Player Matchup

Hel
Hel
PirloDA1
Hel
Level 87
God Stats
22W - 15L
1,690 SR
Queue Stats
207W - 216L
1,483 Elo+
Party 3
Thanatos
Thanatos
armagedon935
Thanatos
Level 78
God Stats
24W - 27L
1,476 SR
Queue Stats
202W - 187L
1,456 Elo+
Party 3
Bacchus
Bacchus
hitchcock2004
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 3
Discordia
Discordia
iisohi66
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,524 Elo+
Party 3
Sol
Sol
kayan_MUFC
Sol
Level 85
God Stats
8W - 10L
1,608 SR
Queue Stats
122W - 133L
1,458 Elo+
Party 3
Team Averages
Level 58
1,555 SR
1,417 Elo+

VS

Team Averages
Level 80
1,535 SR
1,493 Elo+
Raijin
Raijin
 
Raijin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ZimonDeath
Hachiman
Level 46
God Stats
34W - 14L
1,752 SR
Queue Stats
199W - 189L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
casiomak2
Aphrodite
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,503 Elo+
Party 2
Pele
Pele
lopera2000
Pele
Level 29
God Stats
7W - 10L
1,466 SR
Queue Stats
106W - 104L
1,448 Elo+
Party 1
Skadi
Skadi
osParadox
Skadi
Level 154
God Stats
1W - 0L
1,458 SR
Queue Stats
66W - 56L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,010
539
4,361
15,134
10,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
armagedon935
Thanatos
12
2 / 2 / 0
6,515
501
4,446
9,139
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
10
1 / 0 / 1
6,056
466
1,918
7,085
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
iisohi66
Discordia
11
0 / 5 / 2
6,244
480
4,540
8,454
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
6,304
485
5,405
8,376
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
7 / 1 / 0
9,366
720
11,893
11,808
5,534
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
ZimonDeath
Hachiman
13
2 / 0 / 1
7,593
584
5,395
5,084
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
casiomak2
Aphrodite
10
1 / 0 / 2
6,646
511
3,346
7,808
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 3 / 2
6,904
531
4,134
10,964
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
osParadox
Skadi
13
6 / 0 / 0
8,053
619
6,435
7,512
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
17
17
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
0
7
L
1
6
0
0.17
W
Hachiman
ZimonDeath
Hachiman
2
0
1
2.5
L
Thanatos
armagedon935
Thanatos
2
2
0
1
W
Aphrodite
casiomak2
Aphrodite
1
0
2
2
L
Bacchus
1
0
1
1.5
L
Discordia
iisohi66
Discordia
0
5
2
0.2
L
0
4
2
0.25
W
1
3
2
0.67
W
Skadi
osParadox
Skadi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
31,203
48,188
Taken
43,176
25,525
Mitigated
19,075
20,751
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,893
1,505
0
7,306
11,808
5,534
0
4,361
7,447
70,691
0
L
4,361
168
73
7,094
15,134
10,152
0
11,307
3,827
53,582
0
W
Hachiman
ZimonDeath
Hachiman
5,395
3,102
0
3,184
5,084
1,945
0
2,088
2,996
0
60,647
L
Thanatos
armagedon935
Thanatos
4,446
446
0
7,645
9,139
3,767
0
676
8,463
0
53,389
W
Aphrodite
casiomak2
Aphrodite
3,346
228
1,930
4,512
7,808
4,849
102
3,427
4,381
20,145
0
L
Bacchus
1,918
116
0
1,460
7,085
6,386
0
1,507
5,578
11,577
0
L
Discordia
iisohi66
Discordia
4,540
426
0
2,359
8,454
2,709
0
280
8,174
38,048
0
L
5,405
2,794
0
2,120
8,376
2,511
0
1,469
6,907
51,713
3,140
W
4,134
1,058
0
2,305
10,964
4,063
0
3,801
7,163
0
60,973
W
Skadi
osParadox
Skadi
6,435
1,620
0
1,195
7,512
2,684
1,074
2,498
5,014
0
57,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
38,562
350
Minions Killed
423
0
Camps Cleared
0
1,313,426
Distance Traveled
1,269,173
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,366
720
116
9
0
247,701
5
L
Hel
7,010
539
91
7
0
254,032
0
W
Hachiman
7,593
584
108
8
0
247,311
0
L
Thanatos
6,515
501
83
6
0
312,123
0
W
Aphrodite
6,646
511
24
2
0
248,478
0
L
Bacchus
6,056
466
20
2
0
275,977
0
L
Discordia
6,244
480
65
5
0
226,478
1
L
Sol
6,304
485
91
7
0
244,816
0
W
Pele
6,904
531
78
6
0
280,959
0
W
Skadi
8,053
619
97
7
0
244,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role