Player Matchup

King Arthur
King Arthur
LightString9202
King Arthur
Level 125
God Stats
3W - 5L
1,490 SR
Queue Stats
247W - 253L
1,496 Elo+
Party 1
Sol
Sol
ceccogumello
Sol
Level 55
God Stats
19W - 25L
1,340 SR
Queue Stats
169W - 184L
1,473 Elo+
Solo
Freya
Freya
kalifa7039
Freya
Level 109
God Stats
12W - 12L
1,504 SR
Queue Stats
60W - 84L
1,383 Elo+
Solo
Ravana
Ravana
vitaraga_
Ravana
Level 96
God Stats
2W - 1L
1,435 SR
Queue Stats
172W - 173L
1,507 Elo+
Solo
Nu Wa
Nu Wa
vitoredt12
Nu Wa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 87L
1,474 Elo+
Party 1
Team Averages
Level 88
1,454 SR
1,467 Elo+

VS

Team Averages
Level 80
1,442 SR
1,500 Elo+
Neith
Neith
Almeida250
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
Umpocomais
Ne Zha
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 368L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Violero
Tsukuyomi
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
Vokûro
Ix Chel
Level 38
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
byond99
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LightString9202
King Arthur
10
2 / 2 / 0
5,836
531
3,460
8,528
6,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,419
584
2,083
5,930
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
12
1 / 0 / 0
7,222
657
3,796
5,308
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
vitaraga_
Ravana
10
3 / 1 / 2
6,595
600
4,576
5,836
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
1 / 2 / 4
6,274
570
3,244
4,006
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 1 / 1
5,973
543
3,453
5,330
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ne Zha
Umpocomais
Ne Zha
8
1 / 1 / 2
5,331
485
3,149
7,068
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Violero
Tsukuyomi
10
3 / 4 / 1
5,584
508
5,270
9,011
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
Vokûro
Ix Chel
6
0 / 1 / 1
4,522
411
1,152
2,506
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
byond99
Yemoja
10
0 / 0 / 1
5,393
490
1,813
6,238
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
7
7
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
3
1
1
3.5
W
King Arthur
LightString9202
King Arthur
2
2
0
1
L
Ne Zha
Umpocomais
Ne Zha
1
1
2
2
L
Tsukuyomi
Violero
Tsukuyomi
3
4
1
0.88
L
Ix Chel
Vokûro
Ix Chel
0
1
1
0.5
L
Yemoja
byond99
Yemoja
0
0
1
0.5
W
0
2
1
0.25
W
Freya
1
0
0
1
W
Ravana
vitaraga_
Ravana
3
1
2
4
W
Nu Wa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,159
Damage
14,837
29,608
Taken
30,153
13,364
Mitigated
13,901
8,764
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,453
1,755
0
1,355
5,330
2,026
0
1,948
3,382
0
43,340
W
King Arthur
LightString9202
King Arthur
3,460
388
118
1,591
8,528
6,459
234
296
8,232
0
28,885
L
Ne Zha
Umpocomais
Ne Zha
3,149
802
0
2,048
7,068
4,560
0
882
6,186
0
18,593
L
Tsukuyomi
Violero
Tsukuyomi
5,270
1,902
0
3,350
9,011
2,983
0
1,449
7,544
0
35,222
L
Ix Chel
Vokûro
Ix Chel
1,152
72
0
220
2,506
653
0
1,068
1,438
16,772
0
L
Yemoja
byond99
Yemoja
1,813
248
495
850
6,238
3,679
0
3,460
2,480
23,607
0
W
2,083
926
0
2,783
5,930
1,579
912
0
5,930
45,643
0
W
Freya
3,796
1,212
0
3,237
5,308
1,969
877
1,687
3,621
41,712
0
W
Ravana
vitaraga_
Ravana
4,576
1,545
0
776
5,836
2,272
0
298
5,538
0
43,487
W
Nu Wa
3,244
1,384
0
259
4,006
1,085
82
684
3,322
31,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
26,803
307
Minions Killed
212
0
Camps Cleared
0
1,028,080
Distance Traveled
1,011,016
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,973
543
76
7
0
192,104
2
W
King Arthur
5,836
531
39
4
0
223,932
4
L
Ne Zha
5,331
485
21
2
0
234,049
0
L
Tsukuyomi
5,584
508
54
5
0
249,474
0
L
Ix Chel
4,522
411
25
2
0
117,816
0
L
Yemoja
5,393
490
36
3
0
217,573
1
W
Sol
6,419
584
85
8
0
175,999
0
W
Freya
7,222
657
75
7
0
179,130
0
W
Ravana
6,595
600
57
5
0
238,974
0
W
Nu Wa
6,274
570
51
5
0
210,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role