Player Matchup

Tiamat
Tiamat
Aangel172011
Tiamat
Level 27
God Stats
1W - 3L
1,184 SR
Queue Stats
10W - 14L
1,335 Elo+
Solo
Hel
Hel
AphelionIsWashed
Hel
Level 25
God Stats
2W - 2L
1,676 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
HuskerHamFam
Amaterasu
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 1
Achilles
Achilles
MasterThief21
Achilles
Level 24
God Stats
2W - 1L
1,372 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 1
Artemis
Artemis
nerdman4000
Artemis
Level 22
God Stats
3W - 1L
1,646 SR
Queue Stats
8W - 5L
1,521 Elo+
Party 1
Team Averages
Level 32
1,476 SR
1,460 Elo+

VS

Team Averages
Level 16
1,598 SR
1,405 Elo+
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Damian12524870
Nu Wa
Level 26
God Stats
6W - 3L
1,697 SR
Queue Stats
105W - 133L
1,314 Elo+
Solo
Merlin
Merlin
DeathyMan69
Merlin
Level 15
God Stats
6W - 6L
1,619 SR
Queue Stats
11W - 25L
1,367 Elo+
Solo
Bacchus
Bacchus
PeaPod4158
Bacchus
Level 12
God Stats
6W - 7L
1,673 SR
Queue Stats
15W - 23L
1,427 Elo+
Solo
Zeus
Zeus
alexandre1234567
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 2 / 7
9,198
767
7,480
9,978
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 8
9,806
817
5,439
10,374
5,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
HuskerHamFam
Amaterasu
17
4 / 1 / 4
10,421
868
6,453
13,809
10,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MasterThief21
Achilles
15
3 / 3 / 6
9,328
777
7,709
14,628
16,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
nerdman4000
Artemis
17
4 / 0 / 4
10,417
868
12,463
12,011
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 1 / 1
11,071
923
20,985
10,100
4,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 2
9,093
758
4,546
12,040
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
17
2 / 2 / 1
10,332
861
12,772
10,145
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
PeaPod4158
Bacchus
15
0 / 5 / 5
8,999
750
8,555
12,553
15,288
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 0
7,786
649
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
12
Kills
8
8
Deaths
13
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
1
1
6.5
W
Tiamat
0
2
7
1.75
W
1
2
8
2.5
L
0
5
2
0.2
L
Merlin
2
2
1
1.25
W
Amaterasu
HuskerHamFam
Amaterasu
4
1
4
6
W
Achilles
MasterThief21
Achilles
3
3
6
2
L
Bacchus
PeaPod4158
Bacchus
0
5
5
0.5
L
0
0
0
0
W
Artemis
nerdman4000
Artemis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,544
Damage
46,858
60,800
Taken
44,838
46,097
Mitigated
30,262
18,052
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
20,985
13,777
0
3,068
10,100
4,571
0
2,175
7,925
0
59,380
W
Tiamat
7,480
368
625
1,049
9,978
7,383
238
4,517
5,461
25,642
0
W
5,439
97
5,960
4,897
10,374
5,460
258
5,446
4,928
29,994
0
L
4,546
1,636
0
0
12,040
5,316
1,134
4,778
7,262
23,888
0
L
Merlin
12,772
538
0
895
10,145
5,087
1,349
1,867
8,278
45,158
0
W
Amaterasu
HuskerHamFam
Amaterasu
6,453
1,916
0
2,576
13,809
10,653
2,610
4,927
8,882
0
31,563
W
Achilles
MasterThief21
Achilles
7,709
1,578
0
1,121
14,628
16,957
358
4,971
9,657
0
10,779
L
Bacchus
PeaPod4158
Bacchus
8,555
816
133
945
12,553
15,288
0
4,099
8,454
16,561
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
nerdman4000
Artemis
12,463
3,650
0
1,824
12,011
5,644
1,625
6,012
5,999
0
48,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
47,281
235
Minions Killed
234
0
Camps Cleared
0
1,357,764
Distance Traveled
952,420
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,071
923
92
8
0
253,408
0
W
Tiamat
9,198
767
54
5
0
263,627
0
W
Hel
9,806
817
64
5
0
275,136
0
L
Nu Wa
9,093
758
43
4
0
200,879
0
L
Merlin
10,332
861
86
7
0
235,875
0
W
Amaterasu
10,421
868
46
4
0
306,250
0
W
Achilles
9,328
777
4
0
0
260,468
1
L
Bacchus
8,999
750
13
1
0
262,258
0
L
Zeus
7,786
649
0
0
0
0
0
W
Artemis
10,417
868
67
6
0
252,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role