Player Matchup

Heimdallr
Heimdallr
Cmillz_Ballin
Heimdallr
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 33L
1,461 Elo+
Party 2
Medusa
Medusa
Ferdroid
Medusa
Level 149
God Stats
3W - 2L
1,470 SR
Queue Stats
263W - 240L
1,538 Elo+
Party 1
Artemis
Artemis
KING_CAL_
Artemis
Level 123
God Stats
1W - 0L
1,629 SR
Queue Stats
35W - 28L
1,486 Elo+
Party 2
Baba Yaga
Baba Yaga
LOCKONPR
Baba Yaga
Level 106
God Stats
4W - 1L
1,478 SR
Queue Stats
249W - 239L
1,439 Elo+
Solo
Agni
Agni
OZEYAHU
Agni
Level 155
God Stats
2W - 3L
1,193 SR
Queue Stats
168W - 156L
1,467 Elo+
Party 1
Team Averages
Level 133
1,454 SR
1,478 Elo+

VS

Team Averages
Level 58
1,626 SR
1,362 Elo+
Xing Tian
Xing Tian
HBCm3rc
Xing Tian
Level 29
God Stats
2W - 1L
1,772 SR
Queue Stats
69W - 117L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spenoy
Ah Muzen Cab
Level 129
God Stats
6W - 1L
1,765 SR
Queue Stats
156W - 164L
1,457 Elo+
Solo
Arachne
Arachne
Tinyww
Arachne
Level 65
God Stats
4W - 2L
1,546 SR
Queue Stats
77W - 84L
1,453 Elo+
Solo
Fafnir
Fafnir
sahir19
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,152 Elo+
Solo
Athena
Athena
xllHashi
Athena
Level 47
God Stats
1W - 1L
1,545 SR
Queue Stats
92W - 68L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cmillz_Ballin
Heimdallr
17
4 / 3 / 13
10,251
854
12,843
9,900
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ferdroid
Medusa
18
9 / 2 / 8
11,144
929
14,843
7,608
4,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
KING_CAL_
Artemis
17
5 / 5 / 13
10,412
868
18,150
14,807
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
LOCKONPR
Baba Yaga
15
2 / 2 / 16
9,640
803
14,140
11,184
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
OZEYAHU
Agni
13
0 / 4 / 11
8,661
722
7,280
7,235
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HBCm3rc
Xing Tian
14
2 / 5 / 8
8,717
726
5,218
19,078
19,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Spenoy
Ah Muzen Cab
19
4 / 1 / 10
9,485
790
13,659
11,290
6,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Tinyww
Arachne
15
5 / 6 / 7
9,118
760
10,421
12,583
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
sahir19
Fafnir
12
0 / 4 / 5
7,319
610
2,351
10,272
10,059
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
xllHashi
Athena
17
5 / 4 / 8
9,816
818
7,479
19,442
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
54
20
Kills
16
16
Deaths
20
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cmillz_Ballin
Heimdallr
4
3
13
3.5
W
Medusa
Ferdroid
Medusa
9
2
8
6.5
L
Xing Tian
HBCm3rc
Xing Tian
2
5
8
1.2
W
Artemis
KING_CAL_
Artemis
5
5
13
2.3
W
Baba Yaga
LOCKONPR
Baba Yaga
2
2
16
5
W
Agni
OZEYAHU
Agni
0
4
11
1.38
L
Ah Muzen Cab
Spenoy
Ah Muzen Cab
4
1
10
9
L
Arachne
Tinyww
Arachne
5
6
7
1.42
L
Fafnir
sahir19
Fafnir
0
4
5
0.63
L
Athena
xllHashi
Athena
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,256
Damage
39,128
50,734
Taken
72,665
24,629
Mitigated
58,461
15,264
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cmillz_Ballin
Heimdallr
12,843
5,342
988
2,382
9,900
5,193
404
3,687
6,213
0
30,506
W
Medusa
Ferdroid
Medusa
14,843
4,930
947
332
7,608
4,315
3,343
1,820
5,788
0
32,891
L
Xing Tian
HBCm3rc
Xing Tian
5,218
277
2,341
1,844
19,078
19,745
0
6,539
12,539
10,438
914
W
Artemis
KING_CAL_
Artemis
18,150
6,993
505
4,714
14,807
7,013
2,564
4,143
10,664
0
29,007
W
Baba Yaga
LOCKONPR
Baba Yaga
14,140
568
1,121
3,883
11,184
5,151
1,097
1,514
9,670
27,653
0
W
Agni
OZEYAHU
Agni
7,280
405
47
345
7,235
2,957
567
2,970
4,265
20,204
0
L
Ah Muzen Cab
Spenoy
Ah Muzen Cab
13,659
4,203
1,237
2,991
11,290
6,116
0
3,121
8,169
0
43,144
L
Arachne
Tinyww
Arachne
10,421
6,125
1,207
1,327
12,583
8,888
0
3,160
9,423
0
15,093
L
Fafnir
sahir19
Fafnir
2,351
577
0
1,988
10,272
10,059
0
3,951
6,321
6,136
0
L
Athena
xllHashi
Athena
7,479
2,115
2,118
6,054
19,442
13,653
0
4,649
14,793
11,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
44,455
211
Minions Killed
94
0
Camps Cleared
0
1,076,957
Distance Traveled
1,155,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,251
854
47
4
0
200,873
0
W
Medusa
11,144
929
51
4
0
230,000
0
L
Xing Tian
8,717
726
2
0
0
211,771
0
W
Artemis
10,412
868
34
3
0
190,526
0
W
Baba Yaga
9,640
803
42
4
0
254,696
0
W
Agni
8,661
722
37
3
0
200,862
0
L
Ah Muzen Cab
9,485
790
70
6
0
226,978
0
L
Arachne
9,118
760
8
1
0
222,463
0
L
Fafnir
7,319
610
1
0
0
228,569
0
L
Athena
9,816
818
13
1
0
266,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role