Player Matchup

The Morrigan
The Morrigan
A Pale Dad
The Morrigan
Level 122
God Stats
2W - 3L
1,400 SR
Queue Stats
215W - 215L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
DrLoverBOY
Amaterasu
Level 113
God Stats
2W - 4L
1,400 SR
Queue Stats
116W - 111L
1,532 Elo+
Party 1
Hel
Hel
Grape Green
Hel
Level 118
God Stats
5W - 5L
1,648 SR
Queue Stats
692W - 756L
1,468 Elo+
Solo
Persephone
Persephone
drewspheremonkey
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,604 Elo+
Party 1
Medusa
Medusa
freefrugalbat3
Medusa
Level 23
God Stats
0W - 1L
1,841 SR
Queue Stats
37W - 34L
1,529 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,525 Elo+

VS

Team Averages
Level 96
1,571 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
CuddlyDragon555
Morgan Le Fay
Level 46
God Stats
3W - 2L
1,572 SR
Queue Stats
39W - 51L
1,449 Elo+
Party 3
Skadi
Skadi
CuddlyDragoon
Skadi
Level 121
God Stats
5W - 2L
1,791 SR
Queue Stats
41W - 52L
1,464 Elo+
Party 3
Yemoja
Yemoja
Dr-Dash5
Yemoja
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,627 Elo+
Party 2
Cernunnos
Cernunnos
Mr Shorti
Cernunnos
Level 89
God Stats
1W - 3L
1,118 SR
Queue Stats
162W - 139L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Uncle7676
Hun Batz
Level 124
God Stats
1W - 0L
1,875 SR
Queue Stats
57W - 35L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A Pale Dad
The Morrigan
15
3 / 8 / 5
9,255
661
7,660
10,356
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
DrLoverBOY
Amaterasu
18
7 / 1 / 5
10,010
715
9,142
19,414
19,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 3 / 10
8,575
613
1,684
10,782
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
drewspheremonkey
Persephone
15
0 / 5 / 10
8,979
641
13,892
16,212
6,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 8
10,159
726
17,787
16,471
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CuddlyDragon555
Morgan Le Fay
19
9 / 3 / 12
12,318
880
24,914
17,639
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 12
10,475
748
13,400
11,260
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Dr-Dash5
Yemoja
18
3 / 1 / 14
11,682
834
7,898
13,422
9,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Mr Shorti
Cernunnos
15
2 / 3 / 10
9,687
692
8,891
10,555
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Uncle7676
Hun Batz
17
6 / 6 / 9
10,687
763
13,069
15,965
8,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
14
Kills
23
22
Deaths
14
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
A Pale Dad
The Morrigan
3
8
5
0.69
W
Morgan Le Fay
CuddlyDragon555
Morgan Le Fay
9
3
12
5
W
3
1
12
9
W
Yemoja
Dr-Dash5
Yemoja
3
1
14
10
L
Amaterasu
DrLoverBOY
Amaterasu
7
1
5
9.5
L
0
3
10
1.67
W
Cernunnos
Mr Shorti
Cernunnos
2
3
10
2.33
W
Hun Batz
Uncle7676
Hun Batz
6
6
9
1.75
L
Persephone
drewspheremonkey
Persephone
0
5
10
1
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
68,172
73,235
Taken
68,841
44,110
Mitigated
35,884
29,572
Healing
26,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
A Pale Dad
The Morrigan
7,660
1,055
722
691
10,356
4,312
0
4,388
5,850
12,240
6,196
W
Morgan Le Fay
CuddlyDragon555
Morgan Le Fay
24,914
2,420
1,432
2,051
17,639
8,637
894
3,385
14,076
53,407
0
W
13,400
2,566
1,928
1,634
11,260
4,851
2,951
3,689
7,484
0
43,906
W
Yemoja
Dr-Dash5
Yemoja
7,898
1,034
11,558
3,803
13,422
9,461
569
3,514
9,859
18,263
0
L
Amaterasu
DrLoverBOY
Amaterasu
9,142
1,235
500
4,796
19,414
19,440
286
9,355
10,059
0
12,652
L
1,684
395
14,585
5,203
10,782
5,825
282
4,730
6,052
4,566
0
W
Cernunnos
Mr Shorti
Cernunnos
8,891
2,297
992
1,477
10,555
4,208
1,120
4,025
6,445
0
22,406
W
Hun Batz
Uncle7676
Hun Batz
13,069
1,708
984
1,064
15,965
8,727
713
4,562
10,994
0
23,764
L
Persephone
drewspheremonkey
Persephone
13,892
471
860
1,611
16,212
6,436
170
6,749
9,219
27,112
0
L
17,787
3,179
366
238
16,471
8,097
1,002
7,344
9,127
0
43,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
54,849
127
Minions Killed
175
0
Camps Cleared
0
1,178,696
Distance Traveled
1,318,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,255
661
26
2
0
180,961
0
W
Morgan Le Fay
12,318
880
68
5
0
242,285
0
W
Skadi
10,475
748
37
3
0
277,966
0
W
Yemoja
11,682
834
30
2
0
248,677
0
L
Amaterasu
10,010
715
8
1
0
286,749
0
L
Hel
8,575
613
13
1
0
218,711
0
W
Cernunnos
9,687
692
18
1
0
264,747
0
W
Hun Batz
10,687
763
22
2
0
284,966
0
L
Persephone
8,979
641
28
2
0
230,923
0
L
Medusa
10,159
726
52
4
0
261,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role