Player Matchup

Chiron
Chiron
F34R_J_BEAST
Chiron
Level 123
God Stats
0W - 4L
1,547 SR
Queue Stats
138W - 120L
1,542 Elo+
Solo
Cerberus
Cerberus
SadSatyr
Cerberus
Level 109
God Stats
3W - 1L
1,712 SR
Queue Stats
126W - 128L
1,510 Elo+
Solo
Hun Batz
Hun Batz
beastboii202
Hun Batz
Level 152
God Stats
20W - 15L
1,539 SR
Queue Stats
640W - 649L
1,502 Elo+
Solo
Loki
Loki
trulyunwell
Loki
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
32W - 35L
1,519 Elo+
Solo
Fenrir
Fenrir
wild_paper11
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
1,303 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,475 Elo+

VS

Team Averages
Level 144
1,468 SR
1,530 Elo+
Erlang Shen
Erlang Shen
Bane Dont Care
Erlang Shen
Level 140
God Stats
3W - 3L
1,295 SR
Queue Stats
376W - 391L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
DeadlyCHILIRing
Baba Yaga
Level 138
God Stats
8W - 8L
1,479 SR
Queue Stats
742W - 736L
1,582 Elo+
Party 1
Atlas
Atlas
Hexenkraft
Atlas
Level 194
God Stats
4W - 2L
1,461 SR
Queue Stats
564W - 534L
1,567 Elo+
Party 1
Athena
Athena
KingSavageWolfi
Athena
Level 125
God Stats
8W - 7L
1,561 SR
Queue Stats
714W - 691L
1,521 Elo+
Solo
Xbalanque
Xbalanque
cabooselemoose
Xbalanque
Level 124
God Stats
5W - 4L
1,545 SR
Queue Stats
357W - 360L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
4 / 4 / 6
9,633
741
14,600
13,364
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SadSatyr
Cerberus
17
7 / 4 / 8
10,639
818
18,307
22,889
23,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
beastboii202
Hun Batz
15
0 / 5 / 10
8,879
683
13,214
13,362
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 13
10,052
773
11,453
13,690
12,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
14
2 / 12 / 7
8,724
671
7,621
20,014
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bane Dont Care
Erlang Shen
18
5 / 3 / 20
10,720
825
16,976
20,126
32,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
DeadlyCHILIRing
Baba Yaga
16
3 / 3 / 18
10,569
813
9,249
14,084
13,411
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
19
6 / 1 / 19
12,057
927
15,864
15,640
22,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 22
9,888
761
10,839
18,458
22,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
cabooselemoose
Xbalanque
17
12 / 5 / 12
11,464
882
21,280
17,452
10,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
16
Kills
29
29
Deaths
17
44
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bane Dont Care
Erlang Shen
5
3
20
5
W
Baba Yaga
DeadlyCHILIRing
Baba Yaga
3
3
18
4
L
Chiron
4
4
6
1.75
W
Atlas
6
1
19
15.5
W
3
5
22
2.8
L
Cerberus
SadSatyr
Cerberus
7
4
8
2.75
L
Hun Batz
beastboii202
Hun Batz
0
5
10
1
W
Xbalanque
cabooselemoose
Xbalanque
12
5
12
3.6
L
3
4
13
2.38
L
Fenrir
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,195
Damage
74,208
83,319
Taken
85,760
59,884
Mitigated
101,130
24,647
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bane Dont Care
Erlang Shen
16,976
6,096
1,543
6,388
20,126
32,508
720
3,721
15,989
0
26,875
W
Baba Yaga
DeadlyCHILIRing
Baba Yaga
9,249
443
1,491
3,585
14,084
13,411
692
2,681
11,078
25,800
0
L
Chiron
14,600
2,803
2,254
3,243
13,364
6,386
1,239
6,414
6,539
0
30,722
W
Atlas
15,864
5,005
2,163
3,949
15,640
22,059
569
1,757
13,883
27,250
997
W
10,839
1,549
1,271
1,208
18,458
22,324
0
4,711
13,414
19,447
0
L
Cerberus
SadSatyr
Cerberus
18,307
351
1,310
9,228
22,889
23,817
49
7,072
15,174
28,228
1,051
L
Hun Batz
beastboii202
Hun Batz
13,214
931
1,378
2,176
13,362
7,302
694
7,741
5,308
0
24,366
W
Xbalanque
cabooselemoose
Xbalanque
21,280
13,677
2,235
4,268
17,452
10,828
6,388
3,147
14,140
0
46,088
L
11,453
705
409
2,907
13,690
12,731
364
4,719
8,718
0
25,699
L
Fenrir
7,621
2,382
685
1,057
20,014
9,648
0
9,009
10,552
0
11,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
54,698
147
Minions Killed
145
0
Camps Cleared
0
1,299,257
Distance Traveled
1,265,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,720
825
19
1
0
275,562
0
W
Baba Yaga
10,569
813
41
3
0
256,997
0
L
Chiron
9,633
741
32
2
0
248,427
0
W
Atlas
12,057
927
23
2
0
254,755
0
W
Athena
9,888
761
20
2
0
261,240
0
L
Cerberus
10,639
818
42
3
0
287,142
0
L
Hun Batz
8,879
683
35
3
0
268,316
0
W
Xbalanque
11,464
882
42
3
0
217,014
0
L
Loki
10,052
773
31
2
0
276,743
0
L
Fenrir
8,724
671
7
1
0
218,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role