Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlexS__S
Kukulkan
Level 122
God Stats
31W - 46L
1,409 SR
Queue Stats
753W - 770L
1,394 Elo+
Solo
Izanami
Izanami
LilaFrost
Izanami
Level 53
God Stats
5W - 4L
1,588 SR
Queue Stats
38W - 36L
1,452 Elo+
Party 2
Fenrir
Fenrir
Mr meeseeks1380
Fenrir
Level 54
God Stats
2W - 4L
1,379 SR
Queue Stats
45W - 55L
1,438 Elo+
Party 2
Anubis
Anubis
vHachimanv1405
Anubis
Level 61
God Stats
11W - 4L
1,876 SR
Queue Stats
224W - 254L
1,442 Elo+
Solo
Team Averages
Level 73
1,550 SR
1,445 Elo+

VS

Team Averages
Level 100
1,467 SR
1,407 Elo+
The Morrigan
The Morrigan
AcidNinja2287
The Morrigan
Level 124
God Stats
7W - 18L
1,263 SR
Queue Stats
262W - 237L
1,422 Elo+
Solo
Ganesha
Ganesha
BootKnocker
Ganesha
Level 38
God Stats
5W - 3L
1,758 SR
Queue Stats
104W - 136L
1,441 Elo+
Solo
Kukulkan
Kukulkan
CMarinho88
Kukulkan
Level 103
God Stats
10W - 6L
1,349 SR
Queue Stats
167W - 160L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CelloWinchester
Ah Muzen Cab
Level 117
God Stats
16W - 9L
1,420 SR
Queue Stats
191W - 187L
1,355 Elo+
Party 1
Nemesis
Nemesis
MarlonZatara
Nemesis
Level 119
God Stats
9W - 7L
1,542 SR
Queue Stats
726W - 715L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 0 / 2
8,964
390
4,119
11,115
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
AlexS__S
Kukulkan
18
3 / 3 / 3
11,532
501
15,938
16,281
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LilaFrost
Izanami
17
1 / 3 / 7
10,466
455
16,073
21,403
8,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 12 / 4
9,835
428
11,661
33,838
20,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 9 / 2
11,341
493
14,712
24,965
12,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AcidNinja2287
The Morrigan
19
2 / 2 / 8
12,565
546
17,853
13,342
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
BootKnocker
Ganesha
17
0 / 4 / 12
12,077
525
7,151
25,167
27,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
CMarinho88
Kukulkan
19
2 / 2 / 6
13,253
576
15,612
11,106
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CelloWinchester
Ah Muzen Cab
20
13 / 3 / 2
14,105
613
28,319
23,965
11,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MarlonZatara
Nemesis
20
10 / 1 / 2
14,856
646
17,973
22,007
11,778
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
12
Kills
27
27
Deaths
12
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
0
2
3
W
The Morrigan
AcidNinja2287
The Morrigan
2
2
8
3
L
Kukulkan
AlexS__S
Kukulkan
3
3
3
1.5
W
Ganesha
BootKnocker
Ganesha
0
4
12
1.5
W
Kukulkan
CMarinho88
Kukulkan
2
2
6
2.5
W
Ah Muzen Cab
CelloWinchester
Ah Muzen Cab
13
3
2
4.67
L
Izanami
LilaFrost
Izanami
1
3
7
1.5
W
Nemesis
MarlonZatara
Nemesis
10
1
2
11
L
3
12
4
0.42
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,503
Damage
86,908
107,602
Taken
95,587
53,053
Mitigated
61,444
17,772
Healing
30,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,119
1,033
0
0
11,115
4,111
0
4,539
6,576
0
45,817
W
The Morrigan
AcidNinja2287
The Morrigan
17,853
2,669
0
2,510
13,342
5,791
2,584
7,761
5,581
94,137
0
L
Kukulkan
AlexS__S
Kukulkan
15,938
1,396
64
3,419
16,281
7,746
0
8,163
8,118
95,725
0
W
Ganesha
BootKnocker
Ganesha
7,151
636
2,926
5,933
25,167
27,505
504
5,190
19,977
37,591
0
W
Kukulkan
CMarinho88
Kukulkan
15,612
353
0
3,174
11,106
4,556
3,452
7,309
3,797
103,370
0
W
Ah Muzen Cab
CelloWinchester
Ah Muzen Cab
28,319
16,959
452
7,831
23,965
11,814
5,679
4,082
19,883
0
117,593
L
Izanami
LilaFrost
Izanami
16,073
10,919
0
2,795
21,403
8,194
0
6,117
15,286
0
81,998
W
Nemesis
MarlonZatara
Nemesis
17,973
6,197
0
7,413
22,007
11,778
4,875
6,308
15,699
0
172,268
L
11,661
4,765
0
4,026
33,838
20,413
86
8,951
24,887
0
53,716
L
14,712
548
0
7,468
24,965
12,589
0
12,846
12,119
85,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
66,856
571
Minions Killed
724
0
Camps Cleared
0
1,851,668
Distance Traveled
2,208,304
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,964
390
74
3
0
349,468
0
W
The Morrigan
12,565
546
167
7
0
471,037
10
L
Kukulkan
11,532
501
148
6
0
381,890
2
W
Ganesha
12,077
525
10
0
0
403,558
0
W
Kukulkan
13,253
576
171
7
0
402,992
0
W
Ah Muzen Cab
14,105
613
178
8
0
430,780
0
L
Izanami
10,466
455
143
6
0
428,198
0
W
Nemesis
14,856
646
198
9
0
499,937
0
L
Fenrir
9,835
428
65
3
0
367,224
0
L
Anubis
11,341
493
141
6
0
324,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role