Player Matchup

Baron Samedi
Baron Samedi
Kingslayer95
Baron Samedi
Level 43
God Stats
18W - 17L
1,691 SR
Queue Stats
74W - 69L
1,427 Elo+
Party 2
Shiva
Shiva
Sevathiel
Shiva
Level 62
God Stats
4W - 7L
1,481 SR
Queue Stats
115W - 142L
1,325 Elo+
Party 2
Fenrir
Fenrir
UGxLizzie
Fenrir
Level 38
God Stats
0W - 2L
1,707 SR
Queue Stats
26W - 34L
1,328 Elo+
Solo
Team Averages
Level 48
1,627 SR
1,360 Elo+

VS

Team Averages
Level 47
1,341 SR
1,380 Elo+
Chaac
Chaac
Jibby-Jangles
Chaac
Level 45
God Stats
8W - 7L
1,455 SR
Queue Stats
289W - 270L
1,397 Elo+
Party 1
Nox
Nox
Rich_Bryan420
Nox
Level 47
God Stats
3W - 11L
1,174 SR
Queue Stats
99W - 97L
1,415 Elo+
Solo
Danzaburou
Danzaburou
flacidmop
Danzaburou
Level 49
God Stats
16W - 21L
1,393 SR
Queue Stats
94W - 109L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kingslayer95
Baron Samedi
10
1 / 1 / 2
7,990
726
4,503
3,452
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Sevathiel
Shiva
10
2 / 1 / 3
8,038
731
4,575
8,597
8,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
UGxLizzie
Fenrir
11
3 / 5 / 1
8,764
797
7,445
12,347
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
8,603
782
7,516
11,011
10,293
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 3
8,857
805
5,400
4,826
1,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
flacidmop
Danzaburou
11
2 / 3 / 4
9,031
821
6,655
8,363
2,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
7
7
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Baron Samedi
Kingslayer95
Baron Samedi
1
1
2
2
W
3
1
3
4.5
L
Shiva
Sevathiel
Shiva
2
1
3
3.5
L
Fenrir
UGxLizzie
Fenrir
3
5
1
0.7
W
Danzaburou
flacidmop
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
19,571
24,396
Taken
24,200
15,457
Mitigated
15,034
5,369
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
920
0
1,762
11,011
10,293
171
2,689
8,322
896
25,252
L
Baron Samedi
Kingslayer95
Baron Samedi
4,503
325
655
797
3,452
1,799
0
1,343
2,109
17,425
0
W
5,400
975
70
1,026
4,826
1,765
301
926
3,900
23,789
0
L
Shiva
Sevathiel
Shiva
4,575
775
0
1,828
8,597
8,128
0
1,973
6,624
0
15,450
L
Fenrir
UGxLizzie
Fenrir
7,445
1,824
0
2,089
12,347
5,530
0
2,634
9,713
0
25,908
W
Danzaburou
flacidmop
Danzaburou
6,655
4,425
249
944
8,363
2,976
1,205
2,037
6,326
0
33,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
26,491
85
Minions Killed
105
0
Camps Cleared
0
503,096
Distance Traveled
574,075
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,603
782
36
3
0
201,419
0
L
Baron Samedi
7,990
726
23
2
0
134,863
2
W
Nox
8,857
805
34
3
0
162,379
0
L
Shiva
8,038
731
21
2
0
158,946
0
L
Fenrir
8,764
797
41
4
0
209,287
0
W
Danzaburou
9,031
821
35
3
0
210,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role