Player Matchup

Apollo
Apollo
AntiLagPR
Apollo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,192 Elo+
Party 2
Hercules
Hercules
Davy_bah32
Hercules
Level 65
God Stats
56W - 45L
1,652 SR
Queue Stats
165W - 167L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
DreamKiller_PR87
Kuzenbo
Level 149
God Stats
8W - 8L
1,569 SR
Queue Stats
335W - 343L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
NoteIchapo
Kukulkan
Level 42
God Stats
6W - 6L
1,579 SR
Queue Stats
139W - 158L
1,350 Elo+
Solo
Mercury
Mercury
TONY-STARK-01-PR
Mercury
Level 158
God Stats
21W - 14L
1,615 SR
Queue Stats
494W - 480L
1,505 Elo+
Party 2
Team Averages
Level 105
1,583 SR
1,415 Elo+

VS

Team Averages
Level 58
1,453 SR
1,424 Elo+
Surtr
Surtr
AsraGames
Surtr
Level 68
God Stats
18W - 11L
1,580 SR
Queue Stats
249W - 251L
1,534 Elo+
Solo
Ullr
Ullr
DaveMayster
Ullr
Level 65
God Stats
1W - 9L
1,184 SR
Queue Stats
324W - 343L
1,414 Elo+
Party 1
Ares
Ares
F1l1n93
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,334 Elo+
Party 1
Janus
Janus
JordanIDyler_
Janus
Level 109
God Stats
7W - 11L
1,482 SR
Queue Stats
262W - 261L
1,436 Elo+
Solo
Arachne
Arachne
Saint B1691
Arachne
Level 29
God Stats
10W - 10L
1,518 SR
Queue Stats
120W - 132L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AntiLagPR
Apollo
14
3 / 3 / 5
9,094
535
7,907
10,956
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Davy_bah32
Hercules
16
4 / 1 / 2
10,021
589
10,558
16,019
20,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 0 / 4
8,274
487
5,668
16,232
15,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
NoteIchapo
Kukulkan
3
0 / 1 / 0
5,144
303
707
1,108
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 1 / 2
10,570
622
13,433
14,990
6,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AsraGames
Surtr
15
1 / 3 / 1
9,080
534
8,596
15,248
13,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 9 / 1
7,169
422
5,279
14,516
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
F1l1n93
Ares
11
0 / 6 / 0
7,207
424
4,033
15,567
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 1 / 0
8,533
502
6,737
4,057
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Saint B1691
Arachne
13
0 / 2 / 2
7,870
463
4,882
14,209
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
6
6
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
AntiLagPR
Apollo
3
3
5
1.83
L
Surtr
AsraGames
Surtr
1
3
1
0.5
L
1
9
1
0.17
W
Hercules
Davy_bah32
Hercules
4
1
2
5
W
3
0
4
5
L
Ares
F1l1n93
Ares
0
6
0
0
L
4
1
0
4
W
Kukulkan
NoteIchapo
Kukulkan
0
1
0
0
L
Arachne
Saint B1691
Arachne
0
2
2
0.5
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,273
Damage
29,527
59,305
Taken
63,597
46,989
Mitigated
39,832
21,537
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AntiLagPR
Apollo
7,907
4,498
0
3,572
10,956
4,522
827
1,354
9,560
0
61,125
L
Surtr
AsraGames
Surtr
8,596
2,950
0
4,102
15,248
13,079
34
294
14,954
1,076
54,591
L
5,279
1,813
0
264
14,516
5,008
377
760
13,756
0
37,996
W
Hercules
Davy_bah32
Hercules
10,558
3,479
0
3,988
16,019
20,170
0
1,285
14,692
0
83,104
W
5,668
3,208
8
7,908
16,232
15,188
0
6,829
9,260
40,193
0
L
Ares
F1l1n93
Ares
4,033
1,182
0
1,036
15,567
14,167
353
2,984
12,583
21,505
0
L
6,737
245
0
1,250
4,057
1,503
0
1,804
2,253
57,000
0
W
Kukulkan
NoteIchapo
Kukulkan
707
92
0
287
1,108
290
0
348
702
4,868
0
L
Arachne
Saint B1691
Arachne
4,882
3,107
0
4,195
14,209
6,075
418
533
13,676
0
60,064
W
13,433
9,505
0
5,774
14,990
6,819
1,195
1,039
13,939
0
114,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,103
Gold Earned
39,859
460
Minions Killed
376
0
Camps Cleared
0
1,405,360
Distance Traveled
1,474,421
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,094
535
104
6
0
318,764
3
L
Surtr
9,080
534
80
5
0
326,416
0
L
Ullr
7,169
422
79
5
0
297,456
0
W
Hercules
10,021
589
139
8
0
325,093
0
W
Kuzenbo
8,274
487
54
3
0
333,301
0
L
Ares
7,207
424
30
2
0
288,979
0
L
Janus
8,533
502
101
6
0
210,270
0
W
Kukulkan
5,144
303
9
1
0
30,460
0
L
Arachne
7,870
463
86
5
0
351,300
0
W
Mercury
10,570
622
154
9
0
397,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role