Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Red20200
Tsukuyomi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 149L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Weezyman102
Gilgamesh
Level 68
God Stats
3W - 1L
1,468 SR
Queue Stats
76W - 79L
1,406 Elo+
Solo
Horus
Horus
aperegrino
Horus
Level 102
God Stats
5W - 2L
1,508 SR
Queue Stats
437W - 428L
1,529 Elo+
Solo
Xing Tian
Xing Tian
grilledcheese60
Xing Tian
Level 100
God Stats
3W - 4L
1,452 SR
Queue Stats
223W - 288L
1,444 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,457 Elo+

VS

Team Averages
Level 136
1,494 SR
1,468 Elo+
Bakasura
Bakasura
CTalb740
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,421 Elo+
Solo
Terra
Terra
SasukeBankai
Terra
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 448L
1,471 Elo+
Solo
Arachne
Arachne
Stuqib
Arachne
Level 148
God Stats
18W - 17L
1,481 SR
Queue Stats
891W - 905L
1,432 Elo+
Solo
The Morrigan
The Morrigan
itslongballyall
The Morrigan
Level 149
God Stats
4W - 14L
1,181 SR
Queue Stats
412W - 432L
1,521 Elo+
Solo
Thor
Thor
padronbal360
Thor
Level 155
God Stats
2W - 2L
1,810 SR
Queue Stats
221W - 219L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
1 / 4 / 18
10,391
693
16,315
15,314
7,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Red20200
Tsukuyomi
18
9 / 5 / 12
11,612
774
14,171
19,431
9,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Weezyman102
Gilgamesh
20
5 / 3 / 16
11,485
766
15,822
19,792
16,780
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
18
3 / 3 / 19
10,411
694
9,830
19,400
18,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
grilledcheese60
Xing Tian
19
7 / 3 / 12
12,067
804
9,563
17,491
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CTalb740
Bakasura
16
1 / 6 / 12
9,513
634
10,300
16,373
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
1 / 3 / 12
10,035
669
10,060
18,648
16,313
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Stuqib
Arachne
18
6 / 5 / 11
11,125
742
14,810
17,286
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
itslongballyall
The Morrigan
19
7 / 4 / 10
11,547
770
18,450
10,326
4,555
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 8 / 13
9,968
665
16,589
17,264
10,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
76
25
Kills
18
18
Deaths
26
77
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
4
18
2.5
L
Bakasura
CTalb740
Bakasura
1
6
12
1.17
W
Tsukuyomi
Red20200
Tsukuyomi
9
5
12
3
L
1
3
12
2.33
L
Arachne
Stuqib
Arachne
6
5
11
2.3
W
Gilgamesh
Weezyman102
Gilgamesh
5
3
16
4.33
W
Horus
3
3
19
4.17
W
Xing Tian
grilledcheese60
Xing Tian
7
3
12
4.33
L
The Morrigan
itslongballyall
The Morrigan
7
4
10
3
L
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,701
Damage
70,209
91,428
Taken
79,897
73,373
Mitigated
55,829
39,076
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,315
10,137
1,941
3,595
15,314
7,349
2,792
4,860
10,186
0
51,262
L
Bakasura
CTalb740
Bakasura
10,300
4,165
901
3,014
16,373
12,093
748
2,323
14,050
0
14,541
W
Tsukuyomi
Red20200
Tsukuyomi
14,171
3,859
882
2,922
19,431
9,205
2,157
6,922
11,961
0
38,124
L
10,060
1,138
6,554
7,840
18,648
16,313
601
2,731
15,917
22,374
0
L
Arachne
Stuqib
Arachne
14,810
11,569
865
4,879
17,286
12,825
591
2,480
14,806
0
23,374
W
Gilgamesh
Weezyman102
Gilgamesh
15,822
2,386
2,730
2,092
19,792
16,780
29
4,473
13,915
0
38,426
W
Horus
9,830
4,629
12,158
8,664
19,400
18,341
205
5,954
12,666
4,191
25,852
W
Xing Tian
grilledcheese60
Xing Tian
9,563
309
1,524
2,568
17,491
21,698
0
6,093
10,962
19,015
0
L
The Morrigan
itslongballyall
The Morrigan
18,450
1,774
1,458
1,221
10,326
4,555
602
728
9,598
35,197
233
L
16,589
1,061
1,320
1,643
17,264
10,043
502
2,855
14,409
0
25,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,966
Gold Earned
52,188
235
Minions Killed
134
0
Camps Cleared
0
1,340,413
Distance Traveled
1,240,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,391
693
86
6
0
241,993
1
L
Bakasura
9,513
634
31
2
0
225,986
0
W
Tsukuyomi
11,612
774
51
3
0
253,631
0
L
Terra
10,035
669
23
2
0
285,137
0
L
Arachne
11,125
742
30
2
0
252,426
0
W
Gilgamesh
11,485
766
50
3
0
280,752
0
W
Horus
10,411
694
32
2
0
275,779
0
W
Xing Tian
12,067
804
16
1
0
288,258
0
L
The Morrigan
11,547
770
36
2
0
249,756
0
L
Thor
9,968
665
14
1
0
227,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role