Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CelticLord333
Scylla
Level 49
God Stats
0W - 2L
1,308 SR
Queue Stats
33W - 29L
1,511 Elo+
Solo
Raijin
Raijin
ChestaV2
Raijin
Level 96
God Stats
1W - 1L
1,717 SR
Queue Stats
52W - 57L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
Ric051297
Baba Yaga
Level 89
God Stats
7W - 4L
1,677 SR
Queue Stats
143W - 161L
1,400 Elo+
Solo
Serqet
Serqet
eddiegreen95
Serqet
Level 68
God Stats
1W - 1L
1,691 SR
Queue Stats
81W - 73L
1,454 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,469 Elo+

VS

Team Averages
Level 77
1,533 SR
1,464 Elo+
Scylla
Scylla
 
Scylla
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BloodHunterOmega
Kuzenbo
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
6W - 5L
1,530 Elo+
Solo
Amaterasu
Amaterasu
DarthMortis
Amaterasu
Level 115
God Stats
3W - 4L
1,464 SR
Queue Stats
145W - 146L
1,466 Elo+
Solo
Apollo
Apollo
Hisok4HxH_-
Apollo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,335 Elo+
Party 1
Poseidon
Poseidon
l_JohTyliA_l
Poseidon
Level 147
God Stats
7W - 5L
1,502 SR
Queue Stats
144W - 161L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 2
4,755
951
1,734
4,744
3,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
4,666
933
3,938
2,923
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ChestaV2
Raijin
1
0 / 0 / 0
1,228
246
0
0
0
Baba Yaga
Ric051297
Baba Yaga
11
1 / 1 / 2
4,891
978
5,509
3,403
1,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
10
1 / 1 / 2
4,889
978
3,170
3,120
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 0 / 3
5,144
1,029
2,629
2,638
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 3
5,233
1,047
1,542
4,809
4,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
DarthMortis
Amaterasu
10
2 / 0 / 3
5,391
1,078
1,663
4,121
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
7
0 / 2 / 3
4,719
944
1,759
4,574
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Poseidon
l_JohTyliA_l
Poseidon
12
2 / 1 / 2
6,280
1,256
4,124
2,843
1,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
3
Kills
5
5
Deaths
3
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
W
Scylla
 
Scylla
0
0
3
1.5
W
1
0
3
2.5
L
0
1
2
1
L
Raijin
ChestaV2
Raijin
0
0
0
0
W
Amaterasu
DarthMortis
Amaterasu
2
0
3
3.5
W
Apollo
0
2
3
0.75
L
Baba Yaga
Ric051297
Baba Yaga
1
1
2
2
L
Serqet
1
1
2
2
W
Poseidon
l_JohTyliA_l
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,351
Damage
11,717
14,190
Taken
18,985
8,501
Mitigated
10,823
5,200
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,734
317
794
1,214
4,744
3,970
0
2,520
2,110
0
4,320
W
Scylla
 
Scylla
2,629
197
951
846
2,638
1,003
399
2,409
191
9,825
0
W
1,542
841
355
739
4,809
4,396
75
2,886
1,923
2,857
0
L
3,938
186
236
428
2,923
1,076
0
2,069
832
9,343
0
L
Raijin
ChestaV2
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
DarthMortis
Amaterasu
1,663
596
1,003
1,366
4,121
2,726
0
2,392
1,685
0
2,785
W
Apollo
1,759
780
549
290
4,574
1,604
270
567
3,623
0
3,425
L
Baba Yaga
Ric051297
Baba Yaga
5,509
276
289
1,175
3,403
1,472
0
2,327
1,014
11,013
0
L
Serqet
3,170
548
283
781
3,120
1,983
0
1,141
1,939
0
4,273
W
Poseidon
l_JohTyliA_l
Poseidon
4,124
634
0
0
2,843
1,094
398
1,193
1,406
15,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,429
Gold Earned
26,767
32
Minions Killed
60
0
Camps Cleared
0
405,491
Distance Traveled
556,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,755
951
7
1
0
102,223
0
W
Scylla
5,144
1,029
22
4
0
124,769
0
W
Kuzenbo
5,233
1,047
3
1
0
113,864
0
L
Scylla
4,666
933
12
2
0
107,039
0
L
Raijin
1,228
246
0
0
0
0
0
W
Amaterasu
5,391
1,078
3
1
0
125,071
0
W
Apollo
4,719
944
5
1
0
96,413
0
L
Baba Yaga
4,891
978
9
2
0
97,658
0
L
Serqet
4,889
978
4
1
0
98,571
0
W
Poseidon
6,280
1,256
27
5
0
96,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role