Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Astridix
Baron Samedi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 272L
1,493 Elo+
Solo
Ymir
Ymir
Grissanation
Ymir
Level 62
God Stats
3W - 3L
1,486 SR
Queue Stats
118W - 108L
1,534 Elo+
Solo
Loki
Loki
juicyqwaggy
Loki
Level 44
God Stats
7W - 6L
1,439 SR
Queue Stats
74W - 76L
1,539 Elo+
Solo
Team Averages
Level 55
1,485 SR
1,513 Elo+

VS

Team Averages
Level 80
1,601 SR
1,536 Elo+
Surtr
Surtr
Big6957
Surtr
Level 17
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 3L
1,619 Elo+
Party 2
Terra
Terra
EverythingAnimal
Terra
Level 14
God Stats
2W - 4L
1,475 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 1
Ullr
Ullr
Noaa7
Ullr
Level 87
God Stats
2W - 1L
1,847 SR
Queue Stats
114W - 87L
1,620 Elo+
Party 2
Janus
Janus
Smik0
Janus
Level 135
God Stats
9W - 15L
1,529 SR
Queue Stats
354W - 339L
1,546 Elo+
Party 1
Mulan
Mulan
sakanarai
Mulan
Level 146
God Stats
6W - 5L
1,422 SR
Queue Stats
350W - 396L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 4 / 3
6,153
615
5,643
10,065
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
 
Cernunnos
10
2 / 0 / 1
6,092
609
5,564
5,788
1,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Astridix
Baron Samedi
10
2 / 1 / 6
5,745
575
5,350
6,376
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 4
5,432
543
4,017
9,091
5,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 0 / 0
7,584
758
6,651
8,328
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Big6957
Surtr
7
0 / 6 / 0
4,425
443
4,367
9,054
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 1
4,909
491
2,167
10,277
6,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Noaa7
Ullr
9
0 / 2 / 1
5,322
532
4,659
6,353
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Smik0
Janus
11
2 / 4 / 2
6,402
640
7,227
7,091
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
sakanarai
Mulan
10
2 / 1 / 1
5,740
574
4,867
8,225
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
3
1.63
W
Cernunnos
 
Cernunnos
2
0
1
2.5
W
Baron Samedi
Astridix
Baron Samedi
2
1
6
5
L
Surtr
Big6957
Surtr
0
6
0
0
L
1
4
1
0.38
W
0
0
4
2
L
Ullr
Noaa7
Ullr
0
2
1
0.25
L
Janus
Smik0
Janus
2
4
2
0.75
W
8
0
0
8
L
Mulan
sakanarai
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
23,287
39,648
Taken
41,000
18,892
Mitigated
19,690
12,855
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,643
1,991
0
1,603
10,065
3,863
0
3,158
6,749
0
31,855
W
Cernunnos
 
Cernunnos
5,564
3,467
0
1,933
5,788
1,964
1,101
259
5,529
0
46,196
W
Baron Samedi
Astridix
Baron Samedi
5,350
830
711
2,717
6,376
3,079
0
3,204
2,943
33,077
0
L
Surtr
Big6957
Surtr
4,367
2,678
0
1,272
9,054
4,255
0
0
9,054
332
19,069
L
2,167
489
1,182
1,186
10,277
6,770
0
2,848
7,429
7,720
0
W
4,017
1,530
0
1,970
9,091
5,764
0
2,292
6,705
19,136
0
L
Ullr
Noaa7
Ullr
4,659
3,651
0
1,470
6,353
1,980
0
1,222
5,131
0
39,441
L
Janus
Smik0
Janus
7,227
679
0
750
7,091
2,823
0
3,341
3,750
48,211
0
W
6,651
2,407
0
3,921
8,328
4,222
0
113
7,837
0
55,211
L
Mulan
sakanarai
Mulan
4,867
858
0
2,431
8,225
3,862
0
1,956
6,269
0
41,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
26,798
305
Minions Killed
250
0
Camps Cleared
0
1,046,716
Distance Traveled
954,640
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,153
615
50
5
0
222,809
0
W
Cernunnos
6,092
609
85
9
0
196,753
0
W
Baron Samedi
5,745
575
50
5
0
194,919
2
L
Surtr
4,425
443
29
3
0
172,433
0
L
Terra
4,909
491
11
1
0
184,797
0
W
Ymir
5,432
543
22
2
0
206,688
0
L
Ullr
5,322
532
60
6
0
155,407
0
L
Janus
6,402
640
82
8
0
207,639
3
W
Loki
7,584
758
98
10
0
225,547
1
L
Mulan
5,740
574
68
7
0
234,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role