Player Matchup

Athena
Athena
DROFLKCAHS_YTSUR
Athena
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
JMoney6201
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,581 Elo+
Party 1
Serqet
Serqet
Strength3nn
Serqet
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 27L
1,490 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,484 Elo+

VS

Team Averages
Level 105
1,471 SR
1,458 Elo+
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AglowFlounder79
Agni
Level 107
God Stats
27W - 39L
1,402 SR
Queue Stats
136W - 139L
1,424 Elo+
Solo
Nike
Nike
Elderscale156
Nike
Level 109
God Stats
5W - 3L
1,513 SR
Queue Stats
188W - 189L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
8,313
693
5,403
9,939
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
JMoney6201
Baron Samedi
13
3 / 0 / 2
9,049
754
10,420
6,714
2,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
3 / 1 / 3
9,366
781
5,742
10,363
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 0 / 0
5,124
427
0
0
0
13
0 / 3 / 1
8,530
711
9,475
9,412
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
8,445
704
7,019
15,321
13,381
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
L
0
3
1
0.17
W
0
0
5
2.5
L
1
3
0
0.33
W
Baron Samedi
JMoney6201
Baron Samedi
3
0
2
4
W
Serqet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
16,494
27,016
Taken
24,733
17,896
Mitigated
16,753
8,953
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
9,475
954
0
2,916
9,412
3,372
0
5,192
3,091
43,558
0
W
5,403
1,624
0
1,639
9,939
9,928
0
3,460
6,479
14,863
0
L
7,019
1,126
0
2,099
15,321
13,381
0
10,350
4,038
0
23,540
W
Baron Samedi
JMoney6201
Baron Samedi
10,420
860
2,305
3,308
6,714
2,970
396
3,141
3,573
53,227
0
W
Serqet
5,742
1,554
0
1,701
10,363
4,998
440
3,255
7,108
0
30,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
22,099
136
Minions Killed
92
0
Camps Cleared
0
634,753
Distance Traveled
404,959
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,124
427
0
0
0
0
0
L
Agni
8,530
711
57
5
0
209,468
0
W
Athena
8,313
693
26
2
0
227,354
0
L
Nike
8,445
704
35
3
0
195,491
1
W
Baron Samedi
9,049
754
55
5
0
177,059
0
W
Serqet
9,366
781
55
5
0
230,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role