Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
NutmilkProducer
Atlas
Level 11
God Stats
4W - 5L
1,337 SR
Queue Stats
79W - 97L
1,322 Elo+
Party 1
Bakasura
Bakasura
UwUNekoNekoNii
Bakasura
Level 31
God Stats
2W - 7L
1,160 SR
Queue Stats
59W - 62L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
ft Brain
Sun Wukong
Level 84
God Stats
1W - 4L
1,415 SR
Queue Stats
148W - 156L
1,498 Elo+
Party 1
Poseidon
Poseidon
sum randum guy1
Poseidon
Level 78
God Stats
7W - 6L
1,453 SR
Queue Stats
125W - 115L
1,508 Elo+
Solo
Team Averages
Level 70
1,373 SR
1,451 Elo+

VS

Team Averages
Level 81
1,435 SR
1,507 Elo+
Anhur
Anhur
AlbinoMTBS
Anhur
Level 16
God Stats
2W - 2L
1,393 SR
Queue Stats
8W - 8L
1,448 Elo+
Party 2
Merlin
Merlin
I_M1ss_Th3_Rag3
Merlin
Level 78
God Stats
8W - 10L
1,126 SR
Queue Stats
562W - 556L
1,511 Elo+
Solo
Khepri
Khepri
KingDead shot85
Khepri
Level 130
God Stats
5W - 2L
1,566 SR
Queue Stats
37W - 29L
1,534 Elo+
Party 2
Ao Kuang
Ao Kuang
ProCrux
Ao Kuang
Level 90
God Stats
11W - 3L
1,497 SR
Queue Stats
242W - 200L
1,539 Elo+
Solo
Mercury
Mercury
RMAN1500
Mercury
Level 90
God Stats
14W - 10L
1,590 SR
Queue Stats
105W - 88L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 2
5,034
559
4,836
7,364
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,617
513
2,355
6,326
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
11
2 / 0 / 0
6,012
668
2,818
7,953
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ft Brain
Sun Wukong
9
0 / 3 / 0
4,969
552
2,133
8,114
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
7
0 / 0 / 0
4,495
499
1,518
1,823
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
4 / 1 / 1
6,417
713
7,776
8,063
3,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,243
583
1,824
2,242
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 4
5,791
643
2,200
6,686
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
ProCrux
Ao Kuang
11
3 / 0 / 0
6,838
760
5,859
6,767
2,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
RMAN1500
Mercury
10
1 / 0 / 0
5,474
608
829
6,865
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
W
Anhur
4
1
1
4.5
W
0
0
0
0
W
0
1
4
2
L
0
3
0
0
W
Ao Kuang
ProCrux
Ao Kuang
3
0
0
3
W
Mercury
RMAN1500
Mercury
1
0
0
1
L
Bakasura
2
0
0
2
L
Sun Wukong
ft Brain
Sun Wukong
0
3
0
0
L
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,660
Damage
18,488
31,580
Taken
30,623
13,653
Mitigated
13,321
8,485
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,836
2,534
0
3,001
7,364
1,580
0
632
6,732
0
36,296
W
Anhur
7,776
4,433
0
3,691
8,063
3,337
68
1,082
6,887
0
49,229
W
1,824
124
0
375
2,242
701
196
516
1,716
33,749
0
W
2,200
387
0
2,196
6,686
4,469
0
1,659
4,899
13,279
0
L
2,355
1,078
0
480
6,326
4,132
0
1,870
4,356
14,075
0
W
Ao Kuang
ProCrux
Ao Kuang
5,859
929
0
5,639
6,767
2,386
1,090
0
6,717
49,179
0
W
Mercury
RMAN1500
Mercury
829
327
0
3,346
6,865
2,428
0
616
6,249
0
40,228
L
Bakasura
2,818
2,274
0
3,418
7,953
3,550
0
1,841
5,992
0
41,884
L
Sun Wukong
ft Brain
Sun Wukong
2,133
431
0
1,151
8,114
3,994
0
4,926
3,188
0
32,032
L
Poseidon
1,518
276
0
435
1,823
397
0
356
1,429
22,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
29,763
281
Minions Killed
313
0
Camps Cleared
0
882,301
Distance Traveled
968,879
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,034
559
62
7
0
159,063
0
W
Anhur
6,417
713
83
9
0
170,722
2
W
Merlin
5,243
583
69
8
0
177,965
2
W
Khepri
5,791
643
15
2
0
204,094
0
L
Atlas
4,617
513
18
2
0
187,456
0
W
Ao Kuang
6,838
760
76
8
0
190,383
2
W
Mercury
5,474
608
70
8
0
225,715
0
L
Bakasura
6,012
668
98
11
0
233,381
2
L
Sun Wukong
4,969
552
61
7
0
175,008
0
L
Poseidon
4,495
499
42
5
0
127,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role