Player Matchup

Ymir
Ymir
CJ3R2
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,588 Elo+
Party 1
Horus
Horus
Jaxerpoo
Horus
Level 144
God Stats
1W - 1L
1,822 SR
Queue Stats
287W - 275L
1,547 Elo+
Party 1
Poseidon
Poseidon
Rhyneer4515
Poseidon
Level 108
God Stats
8W - 11L
1,526 SR
Queue Stats
221W - 228L
1,497 Elo+
Party 1
Ullr
Ullr
Royal Airman
Ullr
Level 126
God Stats
0W - 4L
1,187 SR
Queue Stats
266W - 254L
1,494 Elo+
Party 1
Thoth
Thoth
Veteran Recruit
Thoth
Level 125
God Stats
4W - 3L
1,669 SR
Queue Stats
133W - 143L
1,520 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,529 Elo+

VS

Team Averages
Level 103
1,627 SR
1,488 Elo+
Chiron
Chiron
All_MightySmiter
Chiron
Level 156
God Stats
6W - 2L
1,784 SR
Queue Stats
223W - 224L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
Deitred
Erlang Shen
Level 140
God Stats
1W - 0L
1,557 SR
Queue Stats
19W - 22L
1,490 Elo+
Party 2
Raijin
Raijin
GoatGrl
Raijin
Level 85
God Stats
1W - 0L
1,512 SR
Queue Stats
17W - 21L
1,486 Elo+
Party 2
Chaac
Chaac
God Nub Sr
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo
Ra
Ra
issa-_-vibe9
Ra
Level 89
God Stats
8W - 3L
1,780 SR
Queue Stats
716W - 732L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CJ3R2
Ymir
13
1 / 6 / 3
7,425
743
4,883
17,352
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
Jaxerpoo
Horus
14
2 / 3 / 3
7,736
774
6,707
15,901
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Rhyneer4515
Poseidon
15
2 / 3 / 1
7,524
752
11,687
9,048
4,160
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 3
6,651
665
8,375
11,338
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 1
5,869
587
3,091
3,811
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
8,749
875
14,024
6,041
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Deitred
Erlang Shen
14
2 / 2 / 12
8,820
882
6,252
11,063
11,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
GoatGrl
Raijin
15
7 / 1 / 7
8,944
894
12,800
9,213
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
14
0 / 2 / 13
8,158
816
11,953
18,514
14,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 7
8,297
830
8,914
7,038
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
5
Kills
16
17
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Ymir
CJ3R2
Ymir
1
6
3
0.42
W
Erlang Shen
Deitred
Erlang Shen
2
2
12
4
W
Raijin
GoatGrl
Raijin
7
1
7
10.5
W
Chaac
0
2
13
3.25
L
Horus
Jaxerpoo
Horus
2
3
3
1.17
L
Poseidon
Rhyneer4515
Poseidon
2
3
1
0.83
L
0
3
3
0.5
L
0
2
1
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
53,943
57,450
Taken
51,869
50,499
Mitigated
36,389
16,196
Healing
31,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,024
2,178
2,569
818
6,041
2,817
1,209
2,275
3,766
0
33,843
L
Ymir
CJ3R2
Ymir
4,883
794
291
1,050
17,352
21,126
0
6,001
10,966
8,616
0
W
Erlang Shen
Deitred
Erlang Shen
6,252
2,590
1,508
3,505
11,063
11,656
0
4,225
6,838
0
10,565
W
Raijin
GoatGrl
Raijin
12,800
1,156
292
1,816
9,213
4,094
1,229
3,334
5,879
16,958
0
W
Chaac
11,953
785
1,401
6,755
18,514
14,555
548
6,650
11,864
0
22,888
L
Horus
Jaxerpoo
Horus
6,707
2,884
4,457
5,502
15,901
17,977
0
6,644
8,647
0
8,265
L
Poseidon
Rhyneer4515
Poseidon
11,687
1,183
1,270
976
9,048
4,160
39
2,788
6,054
27,240
0
L
8,375
2,123
475
1,315
11,338
5,865
135
3,542
7,584
0
18,807
L
3,091
152
0
860
3,811
1,371
0
1,261
2,485
9,238
0
W
8,914
516
8,996
4,338
7,038
3,267
1,035
3,177
3,861
13,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
42,968
85
Minions Killed
109
0
Camps Cleared
0
792,417
Distance Traveled
954,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,749
875
38
4
0
185,041
0
L
Ymir
7,425
743
9
1
0
150,721
0
W
Erlang Shen
8,820
882
4
0
0
185,509
0
W
Raijin
8,944
894
16
2
0
197,304
0
W
Chaac
8,158
816
32
3
0
194,407
0
L
Horus
7,736
774
3
0
0
185,303
0
L
Poseidon
7,524
752
42
4
0
194,531
0
L
Ullr
6,651
665
27
3
0
169,526
0
L
Thoth
5,869
587
4
0
0
92,336
0
W
Ra
8,297
830
19
2
0
192,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role