Player Matchup

Cu Chulainn
Cu Chulainn
BrickFuJohn
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,458 Elo+
Party 2
Izanami
Izanami
LuckyLyer
Izanami
Level 36
God Stats
1W - 1L
1,257 SR
Queue Stats
42W - 64L
1,360 Elo+
Party 3
Thanatos
Thanatos
Mal_Mutation2001
Thanatos
Level 28
God Stats
10W - 18L
1,342 SR
Queue Stats
27W - 52L
1,313 Elo+
Party 3
Discordia
Discordia
Prty_CloWn
Discordia
Level 46
God Stats
4W - 1L
1,701 SR
Queue Stats
40W - 66L
1,355 Elo+
Party 3
Hel
Hel
UniversalShard
Hel
Level 82
God Stats
20W - 16L
1,565 SR
Queue Stats
130W - 116L
1,504 Elo+
Party 2
Team Averages
Level 43
1,473 SR
1,398 Elo+

VS

Team Averages
Level 52
1,530 SR
1,417 Elo+
Maui
Maui
NicoOB19
Maui
Level 28
God Stats
11W - 6L
1,480 SR
Queue Stats
140W - 122L
1,462 Elo+
Party 4
Xbalanque
Xbalanque
RCTBubaBlue
Xbalanque
Level 48
God Stats
34W - 33L
1,584 SR
Queue Stats
157W - 166L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
SPACCAOSSA_00
Ao Kuang
Level 35
God Stats
1W - 4L
1,324 SR
Queue Stats
13W - 28L
1,276 Elo+
Party 1
Ah Puch
Ah Puch
ZuckFeus24
Ah Puch
Level 84
God Stats
6W - 2L
1,682 SR
Queue Stats
250W - 226L
1,462 Elo+
Party 4
Nu Wa
Nu Wa
xXAlcatraz95Xx
Nu Wa
Level 67
God Stats
5W - 6L
1,578 SR
Queue Stats
130W - 137L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrickFuJohn
Cu Chulainn
10
0 / 3 / 3
6,738
481
4,686
10,078
5,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LuckyLyer
Izanami
15
8 / 3 / 2
9,848
703
11,183
10,892
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
11 / 4 / 2
9,337
667
9,280
14,656
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Prty_CloWn
Discordia
12
0 / 0 / 6
7,177
513
5,831
6,927
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 10
8,208
586
8,077
5,769
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
3 / 3 / 1
7,709
551
3,489
12,316
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
RCTBubaBlue
Xbalanque
13
2 / 6 / 2
7,390
528
4,157
12,763
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
SPACCAOSSA_00
Ao Kuang
11
2 / 4 / 3
6,969
498
4,402
13,421
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
ZuckFeus24
Ah Puch
12
1 / 2 / 2
7,035
503
8,746
10,482
8,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 5 / 0
6,693
478
4,639
7,740
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
10
10
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BrickFuJohn
Cu Chulainn
0
3
3
0.5
W
Izanami
LuckyLyer
Izanami
8
3
2
3
W
11
4
2
3
L
Maui
3
3
1
1.17
W
Discordia
Prty_CloWn
Discordia
0
0
6
3
L
Xbalanque
RCTBubaBlue
Xbalanque
2
6
2
0.5
L
Ao Kuang
SPACCAOSSA_00
Ao Kuang
2
4
3
0.88
W
1
0
10
6
L
Ah Puch
ZuckFeus24
Ah Puch
1
2
2
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,057
Damage
25,433
48,322
Taken
56,722
20,525
Mitigated
30,643
21,256
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BrickFuJohn
Cu Chulainn
4,686
899
0
520
10,078
5,197
398
6,513
3,565
0
28,158
W
Izanami
LuckyLyer
Izanami
11,183
7,581
0
1,440
10,892
4,135
2,320
3,292
7,600
0
83,715
W
9,280
2,045
0
9,973
14,656
5,819
61
4,606
10,050
0
64,393
L
Maui
3,489
668
200
3,070
12,316
11,754
203
3,223
9,093
20,138
0
W
Discordia
Prty_CloWn
Discordia
5,831
186
0
2,100
6,927
2,454
464
4,033
2,894
52,701
0
L
Xbalanque
RCTBubaBlue
Xbalanque
4,157
1,899
0
4,779
12,763
4,131
801
2,403
10,360
0
51,975
L
Ao Kuang
SPACCAOSSA_00
Ao Kuang
4,402
1,750
0
2,039
13,421
4,185
0
2,206
11,215
38,719
0
W
8,077
1,083
3,679
3,544
5,769
2,920
1,606
2,832
2,937
37,013
0
L
Ah Puch
ZuckFeus24
Ah Puch
8,746
928
0
4,101
10,482
8,681
246
2,327
8,155
52,768
0
L
4,639
1,009
0
552
7,740
1,892
245
3,749
3,991
36,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
35,796
417
Minions Killed
304
0
Camps Cleared
0
1,392,725
Distance Traveled
1,138,311
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,738
481
46
3
0
288,168
0
W
Izanami
9,848
703
135
10
0
266,151
0
W
Thanatos
9,337
667
84
6
0
322,811
0
L
Maui
7,709
551
24
2
0
247,701
0
W
Discordia
7,177
513
91
7
0
257,989
6
L
Xbalanque
7,390
528
85
6
0
230,992
0
L
Ao Kuang
6,969
498
63
5
0
263,571
1
W
Hel
8,208
586
61
4
0
257,606
0
L
Ah Puch
7,035
503
70
5
0
201,706
0
L
Nu Wa
6,693
478
62
4
0
194,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role