Player Matchup

Ravana
Ravana
Gold V
DimaSnipe93
Ravana
Gold V
Level 144
God Stats
43W - 53L
1,482 SR
Queue Stats
372W - 387L
1,410 MMR
Solo
Fafnir
Fafnir
Gold III
LordRaptorT
Fafnir
Gold III
Level 146
God Stats
22W - 22L
1,626 SR
Queue Stats
81W - 93L
1,502 MMR
Solo
Ishtar
Ishtar
Gold IV
almagro95
Ishtar
Gold IV
Level 154
God Stats
6W - 3L
1,698 SR
Queue Stats
163W - 174L
1,450 MMR
Solo
Raijin
Raijin
Gold III
ciprian1000
Raijin
Gold III
Level 88
God Stats
3W - 6L
1,513 SR
Queue Stats
177W - 180L
1,452 MMR
Solo
Scylla
Scylla
Gold IV
goldwolfii
Scylla
Gold IV
Level 232
God Stats
20W - 19L
1,521 SR
Queue Stats
422W - 427L
1,451 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,568 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,532 SR
1,465 MMR
Ratatoskr
Ratatoskr
Gold II
 
Ratatoskr
Gold II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
ClashBank95
Cthulhu
Gold IV
Level 203
God Stats
17W - 12L
1,614 SR
Queue Stats
504W - 515L
1,387 MMR
Solo
Zeus
Zeus
Platinum V
ImpactRW
Zeus
Platinum V
Level 154
God Stats
8W - 0L
1,500 SR
Queue Stats
144W - 129L
1,497 MMR
Solo
Ah Puch
Ah Puch
Gold IV
MamadSy
Ah Puch
Gold IV
Level 158
God Stats
2W - 1L
1,545 SR
Queue Stats
365W - 369L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 2 / 3
5,577
558
4,545
6,466
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
8
0 / 2 / 2
5,243
524
2,157
7,349
7,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
almagro95
Ishtar
10
3 / 2 / 0
6,245
625
6,982
7,386
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
9
0 / 3 / 2
5,244
524
2,255
5,506
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
goldwolfii
Scylla
11
2 / 2 / 0
5,998
600
3,216
6,437
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Maman BrigitteArachneSusanoSun Wukong

VS

Bans
ThorAo KuangAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
9 / 0 / 0
7,151
715
4,252
6,480
2,309
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
9
0 / 2 / 4
5,332
533
3,974
7,804
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ClashBank95
Cthulhu
9
0 / 1 / 8
6,126
613
5,682
9,088
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
12
1 / 2 / 3
6,500
650
7,272
8,566
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
MamadSy
Ah Puch
11
1 / 1 / 0
6,323
632
3,556
4,672
1,850
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
11
11
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
9
0
0
9
W
Neith
 
Neith
0
2
4
1
W
Cthulhu
ClashBank95
Cthulhu
0
1
8
4
L
Ravana
1
2
3
1.25
W
Zeus
1
2
3
1.25
L
Fafnir
0
2
2
0.5
W
Ah Puch
MamadSy
Ah Puch
1
1
0
1
L
Ishtar
almagro95
Ishtar
3
2
0
1.5
L
Raijin
0
3
2
0.33
L
Scylla
goldwolfii
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
24,736
33,144
Taken
36,610
16,144
Mitigated
14,157
7,543
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,252
1,113
0
901
6,480
2,309
24
723
5,757
0
40,976
W
Neith
 
Neith
3,974
1,204
0
1,503
7,804
2,533
282
574
7,230
0
35,222
W
Cthulhu
ClashBank95
Cthulhu
5,682
946
416
4,082
9,088
4,984
0
1,858
7,230
21,643
0
L
Ravana
4,545
1,179
0
756
6,466
2,436
0
3,347
3,119
0
34,623
W
Zeus
7,272
865
0
3,085
8,566
2,481
195
1,932
6,634
63,157
0
L
Fafnir
2,157
345
0
2,398
7,349
7,314
0
3,814
3,535
7,839
0
W
Ah Puch
MamadSy
Ah Puch
3,556
0
0
2,849
4,672
1,850
0
2,541
2,131
45,459
0
L
Ishtar
almagro95
Ishtar
6,982
4,444
0
2,163
7,386
2,639
0
1,954
5,432
0
49,914
L
Raijin
2,255
248
0
281
5,506
1,625
0
3,176
2,330
35,256
0
L
Scylla
goldwolfii
Scylla
3,216
58
0
1,945
6,437
2,130
0
4,219
2,218
36,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
31,432
295
Minions Killed
342
0
Camps Cleared
0
918,397
Distance Traveled
1,051,387
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,151
715
70
7
0
262,335
1
W
Neith
5,332
533
59
6
0
204,152
0
W
Cthulhu
6,126
613
27
3
0
220,444
4
L
Ravana
5,577
558
55
6
0
189,834
0
W
Zeus
6,500
650
108
11
0
182,059
2
L
Fafnir
5,243
524
7
1
0
194,893
4
W
Ah Puch
6,323
632
78
8
0
182,397
2
L
Ishtar
6,245
625
85
9
0
185,257
0
L
Raijin
5,244
524
64
6
0
143,701
2
L
Scylla
5,998
600
84
8
0
204,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role