Player Matchup

Zeus
Zeus
SPACCAOSSA_00
Zeus
Level 33
God Stats
0W - 3L
1,217 SR
Queue Stats
13W - 28L
1,306 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
hexe_Lord
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,712 SR
Queue Stats
41W - 32L
1,410 Elo+
Party 3
Amaterasu
Amaterasu
idontgetgirl972
Amaterasu
Level 27
God Stats
15W - 22L
1,467 SR
Queue Stats
61W - 66L
1,447 Elo+
Party 2
Hel
Hel
macarbeenjoyer
Hel
Level 71
God Stats
2W - 6L
1,378 SR
Queue Stats
157W - 169L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXAlcatraz95Xx
Ah Muzen Cab
Level 67
God Stats
3W - 2L
1,488 SR
Queue Stats
130W - 137L
1,380 Elo+
Party 3
Team Averages
Level 53
1,452 SR
1,397 Elo+

VS

Team Averages
Level 57
1,487 SR
1,388 Elo+
Anubis
Anubis
FVS 501
Anubis
Level 44
God Stats
3W - 0L
1,667 SR
Queue Stats
46W - 61L
1,401 Elo+
Solo
Pele
Pele
The_Cranberry67
Pele
Level 69
God Stats
6W - 2L
1,521 SR
Queue Stats
14W - 11L
1,409 Elo+
Party 1
Neith
Neith
Thunderrun7898
Neith
Level 41
God Stats
68W - 68L
1,349 SR
Queue Stats
191W - 206L
1,281 Elo+
Solo
Bellona
Bellona
lilmort856
Bellona
Level 41
God Stats
17W - 10L
1,399 SR
Queue Stats
17W - 11L
1,441 Elo+
Party 1
Sobek
Sobek
oathkeeper216
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,003
500
9,847
9,363
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
hexe_Lord
Morgan Le Fay
14
4 / 3 / 1
8,486
471
10,285
12,556
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
idontgetgirl972
Amaterasu
14
1 / 3 / 2
8,377
465
4,599
20,169
13,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 3
8,691
483
5,456
16,710
10,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
xXAlcatraz95Xx
Ah Muzen Cab
13
0 / 3 / 2
8,094
450
8,461
15,251
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FVS 501
Anubis
15
4 / 2 / 6
9,785
544
17,355
9,191
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 1 / 4
9,406
523
8,692
14,324
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 2 / 4
9,036
502
7,494
10,411
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
lilmort856
Bellona
17
5 / 0 / 0
11,212
623
7,531
12,382
10,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 8
8,325
463
8,213
14,979
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
17
17
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
FVS 501
Anubis
4
2
6
3.5
L
1
5
1
0.3
W
5
1
4
7
W
2
2
4
2
L
Morgan Le Fay
hexe_Lord
Morgan Le Fay
4
3
1
1.5
L
Amaterasu
idontgetgirl972
Amaterasu
1
3
2
0.67
W
Bellona
lilmort856
Bellona
5
0
0
5
L
1
3
3
0.83
W
1
2
8
2.5
L
Ah Muzen Cab
xXAlcatraz95Xx
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,648
Damage
49,285
74,049
Taken
61,287
37,805
Mitigated
40,861
18,963
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FVS 501
Anubis
17,355
645
0
3,804
9,191
5,160
1,180
3,967
5,224
82,903
0
L
9,847
1,206
0
500
9,363
3,249
0
484
8,879
58,389
0
W
8,692
1,715
0
5,912
14,324
6,235
0
5,251
8,881
0
64,106
W
7,494
2,212
0
2,425
10,411
4,165
418
2,496
7,915
0
64,936
L
Morgan Le Fay
hexe_Lord
Morgan Le Fay
10,285
1,036
0
2,447
12,556
4,894
0
5,241
7,315
55,111
0
L
Amaterasu
idontgetgirl972
Amaterasu
4,599
2,252
0
4,755
20,169
13,513
0
6,581
13,588
0
76,630
W
Bellona
lilmort856
Bellona
7,531
1,131
0
4,744
12,382
10,636
101
6,441
5,394
0
78,186
L
5,456
735
3,902
5,429
16,710
10,209
650
9,627
7,083
40,433
0
W
8,213
927
0
4,966
14,979
14,665
456
6,806
8,075
21,973
0
L
Ah Muzen Cab
xXAlcatraz95Xx
Ah Muzen Cab
8,461
2,282
0
1,930
15,251
5,940
0
4,088
11,163
0
62,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
47,764
454
Minions Killed
505
0
Camps Cleared
0
1,742,800
Distance Traveled
1,859,591
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,785
544
103
6
0
321,254
0
L
Zeus
9,003
500
122
7
0
291,826
0
W
Pele
9,406
523
91
5
0
412,873
0
W
Neith
9,036
502
136
8
0
353,184
0
L
Morgan Le Fay
8,486
471
83
5
0
389,773
0
L
Amaterasu
8,377
465
93
5
0
365,763
0
W
Bellona
11,212
623
144
8
0
396,265
0
L
Hel
8,691
483
57
3
0
339,991
3
W
Sobek
8,325
463
31
2
0
376,015
7
L
Ah Muzen Cab
8,094
450
99
6
0
355,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role