Player Matchup

Charon
Charon
Diamond II
 
Charon
Diamond II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond III
Parxsitex
Chiron
Diamond III
Level 144
God Stats
3W - 0L
1,920 SR
Queue Stats
32W - 21L
2,127 MMR
Party 1
Cerberus
Cerberus
Platinum I
T W I Z T I D X
Cerberus
Platinum I
Level 236
God Stats
1W - 0L
1,755 SR
Queue Stats
170W - 143L
1,861 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 188
1,725 SR
1,829 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,532 SR
1,661 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Deathstroke9390
Chang'e
Gold II
Level 146
God Stats
8W - 16L
1,470 SR
Queue Stats
339W - 378L
1,725 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
corbings
Ah Muzen Cab
Gold II
Level 59
God Stats
5W - 6L
1,625 SR
Queue Stats
111W - 160L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
5 / 0 / 5
8,486
943
5,641
7,330
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Parxsitex
Chiron
11
3 / 1 / 5
8,392
932
7,900
6,157
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
2 / 0 / 8
7,850
872
4,966
8,848
7,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaKukulkanRaijinPersephoneAchilles

VS

Bans
KuzenboAresJanusAthenaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 2 / 1
6,360
707
5,675
5,191
1,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
6,598
733
4,763
6,692
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
corbings
Ah Muzen Cab
8
0 / 5 / 1
6,512
724
3,985
9,330
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
0
5
7.5
L
Zeus
 
Zeus
0
2
1
0.25
L
1
3
0
0.33
W
Chiron
Parxsitex
Chiron
3
1
5
5.5
W
Cerberus
2
0
8
6
L
Ah Muzen Cab
corbings
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
14,423
22,335
Taken
21,213
15,877
Mitigated
7,757
7,933
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,641
1,281
0
1,422
7,330
5,488
196
3,188
4,142
27,928
0
L
Zeus
 
Zeus
5,675
883
0
767
5,191
1,105
0
1,983
3,122
22,694
0
L
4,763
472
257
965
6,692
3,652
0
3,726
2,709
18,689
0
W
Chiron
Parxsitex
Chiron
7,900
1,992
772
2,690
6,157
2,571
2,330
3,543
2,614
0
46,326
W
Cerberus
4,966
194
0
3,049
8,848
7,818
335
4,304
4,544
18,284
60
L
Ah Muzen Cab
corbings
Ah Muzen Cab
3,985
950
0
1,234
9,330
3,000
0
4,739
4,426
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
19,470
137
Minions Killed
84
0
Camps Cleared
0
512,478
Distance Traveled
425,538
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,486
943
40
4
0
162,125
0
L
Zeus
6,360
707
35
4
0
137,421
0
L
Chang'e
6,598
733
25
3
0
125,630
0
W
Chiron
8,392
932
60
7
0
168,010
0
W
Cerberus
7,850
872
37
4
0
182,343
3
L
Ah Muzen Cab
6,512
724
24
3
0
162,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role