Player Matchup

Kukulkan
Kukulkan
FadedBeto
Kukulkan
Level 47
God Stats
1W - 5L
1,171 SR
Queue Stats
56W - 70L
1,167 Elo+
Solo
Kumbhakarna
Kumbhakarna
RazerFire09
Kumbhakarna
Level 80
God Stats
0W - 1L
1,807 SR
Queue Stats
39W - 41L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
Level 96
God Stats
1W - 9L
1,502 SR
Queue Stats
121W - 139L
1,413 Elo+
Solo
Geb
Geb
YT Grim Gorilla
Geb
Level 45
God Stats
2W - 2L
1,708 SR
Queue Stats
29W - 28L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
xEijiberryX
Jing Wei
Level 65
God Stats
1W - 7L
1,500 SR
Queue Stats
7W - 15L
1,336 Elo+
Solo
Team Averages
Level 67
1,538 SR
1,360 Elo+

VS

Team Averages
Level 90
1,548 SR
1,466 Elo+
Nike
Nike
Impr1m1s
Nike
Level 98
God Stats
2W - 1L
1,732 SR
Queue Stats
96W - 90L
1,535 Elo+
Solo
Pele
Pele
Mash456
Pele
Level 127
God Stats
31W - 17L
1,481 SR
Queue Stats
175W - 157L
1,505 Elo+
Party 1
Sol
Sol
Xprincess ashX
Sol
Level 87
God Stats
31W - 27L
1,588 SR
Queue Stats
181W - 169L
1,496 Elo+
Party 1
Ra
Ra
boe7sdown
Ra
Level 57
God Stats
9W - 5L
1,468 SR
Queue Stats
169W - 180L
1,388 Elo+
Solo
Janus
Janus
zungetsu_24
Janus
Level 82
God Stats
48W - 42L
1,474 SR
Queue Stats
485W - 483L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FadedBeto
Kukulkan
8
0 / 4 / 0
6,496
361
512
5,109
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
RazerFire09
Kumbhakarna
11
2 / 2 / 0
7,275
404
2,626
13,871
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
15
2 / 2 / 1
9,112
506
13,198
15,716
10,810
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 2
7,868
437
6,092
10,806
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
xEijiberryX
Jing Wei
13
0 / 3 / 2
7,750
431
4,436
9,403
3,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 2 / 1
8,514
473
6,114
14,456
9,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Mash456
Pele
16
4 / 1 / 2
9,881
549
9,461
15,890
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 0 / 1
10,112
562
7,825
4,328
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 5
9,247
514
7,042
11,513
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 2
9,696
539
3,361
6,804
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FadedBeto
Kukulkan
0
4
0
0
W
Nike
1
2
1
0.75
W
Pele
Mash456
Pele
4
1
2
5
L
Kumbhakarna
RazerFire09
Kumbhakarna
2
2
0
1
L
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
2
2
1
1.25
W
5
0
1
5.5
L
1
3
2
0.67
W
1
2
5
1.75
L
Jing Wei
xEijiberryX
Jing Wei
0
3
2
0.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,864
Damage
33,803
54,905
Taken
52,991
29,459
Mitigated
29,281
11,582
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FadedBeto
Kukulkan
512
47
0
655
5,109
1,554
0
1,556
3,427
25,567
0
W
Nike
6,114
289
0
384
14,456
9,960
373
8,558
5,898
669
49,289
W
Pele
Mash456
Pele
9,461
2,309
0
5,180
15,890
7,337
744
4,361
11,529
0
94,477
L
Kumbhakarna
RazerFire09
Kumbhakarna
2,626
320
0
1,700
13,871
6,491
0
3,091
10,780
48,627
0
L
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
13,198
1,955
0
7,069
15,716
10,810
0
2,835
12,813
76,918
0
W
7,825
3,262
0
2,416
4,328
1,775
882
1,856
2,472
74,420
5,869
L
6,092
725
0
1,856
10,806
7,425
0
4,042
6,675
30,273
0
W
7,042
620
930
3,108
11,513
7,098
291
4,644
6,869
47,367
0
L
Jing Wei
xEijiberryX
Jing Wei
4,436
2,863
0
302
9,403
3,179
0
6,497
2,838
0
51,607
W
3,361
42
0
262
6,804
3,111
145
3,009
3,795
61,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
47,450
371
Minions Killed
509
0
Camps Cleared
0
1,391,867
Distance Traveled
1,762,677
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,496
361
52
3
0
123,282
0
W
Nike
8,514
473
65
4
0
352,443
0
W
Pele
9,881
549
129
7
0
378,393
5
L
Kumbhakarna
7,275
404
76
4
0
284,916
0
L
Morgan Le Fay
9,112
506
119
7
0
347,035
0
W
Sol
10,112
562
148
8
0
343,533
1
L
Geb
7,868
437
38
2
0
286,977
0
W
Ra
9,247
514
45
3
0
350,794
3
L
Jing Wei
7,750
431
86
5
0
349,657
0
W
Janus
9,696
539
122
7
0
337,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role