10,054
718
3,952
10,926
4,673
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
IFR-ZoRaE
Neith
11
0 / 2 / 4
8,923
637
996
4,445
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SALAMIFLAKKO
Poseidon
15
7 / 1 / 1
11,904
850
19,475
8,694
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mr0starot
Hun Batz
12
1 / 5 / 1
9,857
704
3,443
12,100
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Veilhor
Scylla
13
3 / 4 / 1
10,021
716
7,068
10,112
3,337
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
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Cthulhu
13
0 / 0 / 4
9,641
689
8,961
9,775
9,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
4
4
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
6
5
W
Neith
IFR-ZoRaE
Neith
0
2
4
1
L
Hun Batz
Mr0starot
Hun Batz
1
5
1
0.3
W
Poseidon
SALAMIFLAKKO
Poseidon
7
1
1
7.5
L
Scylla
Veilhor
Scylla
3
4
1
0.88
L
Cthulhu
abcddddff
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,423
Damage
19,472
24,065
Taken
31,987
9,865
Mitigated
17,460
2,303
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,952
920
0
1,663
10,926
4,673
0
7,589
3,337
0
22,853
W
Neith
IFR-ZoRaE
Neith
996
818
0
0
4,445
1,785
0
3,904
541
0
8,212
L
Hun Batz
Mr0starot
Hun Batz
3,443
179
0
1,822
12,100
4,308
352
7,849
4,251
0
28,776
W
Poseidon
SALAMIFLAKKO
Poseidon
19,475
3,083
0
640
8,694
3,407
0
4,886
3,808
76,429
0
L
Scylla
Veilhor
Scylla
7,068
285
0
854
10,112
3,337
384
7,667
2,445
34,145
0
L
Cthulhu
abcddddff
Cthulhu
8,961
85
78
717
9,775
9,815
0
4,494
5,281
36,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
29,519
152
Minions Killed
142
0
Camps Cleared
0
692,080
Distance Traveled
696,339
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,054
718
33
2
0
281,585
4
W
Neith
8,923
637
13
1
0
162,973
0
L
Hun Batz
9,857
704
39
3
0
214,573
0
W
Poseidon
11,904
850
106
8
0
247,522
0
L
Scylla
10,021
716
50
4
0
233,207
0
L
Cthulhu
9,641
689
53
4
0
248,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role