Player Matchup

Hun Batz
Hun Batz
Brohaas
Hun Batz
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 46L
1,615 Elo+
Party 1
Aphrodite
Aphrodite
SGKharma
Aphrodite
Level 87
God Stats
46W - 40L
1,559 SR
Queue Stats
433W - 437L
1,533 Elo+
Solo
Neith
Neith
VICES1
Neith
Level 49
God Stats
2W - 0L
1,731 SR
Queue Stats
68W - 39L
1,662 Elo+
Party 1
Persephone
Persephone
boliak27
Persephone
Level 29
God Stats
2W - 1L
1,604 SR
Queue Stats
48W - 36L
1,540 Elo+
Party 3
Ah Puch
Ah Puch
megablow
Ah Puch
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 39L
1,549 Elo+
Party 3
Team Averages
Level 83
1,579 SR
1,580 Elo+

VS

Team Averages
Level 91
1,696 SR
1,599 Elo+
Tiamat
Tiamat
 
Tiamat
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Ivaneitor33
Anhur
Level 121
God Stats
4W - 2L
1,741 SR
Queue Stats
98W - 81L
1,598 Elo+
Solo
He Bo
He Bo
Kamitsuru
He Bo
Level 67
God Stats
0W - 1L
1,716 SR
Queue Stats
137W - 108L
1,648 Elo+
Solo
Geb
Geb
VladTapir
Geb
Level 88
God Stats
20W - 14L
1,609 SR
Queue Stats
240W - 231L
1,537 Elo+
Party 2
Pele
Pele
WeOnThatTing
Pele
Level 48
God Stats
3W - 1L
1,914 SR
Queue Stats
26W - 11L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brohaas
Hun Batz
15
6 / 2 / 0
9,060
604
5,559
12,328
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
SGKharma
Aphrodite
13
0 / 0 / 1
8,101
540
3,312
8,131
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
VICES1
Neith
15
1 / 2 / 1
8,657
577
7,070
8,742
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
boliak27
Persephone
14
1 / 1 / 3
8,819
588
7,596
8,031
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
megablow
Ah Puch
15
3 / 1 / 1
9,906
660
10,895
10,214
6,689
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 0
7,200
480
6,108
7,959
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 3
7,673
512
4,431
10,450
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Kamitsuru
He Bo
14
0 / 2 / 1
7,694
513
3,468
12,117
8,369
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 2
6,804
454
4,457
9,532
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 2 / 0
8,634
576
9,184
12,389
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
6
6
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Hun Batz
Brohaas
Hun Batz
6
2
0
3
L
0
3
3
0.5
L
He Bo
Kamitsuru
He Bo
0
2
1
0.25
W
Aphrodite
SGKharma
Aphrodite
0
0
1
0.5
W
Neith
VICES1
Neith
1
2
1
0.75
L
0
0
2
1
L
6
2
0
3
W
Persephone
boliak27
Persephone
1
1
3
2.5
W
Ah Puch
megablow
Ah Puch
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
27,648
47,446
Taken
52,447
25,664
Mitigated
28,818
23,321
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,108
835
0
1,648
7,959
4,475
0
3,149
4,810
63,280
0
W
Hun Batz
Brohaas
Hun Batz
5,559
1,023
0
3,873
12,328
4,818
1,521
1,889
10,439
0
67,073
L
4,431
2,592
0
2,910
10,450
3,980
0
781
9,669
0
60,940
L
He Bo
Kamitsuru
He Bo
3,468
199
0
5,222
12,117
8,369
0
9,140
2,977
59,951
0
W
Aphrodite
SGKharma
Aphrodite
3,312
1,137
2,664
4,416
8,131
7,478
128
3,534
4,597
18,567
0
W
Neith
VICES1
Neith
7,070
3,465
0
2,776
8,742
3,070
2,051
1,380
7,362
0
85,030
L
4,457
578
0
3,195
9,532
6,928
0
4,382
5,150
17,586
0
L
9,184
2,260
0
2,397
12,389
5,066
0
4,351
8,038
0
77,837
W
Persephone
boliak27
Persephone
7,596
85
0
1,762
8,031
3,609
0
3,419
4,596
85,906
0
W
Ah Puch
megablow
Ah Puch
10,895
296
0
7,830
10,214
6,689
88
3,811
6,403
77,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
38,005
549
Minions Killed
485
0
Camps Cleared
0
1,449,034
Distance Traveled
1,455,949
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,200
480
118
8
0
255,953
5
W
Hun Batz
9,060
604
109
7
0
336,525
0
L
Anhur
7,673
512
111
7
0
251,306
4
L
He Bo
7,694
513
124
8
0
277,527
3
W
Aphrodite
8,101
540
21
1
0
283,679
3
W
Neith
8,657
577
143
10
0
265,443
0
L
Geb
6,804
454
19
1
0
311,532
3
L
Pele
8,634
576
113
8
0
359,631
0
W
Persephone
8,819
588
139
9
0
296,871
0
W
Ah Puch
9,906
660
137
9
0
266,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role